DaSpirit
Mad Programmer
- 231
- Posts
- 17
- Years
- New York City
- Seen Sep 24, 2021
For a Mystery Dungeon game? I'd like to know how to make one, I've been trying to play around with it but I can't match mine to the real games. Anyone have any pseudo code they'd like to share?
I'm sure the best way to do this is to create a 2 dimensional array, with each value corresponding to whether it is passable or not. Then you can place the items and then place the tiles on the actual room corresponding on which places near it are passable and randomize it for some added tile effects. The only problem is placing those boxes and paths. I can't get it right.
I'm using Game Maker, but like I said I'd rather have pseudo code than actual code. Well, actual code will help even if it's not GML, just need an example to build off of.
I'm sure the best way to do this is to create a 2 dimensional array, with each value corresponding to whether it is passable or not. Then you can place the items and then place the tiles on the actual room corresponding on which places near it are passable and randomize it for some added tile effects. The only problem is placing those boxes and paths. I can't get it right.
I'm using Game Maker, but like I said I'd rather have pseudo code than actual code. Well, actual code will help even if it's not GML, just need an example to build off of.