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- Seen Aug 16, 2022
(didn't know whether to post this here in in Pokemon General)
Don't usually create threads here, but I've been pondering this recently. I know it's probably been brought up before, but what ideas do people have for improving the Ice Type, which is probably the "worst" (subjective) type in the game. But I've also seen people say it's already balanced as it's one of the best offensive types in the game, thus is needs to be weak defensively to balance it out. Please note I'm not huge on competitive, so some of my thoughts may be wrong, and obviously we don't want to break Ice so much that it becomes overpowered!
The main issue I've seen is it's lack of resistances, as it only resists itself. I don't understand why it doesn't at least resist Water, and online I've seen a lot of people say it should resist Grass/Bug, but also not since those types are already heavily resisted by others. I've seen people also suggest Ice should resist Ground and Flying, but what do you think? Personally I think it should at least resist Water and one other type in addition to Ice, giving it a total of three resistances max, but what other type should it resist?
I don't think they need any more offensive presence, as they're already decent in that regard, but a few more abilities wouldn't hurt. First, Ice Pokemon in Hail should have a similar effect to Sandstorm on Rock Pokemon, whether it boosts Def/Sp. Def though I'm not too sure on. As for new abilities, if you didn't want to make them resists Water, something like "Ice Armor" could work which reduces damage from Water type attacks by 50%, or Frostbite, which has a small chance to make the opposing Pokemon flinch/freeze when they use an attack that makes contact. Freezing would probably work better, since flinching is only worthwhile if you move first - but if you want to flinch maybe change it to any move that makes contact (be it the user or opponent) has a chance to flinch the opponent so it's less reliant on speed. Maybe also an ability called Absolute Zero which makes the area so cold it turns any existing weather condition to Hail, and can't be overridden by any other weather (except Cloud Nine/Air Lock) as long as the Pokemon is on the field. Though I'm not sure how useful this would be, just trying to think of cold/ice related things here! Something like "Ice Breaker" could work similar to how Sand Spit works.
Thinking of other Ice related ideas for abilities, something known as Figure Skater could work, which would prevent the Pokemon's speed from being lowered, again, I'm not sure how useful it could be.
Are there any other abilities/moves/changes you think that could be introduced to help out the Ice Type? Ice is probably my favorite type so I'd love to hear what you guys think!
Don't usually create threads here, but I've been pondering this recently. I know it's probably been brought up before, but what ideas do people have for improving the Ice Type, which is probably the "worst" (subjective) type in the game. But I've also seen people say it's already balanced as it's one of the best offensive types in the game, thus is needs to be weak defensively to balance it out. Please note I'm not huge on competitive, so some of my thoughts may be wrong, and obviously we don't want to break Ice so much that it becomes overpowered!
The main issue I've seen is it's lack of resistances, as it only resists itself. I don't understand why it doesn't at least resist Water, and online I've seen a lot of people say it should resist Grass/Bug, but also not since those types are already heavily resisted by others. I've seen people also suggest Ice should resist Ground and Flying, but what do you think? Personally I think it should at least resist Water and one other type in addition to Ice, giving it a total of three resistances max, but what other type should it resist?
I don't think they need any more offensive presence, as they're already decent in that regard, but a few more abilities wouldn't hurt. First, Ice Pokemon in Hail should have a similar effect to Sandstorm on Rock Pokemon, whether it boosts Def/Sp. Def though I'm not too sure on. As for new abilities, if you didn't want to make them resists Water, something like "Ice Armor" could work which reduces damage from Water type attacks by 50%, or Frostbite, which has a small chance to make the opposing Pokemon flinch/freeze when they use an attack that makes contact. Freezing would probably work better, since flinching is only worthwhile if you move first - but if you want to flinch maybe change it to any move that makes contact (be it the user or opponent) has a chance to flinch the opponent so it's less reliant on speed. Maybe also an ability called Absolute Zero which makes the area so cold it turns any existing weather condition to Hail, and can't be overridden by any other weather (except Cloud Nine/Air Lock) as long as the Pokemon is on the field. Though I'm not sure how useful this would be, just trying to think of cold/ice related things here! Something like "Ice Breaker" could work similar to how Sand Spit works.
Thinking of other Ice related ideas for abilities, something known as Figure Skater could work, which would prevent the Pokemon's speed from being lowered, again, I'm not sure how useful it could be.
Are there any other abilities/moves/changes you think that could be introduced to help out the Ice Type? Ice is probably my favorite type so I'd love to hear what you guys think!