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General Game Dev Help and Requests

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Please I need rmxp char sets the ones I have dont work and an inner tileset or inner floor tile autotile I beg you im desperate i'lll even give you credit!
 
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pokemonhackerforever said:
How do I make it so when you pick a pokeball, it shows that you have a pokemon? Also How do I make a custom menu like the one in all of the pokemon games? I am using RPG Maker 2000, but I can use RPG MAKER 2003 if this is not possible in RPG Maker 2000!

Well, make the pokeball event so that when the hero uses the action key on the event, add the pokemon member to your party, create a switch that leads to a new page, with the pokeball charset set to an empty blank. That's pretty basic stuff, so you should probably learn more about switches and variables. ;)

To make a custom menu, just go to your common events under your database, create an event set to parralel proccess, and the rest you'll have to design and make up.

RM2000 and RM2003's switches and variables are still the same. The difference is that RM2003 has different functions that RM2000 is not capable of doing.
 
Cursed said:
How do you make the starting party position?
Right click in the event layer and chose party starting pistion.


Ok, does anybody have a train track autotile?
 
Mooshykris said:
Does anyone have an RPGXP Pokeball CharSet?

Here (I forget who I got this from...) are the pokeballs.
 
NeoRagnarock said:
Please I need rmxp char sets the ones I have dont work and an inner tileset or inner floor tile autotile I beg you im desperate i'lll even give you credit!
sure, here's the inner i ripped
 
How do you put the real time in a variable im rmxp?
(I'm doing Pkmn shiny on rmxp now!)
 
Pokemaster_shiny said:
How do you put the real time in a variable im rmxp?
(I'm doing Pkmn shiny on rmxp now!)
okay, first have a look at the script:
Code:
class Window_RealTime < Window_Base
 #--------------------------------------------------------------------------
 # ● initialize
 #--------------------------------------------------------------------------
 def initialize
   super(0, 0, 160, 96)
   self.contents = Bitmap.new(width - 32, height - 32)
   self.contents.font.name = $fontface
   self.contents.font.size = $fontsize
   self.contents
   refresh
 end
 #--------------------------------------------------------------------------
 # ● refresh
 #--------------------------------------------------------------------------
 def refresh
   self.contents.clear
   self.contents.font.color = system_color
   self.contents.draw_text(16, 0, 120, 32, "Local Time")
   text = Time.new.strftime("%I:%M:%S %p ")
   self.contents.font.color = normal_color
   self.contents.draw_text(0, 32, 120, 32, text, 2)
 end
 #--------------------------------------------------------------------------
 # ● update
 #--------------------------------------------------------------------------
 def update
   super
   refresh
   end
end
as you can see,
this line takes care of the realtime.
Code:
text = Time.new.strftime("%I:%M:%S %p ")
the realtime in this case is stored in "text"
you can easely replace "text" for "$game_variables[1]" = variable 1
Code:
$game_variables[1] = Time.new.strftime("%I:%M:%S %p ")
to check if this is true, put the following in a call script:
Code:
print $game_variables[1].to_s
if this doesn't work, just delete the .to_s

i hope this helped you out
 
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I'm not sure if this is the place to ask but: Is there any game maker where you can make a Zelda-Like (Map Battle) game?
 
Mooshykris said:
I'm not sure if this is the place to ask but: Is there any game maker where you can make a Zelda-Like (Map Battle) game?
this is possible with rm2k(3)/rmxp,
but i haven't seen any game with it, though.
(except for a french one)
just search for ABS toturial on gamingw.net
 
I was wondering if there are any dessert chipsets or any ones that would do good in a Orre game. I was also wondering if there are any charsets people have made based on Colosseum characters such as Cipers,Wes,Rui, or Snagem. I'm not asking if someone will make me a charset but if there is any.
Thanks is advance!
 
Does anyone have a Goldenrod Train Station (inside) chipset?

EDIT- Also, does anyone have a charset of the train itself?
 
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I need help, too.

When ever I import some monsters in rm2k3, it says "Unsupported PNG Image"

What should I do?

edit:
Snorlax4Eva said:
I was wondering if there are any dessert chipsets or any ones that would do good in a Orre game. I was also wondering if there are any charsets people have made based on Colosseum characters such as Cipers,Wes,Rui, or Snagem. I'm not asking if someone will make me a charset but if there is any.
Thanks is advance!

I know who! PKMNSage has some Orre stuffs. I know he has the chipsets, the Ciphers and stuff. Thats all I know
 
ok thanks I'll PM him now
 
Snorlax4Eva, I also need those, could u please PM me?
 
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