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For Battle Spot Doubles laddering

Isn't Choice Specs+Wisp a bad idea though?


I would, but I'm much too lazy to breed a new Togekiss and I don't have another Shiny Stone. Besides, Super Luck will never work for me anyway because that's how hax works lol

I don't mind breeing a Togekiss with Super Luck I have enough Shiny Stones on X because I played way to much Super Training lmfao.
Because why would you have a nature that does nothing when you can have some luck sometimes and get a crit.
 
I don't mind breeing a Togekiss with Super Luck I have enough Shiny Stones on X because I played way to much Super Training lmfao.
If you really don't mind doing that for me, then sure.

.....do you happen to have any spare Dusk Stones too btw?
 
Isn't Choice Specs+Wisp a bad idea though?


I would, but I'm much too lazy to breed a new Togekiss and I don't have another Shiny Stone. Besides, Super Luck will never work for me anyway because that's how hax works lol

It is, you're right. Maybe Shadow Ball or Discharge for speed control?
 
ITT Rub Thighs talks about his stones.

There is that. There is also just running another non-Choice item too. What do you think?

Maybe a Life Orb? The point is big damage, big big damage.
 
Alright. What about an EV spread then?

Stupid stuff
Spoiler:


Alright so while I was running calcs I figured out that you were just a hair's length of investment shy of killing really important threats to your team. Here's the new build:

Rotom-Heat @ Life Orb
Ability: Levitate
EVs: 180 HP / 4 Def / 188 SpA / 132 Spe
Timid Nature
- Thunderbolt
- Overheat
- Will-o-Wisp
- Protect

188 SpA Life Orb Rotom-H Thunderbolt vs. 4 HP / 0 SpD Politoed: 166-198 (100 - 119.2%) -- guaranteed OHKO

Nice.

188 SpA Life Orb Rotom-H Thunderbolt vs. 252 HP / 0 SpD Zapdos: 90-107 (45.6 - 54.3%) -- 10.5% chance to 2HKO after Sitrus Berry recovery

188 SpA Life Orb Rotom-H Overheat vs. 252 HP / 0 SpD Zapdos: 130-153 (65.9 - 77.6%) -- guaranteed 2HKO after Sitrus Berry recovery

This one's important. Barring a HiLo (High roll follow by low roll), this will undercut the popular Bulky Zapdos's Sitrus Berry with Thunderbolt and net the kill with Overheat. Rotom-H is tricky like that but it's a near-godly counter to other popular Electric types because it resists Boltbeam coverage, and Heatwave, and Grass Knot. Thundurus is much easier to kill, even after the Sitrus Berry pops.



188 SpA Life Orb Rotom-H Thunderbolt vs. 0 HP / 4 SpD Mega Charizard Y: 148-174 (96.7 - 113.7%) -- 75% chance to OHKO

Not bad. You'd need to run a Modest nature to guarantee that kill.

... And your other stuff can take out Ninetails. Thoughts?
 
So they covered a bunch; and your team looks really solid now. My only suggestions might be renaming the Garchomp "manliness" and considering recover over protect on Gastrodon to give it sustainability in the scenario of an opponent not being able to deal with it. Yes, I know - amoongus and 4x grass - but with your spread up there, and its typing - I don't think it's taking 50% or more from common spread moves (much less very often) like Earthquake, Rock Slide, Heat Wave, etc. Throwing recover on it may allow it to win late game matchups it might otherwise be too worn down to pull you a win out of.

Just a suggestion though, Protect is as always invaluable - but with something like gastrodon, excellent recovery like that seems like a huge boon.
 
So they covered a bunch; and your team looks really solid now. My only suggestions might be renaming the Garchomp "manliness" and considering recover over protect on Gastrodon to give it sustainability in the scenario of an opponent not being able to deal with it. Yes, I know - amoongus and 4x grass - but with your spread up there, and its typing - I don't think it's taking 50% or more from common spread moves (much less very often) like Earthquake, Rock Slide, Heat Wave, etc. Throwing recover on it may allow it to win late game matchups it might otherwise be too worn down to pull you a win out of.

Just a suggestion though, Protect is as always invaluable - but with something like gastrodon, excellent recovery like that seems like a huge boon.
Totally would name it something, but I got it in a trade so the game won't let me re-name it =/

But yeah, I was wondering about that a bit. I know that Protect is like, Stealth Rocks in singles level important in doubles, but I was like, "do all 6 pokes really need to have Protect on them?" So Recover over Protect on Gastrodon sounds good. Especially when Aegislash, Togekiss, and Rotom-H don't have any sort of recovery at all on their sets.

As a slightly amusing side note:

Spoiler:
 
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