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It would be fairly easy to implement Pokémon following you at this point. In gen 4, they had to draw new overworld sprites for each and every Pokémon by hand and animate their "walk" cycles by hand, too. Now, all they need to do is take the already-sculpted, already-rigged 3D models and give them a "walk" cycle and lo and behold, the Pokémon is now following you around on the overworld! Just make it optional for the people who aren't too fond of it and you've got yourself the return of a beloved feature! I'd imagine there could be a little miniature Poké Ball or "walking" icon on the bottom right of each party Pokémon's "box" in the party menu, and if you tap it it would light up and the Pokémon would come out of its Poké Ball to follow you.I think that with (hopefully) a brand new engine for these games the ability for Pokemon to follow you again could be a reality, it seems like they've been trying to bring it back for a while (in Gen 5 to be precise) but it's never happened. And EVERYONE would love the ability to access another region, preferably an older one :3
The thing is, something like Apricorns would be okay because they existed to give you access to new Poké Balls (ones that I'd love to have back, by the way)--and the juice blends for the PokéAthlon but that's a different topic. Johto had a lot of identity on its own that if Sun & Moon incorporated Pokémon following you and Apricorns I wouldn't think that's taking away from the identity of Sun & Moon's region. I can imagine more than one region has Apricorns, as in real-life, corn grows in more than one continent. Same thing with character customization; if I leave my home country to visit another, I'm not gonna stop styling my hair and changing my clothes.One possibility is that instead of being able to revisit old regions, they'll bring back features that are iconic of the previous six generations.
As an example they might bring back the Bug Catching Contest and Apricorns from the second generation. Something like that.
My only fear in that case would be that the 7th generation would become some kind of "Greatest Hits" generation instead of having a strong identity of it's own.
I considered putting the Bug-Catching Contest in my list some posts above, but I thought against it because I realized--as fun as that was, what does it bring to the table? It was a fun activity to help you get some of the rarer Bug-Types. You can incorporate that any other way and still have it be successful. So that's an example of something that can remain Johto-exclusive. Other things, though, such as Contests, can be shared across generations without feeling like they're ripping off another game (it's already been done since Contests are both in Hoenn and Sinnoh).
I'm not targeting this towards you specifically but just in general: I really don't get this mindset. I'm sure I'm in the minority, being someone who actually wanted "Pokémon Z." But how can people be so eager to leave gen 6 behind--and for some, leaving behind the concept of "third versions" behind entirely--if they're so certain Sun & Moon will be just as content-deprived as X & Y? Why would you want that? If the days of third versions are over, that means Sun & Moon have to step up their game, and not be the typical, lackluster (content-wise) "first games" of the generation. Otherwise, we're gonna need a third version again and we'll just be back at square one. I really don't think there would be much issue if Sun & Moon literally "brought it all together" and incorporated lots of features from previous games. Some people felt that Kalos didn't have much of its own "identity" because all it did was pay homage to gen 1, which made it feel like it was trying to be gen 1. But if Sun & Moon brought together features from all previous gens, it would feel more like a culmination of what made the previous games so great, rather than it trying to be something that it's not.I'd be inclined to agree with this; I think there is an inherent danger in that if they go overboard with the homages to each generation prior...after all, there is a LOT of content. That said, this is what third titles and sequels are for. If Sun and Moon are seventh generation titles, I'd expect them to be pioneers, and not representative of the generation as a whole, so if they were more 20th Anniversary titles rather than fresh, wholly original instalments in a brand new gen, I don't think it'd be cause for alarm...unless we didn't get any follow-up again, as would be the case with XY if Sun and Moon weren't connected to them in some way.
Aaah I'd love to visit the Distortion World again! But I feel as though there'd have to be some like plot reason to be able to do that... I was trying to think of other things like "Unova's" Nature Preserve and the Sinjoh Ruins, places which are related but not really to other regions that could be visited. But it's hard to think of what they could do without going out of their way, story-wise.That's an awesome idea, I'd really like to see the best/well-received feature of each region being implemented into S/M. To add on to Gen 4, how about a revisit to the Distortion World?Maybe even Cyrus has captured Giratina and you get to battle him for the lulz?
I think that the new region will have some sort of connection to all past regions, like a melting pot of sorts. I'm not just talking about little NPC references like "hey I came from *blank* Town from the *blank* Region!". I talking about cultural and plot elements from past games
I like where you're going with the "cultural and plot elements from past games," but could you maybe give an example? I keep thinking about stuff like how in Crystal Version, the main legendary of focus was part of the minor trio rather than the major two/three mascots.