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Help and Request Thread

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AzuraBR said:
Are you using Starter Kit? I don't understand your problem...
Make each badge an item and make the gym leaders give you the items when you defeat them.
Do you have a custom battle system? Or is it default?
Explain ^^

And yes, I'm very clever (I found your writing ¬¬)

... ,

~Azura.

I'm only 11 and i've got blizzys starter kit for RMXP...
but when i want the badges the script is:

$pkmn.badges[1] = true
$pkmn.badges[2] = true
$pkmn.badges[3] = true
$pkmn.badges[4] = true
$pkmn.badges[5] = true
$pkmn.badges[6] = true
$pkmn.badges[7] = true
$pkmn.badges[8] = true

if this helps...
 
That script is giving you (setting to "true") all badges.

Like, if you defeat Brock, you should put only:
$pkmn.badges[1] = true

And then, when you defear Misty:
$pkmn.badges[2] = true

And so on...

Go watch the World Cup,

~Azura.
 
I have more Questions about RMXP:

How do you make more Items?

What is the script for the radio in the Pokegear?

When i enter a room the camera goes to the middle of the room and not at my player. How do you make it so it is facing my player when i enter a room?

If you reply: I give my thanks!

ASHANDMISTY
 
How do you make more Items?
Press F9, go to Items tab and add a new entry for your item (Press the button under the list to add new entries). Now, fill the information about it. Pretty self explained.


What is the script for the radio in the Pokegear?
Don't know ^^


When i enter a room the camera goes to the middle of the room and not at my player. How do you make it so it is facing my player when i enter a room?
Illusion Gaming fixed it...
Here's the link to the thread:
https://www.pokecommunity.com/showthread.php?p=2118876


Bye,

~Azura.
 
Azura many thanks...

I've worked out quite alot about RMXP but i don't know how to make menu boxs come up like on the computer in your bedroom!

That is my last time i post a question for a week so Azura you don't have to put up with me! But still answer this question!

Many thanx

ASHANDMISTY
 
Lol, this is, in fact the Help and Request thread...
This thread was made for people who need help, so you can post anytime. Nobody has the right to be angry with you because of that ^^

For you question, create a class and in the initialize method put:

#Menu Items
s1 = "OPTION 1"
s2 = "OPTION 2"
s3 = "OPTION 3"
s4 = "OPTION 4"
commands = [s1,s2,s3,s4]
@menu = Window_Command.new(140, commands)
@menu.x,@menu.y = 2,2

That's for showing a window on the screen...
To make it really work you should create a class (like Scene_PCMenu), then create main and update methods and such >_<
But I guess thats a little off your knowings...
I could post something more elaborated, but I'm in a hurry now... maybe other people can help you more than I did.

World Cup go go,

~Azura.




EDIT: WooT! Post #666 xD I'm the beast lol
 
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Demonic Budha said:
And as for this request, how many times must people say to noobs, LOOK IN THE RESOURCE THREAD! its in Dawsons first post in the resource thread.
And just incase you are to lazy to look. here is a link to it.

(link)

I have looked in there, but it didn't have what I was looking for. It had the R/S/E heroes, but not in all of the poses I require. And, yes, I did search extensively. If I have missed something, please direct me to the post where I can find all of the poses. Thank you. :)
 
Oh hey, I'm making a tropical/Island themed game, pokemon Aqua. Could anyone make palm trees in a pokemon graphic theme? If you could that would be really awesome. I need them badly ^_^
 
I need a chipset for the inside of the ship from Pokemon Ruby/Sapphire. My game starts on a cruise ship, but I can't find a set for this anywhere.
 
I've looked all over, and since RMXP.net closed (and RMXP.org doesnt have the script anymore)....i need the script that allows you to display pictures before you goto the title screen. Thanks:)


Btw, its also known as "Splash screen script" When/if you post the script, please tell me how to use it.
 
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Can someone answer my question? If it is in the Resources thread, then please tell me which post, thanks.
 
Hi! (yes i'm back!) I have a couple of MORE questions:

Can someone give me a zip file of all the johto maps? (RMXP)

And how do you make it so that you need an item to get past an obsticle/person? (still RMXP)
 
And how do you make it so that you need an item to get past an obsticle/person? (still RMXP)

Read about conditional statements ^^ No script needed there
As for Johto maps, I don't know if someone made those (in FRLG style)...

I started to rebuild Kanto (up to Viridian now)

~Azura.
 
well i am re-vamping a bag that i scripted for RMXP, to look like the FR/LG and i have most of it exept the icon so i am using a bit of code i found by blizzy in the Pokemon Acanthite.

Code:
@icon = Sprite.new
    @icon.bitmap = RPG::Cache.icon(@item_window.item.icon_name)
    @icon.x = #x value
    @icon.y = #y valute
    @icon.z = #layer value
so i have it working but the only problem is if you dont have any item in the bag you get and error that reads

Code:
 Script 'Scene_Item1' line 20: NoMethodError occurred
undefined method 'icon_name' for nil:NilClass

anyone know how to fix that?

Sincerely
Minorthreat
 
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