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Forum Frontier #3 - POLL's CLOSED!

The next forum you'd like to see is about...?


  • Total voters
    62
  • Poll closed .
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I think if we have non-pokemon worlds where people do whatever they want, WB will be very successful!
We could have worlds of other franchises, or even completly custom worlds.
 
The problem in terms of trialing this particular type of forum is we did something incredibly similar last year and it didn't last. So we don't want to intentionally ignore the shortcomings and repeat.

if some want purely a thread to expand their world and lore, sure. if some want to set up a collaborative world to work in and develop with the thread as their base for discussion, sure. if some want to open their world to everyone and see how other people develop their own areas in the world and play off each other in real time, why not?

As long as that last idea refers to people collaborating on designing the world, rather than playing characters within it, then sure.
 
just because that iereration of WoPC didn't last doesnt mean that something with similar ideas and styles wouldn't. despite its ultimate demise, a lot of interesting ideas came out of wopc and it was a shame that we had to drop a lot of them because they didn't work anywhere else. we arent ignoring the shortcomings- so many of them are being addressed right now in here! we don't want to just ~try wopc again~. we are learning from it. maybe what we have taken away from that experience is different, but i want to see what we can do. i want to see what everyone's takeaway was and how worldbuilding will work this time. i don't want to be forced into traditional ways of thinking and running something just because it might clash a little with preexisting sections.
 
Basically, it's up to us as the memberbase to decide whether or not to give this worldbuilding forum a new identity, or we can try what we've tried before (albeit maybe something slightly different), cross our fingers and hope for the best, because that is also a choice.
that's really really what i'm saying though. let us find our direction, let us try a few different things to see what works and stands out.
 
just because that iereration of WoPC didn't last doesnt mean that something with similar ideas and styles wouldn't. despite its ultimate demise, a lot of interesting ideas came out of wopc and it was a shame that we had to drop a lot of them because they didn't work anywhere else. we arent ignoring the shortcomings- so many of them are being addressed right now in here! we don't want to just ~try wopc again~. we are learning from it. maybe what we have taken away from that experience is different, but i want to see what we can do. i want to see what everyone's takeaway was and how worldbuilding will work this time. i don't want to be forced into traditional ways of thinking and running something just because it might clash a little with preexisting sections.

Trust me, I'm not speaking just to try and separate world building from roleplaying. It's what I consider the biggest flaw in WoPC. The members there seemed to go more and more to the roleplay direction and it got stale and inaccessible to anyone who didn't want to roleplay.

Similarly, if we allowed the same thing this time, it would gradually spread and take over again. It might start off as just two or three world designers collaborating, but then more people will inevitably join and voila, same situation ><. I like people working together to design one world that is consistent and all that, I just don't like the idea of people connecting their worlds together and going down the same road. I want to avoid this going down the same avenue.

I am a negative nancy, but I think there's enough reason behind it in this case haha.

// As to "let it find its own direction" this is exactly what the situation was with WOPC.
 
Again, if you have lots of separate interactive things like WoPC had, you've just created an exact clone of the RPT. What made it different was the connected universe. If world building is going to be a thing, it can't be WoPC minus connectivity otherwise we end up with two forums for the exact same thing competing.

As far as I recall, the interactive things we did in WOPC weren't the same as roleplaying in the RPT sense.
 
I don't know what else worldbuilding or WoPC would have been without roleplay aspects? like honestly i do not know what else you wanted from that if you also wanted interactivity. Beyond that, there were also regions that were a region for a hack/fangame. There were regions with a lore developed by collaboration. There were regions that housed almost d&d style games with stats and items and things. Even the regions with roleplay aspects did not rely only on roleplay for their draw. Roleplay was a side effect for the most part.

We can take stories to ffw and we can take true rp to rpt. but to be super restrictive would be iffy imo and to just have a forum for straight up vomiting a world up with nothing else to do there is like. why
 
As far as I recall, the interactive things we did in WOPC weren't the same as roleplaying in the RPT sense.

A lot of the time they were and it became more and more that way as it went on.

We can take stories to ffw and we can take true rp to rpt. but to be super restrictive would be iffy imo and to just have a forum for straight up vomiting a world up with nothing else to do there is like. why

Without interconnected worlds - which you couldn't have since it won't all be Pokemon - everything you did in your WoPC regions for interactivity fits perfectly fine in the RPT and we welcome you to try it there. The side effect you're describing however, was a very predominant part of things and you guys are downplaying it a lot.

As for "why?", because a lot of us actually enjoy just world building and that was the original reason why some of us, myself included even started a region to begin with. Not to roleplay and pretend it's something else. This could be an amazing central hub/resource for the creative sections where you can create things that can then be carried across to other sections for use. If you want to interact in your world, go the RPT. If you want to solo-write, take it to FF&W. Having trouble thinking up a region for your new fangame? That's okay because Bac might let you use theirs!
 
I don't see why some worlds can't be interconnected? Like say you have two devoloping Hary Potter worlds, one exploring the history of the American wizarding systems and one exploring Australian. They could well play off each other and be connected to both each other and canon, yet be developed mostly seperately. The same can be said for Pokémon regions, if that is what people want to develop.

I don't know why you're insinuating that people who ended up roleplaying in the regions don't also enjoy worldbuilding. Some people just use their worlds differently and have different ideas on how to implement what they want to do. I don't know why you say that we were "pretending it was something else". We were making it what we wanted it to be, and if you look back, a lot of people were not doing the roleplay style of thing. Sure, the more active ones tended to be roleplay, but that's due to members being passionate and interactive in those settings rather than those who went solely for worldbuilding and weren't as interactive.

Big stories go to FFW. True roleplay goes to RPT. But what if we want to run something similar to the trainer games, where would that go? It seems fine to me that they would stay in the world's thread. If you want the thread to be a discussion hub for a collaborative effort and build a world from scratch there, why not? Why just build a world and leave it? I mean you can, you can have your controlled world that is just yours as a reference thread or whatever. But I'd like to see different things happening within communities working to build something together.

(beyond the fact that even popular worlds with enthusiastic members died in other sections and attempts to do similar things in non wopc places didnt even get off the ground really)
 
Are idea submissions still open?

How about a Forum dedicated to the supernatural, paranormal, occult, black magic, voodoo, hoodoo & other eerie, creepy stuff >:)

Nobody interested in a separate Sports section? o_O

Oh well okay, if I have to choose one from the options available, I'd have chosen Asian Culture, but seeing that not many people seem interested in that either, I'll go for something else.

Being an animal lover, I'd want see a Pets Forum. One question though, why restrict it to just pets, why not the Animal Kingdom as a whole? Sounds good to me, better idea that Worldbuilding maybe. No offense, just my opinion.

Pika Pika :chu:
 
I don't mean to escalate the discussion here, and take it a bit off topic, but I disagree with the fact that the "roleplaying" games we had in the old WoPC could fit in the rpt. If you can recall, I attempted a game in the same style as those in WoPC, however it did not receive any attention, save for a couple friends of mine. Since two people was not enough to open an ic thread, the game ultimately failed to launch. The rpt works as it's own thing, but trying to do anything other than what the community already have established as normal for the section will not work, as a lot of the regulars won't play it, and nobody who would have played will visit there because the rpt never had anything that interested them in the past. I'm not saying that you as the mods did anything wrong, in fact you tried to help as much as you could, but rather the rpt is set up already and has established a clear direction, so other things don't work in it.

This is, of course, just my opinion, however I felt the need to provide my thoughts given my past experience.
 
My two cents on this - I'd really prefer to be allowed interaction in the forum, but if the mods have already decided otherwise/the majority thinks that a non-interactive worldbuilding forum is better, then it is what it is.

The guided adventuring systems a few regions had were very different from what you guys do in RPT; systems like this and this. And they were fun, and generally well-received but I do acknowledge that a possible issue with such systems is that it really requires the region/world creator to continue running it and give players direction (much like mafia games - they don't work well without an active GM), and if the creator can't keep up, the activity in the region dies. Actual RPing should stay in RPT, I agree with that, but stuff like this, while it's "roleplaying" in a sense it's clearly not the same as what goes on in RPT and there's currently no place for it on PC.

Honestly, if this will be strictly for worldbuilding, I'd like to take back my vote if it's possible(?) and just push for the pet forum - absolutely not to spite anyone but I just really don't see myself participating in a forum solely for the purpose of worldbuilding and I don't want to be responsible for voting towards a forum I have no interest in.

I'd really like to hear from other people who have voted for the forum so far, though! Worldbuilding is clearly something that's kinda hard to define and we have a few varying views on what it should be right now, so some additional input might help narrow down what the community is actually looking for, if there is interest in this kind of adventure game or if people are just looking to create worlds. :)
 
What we mean by "roleplaying" is that it doesn't fit with the RPT's current way of roleplaying, which is restricting the people who would be interested in joining it from seeing it. Please read my previous post, I think it'll help you to understand where we're coming from in that regard.

The RPT is a very different place than it was at the time of WoPC. If you want to experiment with a more RPG-esque style of RPing or something you're encouraged to do so. I don't even know why this is a discussion at this point when the mods of the section are straight up telling you "that kind of thing is allowed now."

We even have an RP that outright bans posts of more than a hundred words now and only a month or so ago that would have been completely taboo. You're not giving the RP community enough credit for their ability to adapt and try new things. It wasn't so long ago that Klippy gave us an RP with RPG mechanics that's one of the most loved RPs we've had in years. We are okay with experimentation.


As for the comments re: interactivity. We have been through this already, the interactivity between regions is a big part of why WoPC failed. It was too grand a scale, it relied too much on not messing with the lore of others etc. If we make WoPC2 (which is not even what the suggestion we're voting for is), it will fail the same as the first except quicker probably. If we do it but keep the interaction just within each world individually, then you've got an RP and it's in the wrong forum.

This forum is not preventing you from interacting. It's not "vomiting up a world" and then doing nothing with it. You can build an RP (or multiple RPs at various times following different plots) around your region in the RPT.

I apologize if I'm coming off aggressively at this point but I'm getting tired of repeating the same points over and over because some people are too stubborn to let WoPC go even though it was their own inactivity that killed it in the first place.
 
I already read your post, but I'm no roleplaying mod or regular for that matter (hence why I didn't respond, because it's better if someone who knows what they're talking about when concerning the forum's culture/rules replies to your post). It really sucks that you've had a poor experience with trying to start up something in the past that didn't ultimately take off, but I don't see how it will fare any better here? Again, as I mentioned in my long post:



That's what I consider to be the bigger point at hand, here.
I'm sorry, I don't understand your point. I don't want to start up that game in the worldbuilding section, but rather I wanted to show that the things that we were running, quite actively I might add, in the old WoPC section, did not run at all in the rpt section. Therefore, we can conclude that the rpt would not be the right place to host these types of things. You don't need experience with the section to understand if that type of game runs well in one setting, and not the other, the second place would not be the right place to run it.
 
And I'm tired of reiterating my points as well: we do not want to reinstate WoPC. We want to use this as a good oportunity to develop our lost ideas and games. We do not want to seperate al of our stuff because that's a disaster. We see possibly outcomes and we are developing things to the best of our ability while trying not to let our project fail from the beginning.

I'm tired of this. You guys don't seem to understand what we are trying to convey. At this point all I'm asking is that you let us try our thing, and let others try their things, and see what works for us all. Just let us show you what we have going on. We may have to discuss direction again in time, but let us try some interesting things without being shut down like this.

I'm sorry if I come across salty or defensive but I really just want you all to see that we could do a lot more than people expect.
 
The RPT is a very different place than it was at the time of WoPC. If you want to experiment with a more RPG-esque style of RPing or something you're encouraged to do so. I don't even know why this is a discussion at this point when the mods of the section are straight up telling you "that kind of thing is allowed now."

We even have an RP that outright bans posts of more than a hundred words now and only a month or so ago that would have been completely taboo. You're not giving the RP community enough credit for their ability to adapt and try new things. It wasn't so long ago that Klippy gave us an RP with RPG mechanics that's one of the most loved RPs we've had in years. We are okay with experimentation.


As for the comments re: interactivity. We have been through this already, the interactivity between regions is a big part of why WoPC failed. It was too grand a scale, it relied too much on not messing with the lore of others etc. If we make WoPC2 (which is not even what the suggestion we're voting for is), it will fail the same as the first except quicker probably. If we do it but keep the interaction just within each world individually, then you've got an RP and it's in the wrong forum.

This forum is not preventing you from interacting. It's not "vomiting up a world" and then doing nothing with it. You can build an RP (or multiple RPs at various times following different plots) around your region in the RPT.

I apologize if I'm coming off aggressively at this point but I'm getting tired of repeating the same points over and over because some people are too stubborn to let WoPC go even though it was their own inactivity that killed it in the first place.
I think you missed my point a bit. I'm not saying it's not allowed, it was at the time I made it, thus it being a thing, but rather the rpt regulars were not interested in that style of roleplay, and the people that were didn't enjoy the type of roleplay the rpt is doing, so they never saw the thread. I think it would be better suited in the thread where the world is being built. I'd really like to apologize for the mess this caused but I want to make sure my point is correctly understood.

If you feel like we need to continue this conversation any further I'd prefer it to be in private, whether it be pm or otherwise, as I don't think this should be carried out any further on this thread.
 
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