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The whole discussion about XY, ORAS, Z, and SM has got me pondering a new question--Have remakes really been a net positive for the series?
It's hard not to notice that one of the biggest reasons XY feel so incomplete and overshadowed is not because of SM, but because of ORAS. A lot of spotlight and attention that could've otherwise gone to promoting Kalos and polishing its story instead went to the remade Hoenn, and even the Gen 6 Pokémon themselves were extremely overshadowed by the Gen 3 ones (especially because of Mega Evolution). On top of that, the addition of new Megas and other features in ORAS literally rendered XY obsolete in the technical sense, despite the games only being a year old at the most.
At first glance, it just appears to be an example of poor planning on Gen 6's part until I realized that almost the exact same thing happened with Emerald and FRLG in Gen 3. While it was more polished than RS, Emerald still didn't have nearly as many fixes and updates as it could have, and a big reason for that was because of GF devoting time and resources to FRLG and the remade Kanto.
And, just as ORAS still seemed light on features and new additions despite a shoehorned postgame story, this was even more true for FRLG, which was literally just a straight GBA revamp of RB with a few generic islands tossed into the postgame. In both cases, not only did the new regions suffer from being overshadowed and unpolished, but the remakes themselves also turned out rather unpolished and thrown-together.
These issues didn't seem to happen in Gen 4, but then again, DP were still extremely broken, unpolished games, even if Platinum wasn't. Plus, GF got lucky with the DS being such a popular, long-lived handheld, which gave them more time to fully flesh out both Sinnoh and the remade Johto/Kanto and let Sinnoh have its proper time in the spotlight before moving onto the remakes. If Gen 6 is anything to go by, the handling of Platinum and HGSS was likely the exception rather than the norm.
There's probably a good reason why Gens 2 and 5 frequently rank high on "favorite generation" lists. Not only did GSC and BW/2 both come out on the tail ends of their respective handhelds, but neither gen saw GF devoting half of its time to remaking a past game, so the new games got the attention and fleshing out they deserved. We got more quality with less quantity, the exact opposite of what happened with Gens 3 and 6.
Do you think that remakes dragged down Gens 3 and 6 from their full potential? I'm starting to feel this way more and more myself, which is yet another reason why I want to see remakes abandoned in favor of VC re-releases. I'd rather have one set of quality games than two sets of mediocre games, and if doing away with remakes means more games like GSC and BW/2 and fewer like RSE and XY, then I'm all for it.
It's hard not to notice that one of the biggest reasons XY feel so incomplete and overshadowed is not because of SM, but because of ORAS. A lot of spotlight and attention that could've otherwise gone to promoting Kalos and polishing its story instead went to the remade Hoenn, and even the Gen 6 Pokémon themselves were extremely overshadowed by the Gen 3 ones (especially because of Mega Evolution). On top of that, the addition of new Megas and other features in ORAS literally rendered XY obsolete in the technical sense, despite the games only being a year old at the most.
At first glance, it just appears to be an example of poor planning on Gen 6's part until I realized that almost the exact same thing happened with Emerald and FRLG in Gen 3. While it was more polished than RS, Emerald still didn't have nearly as many fixes and updates as it could have, and a big reason for that was because of GF devoting time and resources to FRLG and the remade Kanto.
And, just as ORAS still seemed light on features and new additions despite a shoehorned postgame story, this was even more true for FRLG, which was literally just a straight GBA revamp of RB with a few generic islands tossed into the postgame. In both cases, not only did the new regions suffer from being overshadowed and unpolished, but the remakes themselves also turned out rather unpolished and thrown-together.
These issues didn't seem to happen in Gen 4, but then again, DP were still extremely broken, unpolished games, even if Platinum wasn't. Plus, GF got lucky with the DS being such a popular, long-lived handheld, which gave them more time to fully flesh out both Sinnoh and the remade Johto/Kanto and let Sinnoh have its proper time in the spotlight before moving onto the remakes. If Gen 6 is anything to go by, the handling of Platinum and HGSS was likely the exception rather than the norm.
There's probably a good reason why Gens 2 and 5 frequently rank high on "favorite generation" lists. Not only did GSC and BW/2 both come out on the tail ends of their respective handhelds, but neither gen saw GF devoting half of its time to remaking a past game, so the new games got the attention and fleshing out they deserved. We got more quality with less quantity, the exact opposite of what happened with Gens 3 and 6.
Do you think that remakes dragged down Gens 3 and 6 from their full potential? I'm starting to feel this way more and more myself, which is yet another reason why I want to see remakes abandoned in favor of VC re-releases. I'd rather have one set of quality games than two sets of mediocre games, and if doing away with remakes means more games like GSC and BW/2 and fewer like RSE and XY, then I'm all for it.