- 20
- Posts
- 5
- Years
- Seen Jul 24, 2023
hey, I've got some custom abilities that I'd like to implement into my game, but I am confused as to how.
if anyone with more coding knowledge than me could help out that would be great
these are the abilities
Instigator - taunts on switch in
vandalize - at the end of the turn the user harshly lowers the stat of the opponent but raises one stat as well (Basically the opposite of moody)
jebaited/baited - super effective attacks have no effect (opposite of wonder guard)
(the text when you try to hit them could be "they took the bait!"
if anyone with more coding knowledge than me could help out that would be great
these are the abilities
Instigator - taunts on switch in
vandalize - at the end of the turn the user harshly lowers the stat of the opponent but raises one stat as well (Basically the opposite of moody)
jebaited/baited - super effective attacks have no effect (opposite of wonder guard)
(the text when you try to hit them could be "they took the bait!"