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Garchomp is broken ?

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I've never had problems with garchomp, the best one I encountered got a free set up on me(I'm stubborn about switching out sleeping pokes) and after 2 swords dances he did 75% to my hippowdon before getting 1HKO'd by ice fang
 
I'll PM it to you, give me a sec to find it...

~T_S

Thanks dude ;)

I feel he's broken because of his movepool and 600 base stats...just an extremely deadly combo...(i know it's been sated before i'm jus stating my opinion...)

And like sims said...what's the deal with all of these sandstorm teams coming about? i battled quite a few in the past 2 days

Yep, SS teams are nasty. Garchmps movepool is just stupid, Fire, Dragon and Ground hit everything in the game for at least neutral, has Outrage and SD, hence the ability to beat all of its "Counters", i think id be better calling its counters "switch ins" thats all they are, there is no counter for it......

Problem is, Weavile only ever beats Scarfchomp with Ice Shard. Remove it, and it is outsped an OHKO'd before it gets the chance. It wouldn't make any difference. It wouldn't solve the problem at all, as Weavile would outspeed any other chomp and OHKO with Ice Punch.

~T_S

Problem being, even if weavile gets a Ice Punch/Shard in, there is always the possiblity of it missing due to sand veil and/or Bright Powder, or even Yache berry, once you way to deal with the dude is gone your pretty much screwed...

Guys, wouldn't mold breaker work and disable sand veil? If not, what about a fast poke with gastro acid?

Name one poke who can use those moves effectively ? lol. Also if everyone HAD to use those moves, its Over centralization.

Problem is, I don't think anything with Mole Breaker can counter Garchomp. :/ EDIT: I had an idea, how about Gastrodon? He can survive Physical variants, shrug damage off with Recover, Ice Beam it. Yeah... He can also destroy special variants with Mirror Coat.

Eww, Gastrodon is no counter

252 Neutral Choice Band Garchomp Outrage...

Defender HP: 416
Damage: 271 - 319
Damage: 65.14% - 76.68%

On 212 HP / 252 DEF Relaxed Gastrodon



Neutral SD EQ from 252 ATT Neutral Garchomp@Life Orb

Defender HP: 416
Damage: 391 - 460
Damage: 93.99% - 110.58%

On 212 HP / 252 DEF Relaxed Gastrodon.


Draco Meteor from a 252 SP.ATT neutral Garchomp

Defender HP: 416
Damage: 233 - 274
Damage: 56.01% - 65.87%

On a 212 hp / 0 sp.def gastrodon


And Gastrodon is no where near ohkoing Chomp anytime soon.

I've never had problems with garchomp, the best one I encountered got a free set up on me(I'm stubborn about switching out sleeping pokes) and after 2 swords dances he did 75% to my hippowdon before getting 1HKO'd by ice fang

Has your Hippowdon got a Choice Band by an chance. ? Thats the only time that will ever OHkO a Garchomp with Ice Fang...










Also guys, the links are in my sig if you want to take a look ;)
 
I agree that Garchomp outclasses most of the Overused Pokemon. If it is truly put up to uber, though, I don't think it will do very well in that tier. It will be pretty minor threat though, and its usage will drop tremendously. Compared to other ubers like Palkia, Kyogre, etc. its just not that good. It may have pretty beast stats, but compared OU its pretty minor. It will get outrun by most of the uber Pokemon, and seeing most of the ubers' offensive stats, it will be instantly KO'd. Well, I'm pretty undecided for now.
 
I agree that Garchomp outclasses most of the Overused Pokemon. If it is truly put up to uber, though, I don't think it will do very well in that tier. It will be pretty minor threat though, and its usage will drop tremendously. Compared to other ubers like Palkia, Kyogre, etc. its just not that good. It may have pretty beast stats, but compared OU its pretty minor. It will get outrun by most of the uber Pokemon, and seeing most of the ubers' offensive stats, it will be instantly KO'd. Well, I'm pretty undecided for now.

Before I go any further please note that a pokemon's viability in OU has ABSOLUTELY NOTHING to do with how good a pokemon plays in the Uber metagame. A pokemon can completely suck and be outclassed in Ubers (See regular Deoxys) and this does not matter at all. As long as a pokemon is deemed broken in the OU metagame, it'll be banned to Ubers.

So yep pretty much that ^^^
 
So yep pretty much that ^^^
Heh, I totally read that ... about a second ago. <<;
Still, Garchomp fails at uberism compared to the other gods of uberism. So I have made my point )<

Garchomp, has like no counters. ._. Especially while holding the Yache Berry from Weavile's Ice Shard. Gyarados, sort of does but ... Dayum Stone Edge. So yeah, uberify it. Its too bulky and powerful offensively and defensively for OU.


I too have a Garchomp.It's balanced but it is a little off but it's good.

You should try giving it Protein and stuff like that.
A little obvious... don'tcha think? It needs EVS <<;
 
Just like any Pokemon it depends on the nature, but if you get the ideal one it's still beatable. Cause unless the team is built around 1 or 2 Garchomp's I doubt if Sand Veil would come in handy.

Plus, Pokemon like Swampert aren't effected by Sandstorm's buffeting thing, and are pretty good at taking hits. Cause even though Garchomp gets more evasion, there's still the chance that Garchomp's moves could miss too.
 
Just like any Pokemon it depends on the nature, but if you get the ideal one it's still beatable. Cause unless the team is built around 1 or 2 Garchomp's I doubt if Sand Veil would come in handy.

Plus, Pokemon like Swampert aren't effected by Sandstorm's buffeting thing, and are pretty good at taking hits. Cause even though Garchomp gets more evasion, there's still the chance that Garchomp's moves could miss too.
That applies for any pokemon, though. And the only likely move to miss is Fire Blast (without hax <<;)
 
Just like any Pokemon it depends on the nature, but if you get the ideal one it's still beatable. Cause unless the team is built around 1 or 2 Garchomp's I doubt if Sand Veil would come in handy.

Plus, Pokemon like Swampert aren't effected by Sandstorm's buffeting thing, and are pretty good at taking hits. Cause even though Garchomp gets more evasion, there's still the chance that Garchomp's moves could miss too.

Thing is (If you read the first post with the damage calcs),disregarding sand veil, Swampert looses to SD Chomp it 2hko's Swampert and Swamperts Ice Beam doesnt OHKO Chomp. Also a Choice Band Outrage 2hkos swampy...
 
It just hit me. Cradily! Gastro acid + hp ice= Hurt chomp!

All I need is to run calculations.
 
It just hit me. Cradily! Gastro acid + hp ice= Hurt chomp!

All I need is to run calculations.

Its not just its ability, im pretty sure a Choice Band Outrage would likely 2hko, same with the Sword Dance variant, and factoring Cradilys mediocre offense, i doubt HP ice would OHKO...


Also, must everyone use Gastro Acid on their team,Just for Garchomp a stupid move which has no other use apart from that ? Over Centralization, again...
 
Its not just its ability, im pretty sure a Choice Band Outrage would likely 2hko, same with the Sword Dance variant, and factoring Cradilys mediocre offense, i doubt HP ice would OHKO...


Also, must everyone use Gastro Acid on their team,Just for Garchomp a stupid move which has no other use apart from that ? Over Centralization, again...

Just what I was going to say. Actually, everything except Garchomp 2Hko'ing Cradily I agree with. Too lazy to run the calcs, you must have, though. :/

Like said many times, listing counters is pretty useless. Just look at me. :/ It's impossible to predict what variant it is at first. And nothing is a sure switch-in on it. Imagine if it had Nasty Plot. Lol. But nobody runs special for that reason, no Nasty Plot, and a bad special movepool. But yeah, nothing is a sure switch-in on either Sd Chomp, or Chain Chomp.
 
Just what I was going to say. Actually, everything except Garchomp 2Hko'ing Cradily I agree with. Too lazy to run the calcs, you must have, though. :/

Like said many times, listing counters is pretty useless. Just look at me. :/ It's impossible to predict what variant it is at first. And nothing is a sure switch-in on it. Imagine if it had Nasty Plot. Lol. But nobody runs special for that reason, no Nasty Plot, and a bad special movepool. But yeah, nothing is a sure switch-in on either Sd Chomp, or Chain Chomp.

It does infact 2hko Cradily. Nearly ohko lol

252 ATT, Neutral Garchomps, Life Orb'd Earthquake After a Swords Dance

Defender HP: 376
Damage: 372 - 438
Damage: 98.94% - 116.49%

On 252 hp / 164 def neutral cradily. Pwned



Choice Band Outrage from 252 Neutral Nature Chomp

Defender HP: 376
Damage: 258 - 303
Damage: 68.62% - 80.59%

On 252 hp / 164 def neutral cradily. still pwned




Choice Band Earthquake from 252 Neutral Nature Chomp

Defender HP: 376
Damage: 215 - 253
Damage: 57.18% - 67.29%


On 252 hp / 164 def neutral cradily.again pwned
 
It does infact 2hko Cradily. Nearly ohko lol

252 ATT, Neutral Garchomps, Life Orb'd Earthquake

Defender HP: 376
Damage: 372 - 438
Damage: 98.94% - 116.49%

On 252 hp / 164 def neutral cradily. Pwned



Choice Band Outrage from 252 Neutral Nature Chomp

Defender HP: 376
Damage: 258 - 303
Damage: 68.62% - 80.59%

On 252 hp / 164 def neutral cradily. still pwned




Choice Band Earthquake from 252 Neutral Nature Chomp

Defender HP: 376
Damage: 215 - 253
Damage: 57.18% - 67.29%


On 252 hp / 164 def neutral cradily.again pwned

I didn't say it didn't. I didn't agree with you because I didn't know if it would or not.
 
Another of the Bigs problems with Chomp is that you only know his moveset when it's too late, you may swich to Weavile thinking its a SD, but he maybe scarf or Band Chomp... His ability it's from another world, and his movepool it's just amazing. Really it deserve to be banned, I love it when I used on my first team, but when I tried deal with him on a stall team he was a big deal...
 
Garchomp @ Salac Berry
76 Attk/252 Spd/180 SDef -- Adamant
Swords Dance
Outrage/Dragon Claw
Fire Fang
Earthquake

Swords Dance, take the hit for Salac, kill 'counter', sweep. Uber.
 
Garchomp @ Salac Berry
76 Attk/252 Spd/180 SDef -- Adamant
Swords Dance
Outrage/Dragon Claw
Fire Fang
Earthquake

Swords Dance, take the hit for Salac, kill 'counter', sweep. Uber.

I think ive heard about that set, or one similar it survives ice beam doesnt it ? lol
 
Yeah, the thread about it on smogon is popular now. I wouldn't use that set, because I rather have him strong enough from the start, and I intend on him taking hits anyway by switching in, so there's no point for me to use it I guess.
 
There will ALWAYS be someone who sets a curve. So Garchomp is powerful, there are always going to be powerful pokemon. There is no reason to make him uber.
 
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