Help and Request Thread

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Anyone got an Naruto resources for rm2k3 or RMXP? Im making an abs and need all teh resources i can get. PM If you have any. Ill gladely give full credit!
 
Be patient. I waited once for a month for the exact same thing... Hey!!! Can someone reformat the Johto chipset for rm2k3?
 
Optimus Prime said:
I know C
(can someone tell me how to have windows in C I alreay know how to make dos based programs)
Google: theforger's win32 tutorial...
 
I have seen many chipsets for FireRed/LeafGreen but nothing for Ruby/Saphire/Emerald does anyone have an inner set for R/S/E???
 
Is there a way to get normal RM2K/RM23K charsets to work on RMXP? Other than resizing?
 
There's the Resource Importer. Peekimon gave me the link a few pages back(more like 10!) and it does all the importing. It also gives you a really sweet RMXP launcher. The resource importer, you must get.
 
Kiril-Kun said:
There's the Resource Importer. Peekimon gave me the link a few pages back(more like 10!) and it does all the importing. It also gives you a really sweet RMXP launcher. The resource importer, you must get.
Already tried and it wasn't working. >>

I tried resizing them myself but RMXP has problems with almost any background colour I use. Any help?
 
I dunno, it worked for me. Sorry :(
 
this may be a stupid question, but in rmxp, how can you make variables?? the only thing i can do now is change there names...
 
NeoBlade said:
this may be a stupid question, but in rmxp, how can you make variables?? the only thing i can do now is change there names...
depends if it's a script or an event variable.

events:
for events it's all in the event command:
"variable operation."
event variables are objects for storing numbers.
like:
variable [001::variable_name] = 1
coding can be done like this:
Code:
var [001::variable_name] = 5
var [001::variable_name] *= 5
would output 25

scripts:
script variables are easier,
any word or text can be a variable
like:
Code:
my_var = 1
there are a few variables:
my_var : can be used in 1 single method
@my_var : instance variable, can be used in methods inside 1 class
$my_var : global variable, can be accessed in any method, any class
and any call script. it still stays the same object.
any calculations would be:
Code:
@my_var = 5
$my_var = 6
my_var = (@my_var + $my_var)
outputs 11
or:
@my_var = 7
@my_var % 4
would be 3.
hopes this helpes you out
 
I am trying to create a battle system in rm2k3. Does anyone know how to start it. I already have pokemon but do not know how to set the menu up during the battle or anything. Please someone help me?

Also the battle animation I want to place a pokemon but it is not working, it gives me a message like not the right format. :surprised
 
dose anyone know where i can get final fantasy 7 tile charater sets and everything elce for sphere
 
Does anyone know where I can find a pokemon catching tutorial, or system? I need it for my game. RMXP

Also. What do you do to make a trainer come up to you, like in the pokemon games, if you pass a certain area in the direction they're facing.
 
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dan48 said:
Does anyone know where I can find a pokemon catching tutorial, or system? I need it for my game. RMXP

Also. What do you do to make a trainer come up to you, like in the pokemon games, if you pass a certain area in the direction they're facing.
there are a loads of toturials at:
gamingw.net

second:
make an event, with a sprite.
and on the tile where you want him to come to you,
place another event with touch by hero
<>move_event[trainer] move (direction)
 
me and my friend, Garrett are thinking of starting a cross game of runescape and full metal alchemist...but we dont know if it whould be illegal...if this is in the wrong place, sorry, I just dont know where elce to put it...
 
Kasanai Tsumi said:
me and my friend, Garrett are thinking of starting a cross game of runescape and full metal alchemist...but we dont know if it whould be illegal...if this is in the wrong place, sorry, I just dont know where elce to put it...
well, if the graphics are original it's not illigal.
(unless the graphics are ripped from the games)
 
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