No. No. I was just saying that this:
I doubt I'd watch that show even if it did have appealing art. The extended battles, the constant yelling, definitely n ot my cup of tea (as most shonen shows aren't my cup of tea).
I'd like to add that there are several of the moe shows that I love the art but I haven't watched because the storyline or plot hasn't impressed me.
Kind of contradicts this:
And graphics play a partial role in whether I'll pick a particular game. Or a particular car, for that matter. As I mentioned, it's the total package I look for... appealing art, interesting storyline, good characterization, decent voice acting, BG music that fits the show... if a show is lacking too much in any of these categories, I simply won't be able to enjoy it as much.
I'm just saying, what LeSabre said in this quote basically says; if a show has FABULOUS ART, SUPER-SPECIAL AWESOME VAs, an okayish story, passable characters AND A GEOURGEOUS OST, than LeSabre would be able to enjoy. She's putting minimalistic bonuses on the same level of the basic structures of telling a story. If I were to tell you people what I loved about, say, Eyeshield 21, art would be on that list, but pretty far down. I'd mention the wonderful characters, the dramatic, tense story, the awesome games, how said games never drag, have I mentioned Hiruma yet? Then, maybe after a few more points, then I would say 'And it looks really, really nice.' Once I'm done all the basic story stuff.
When you're watching fiction, the thing that must come first-and-foremost is the story being told. Yes, it's being told through images, so art has some semblance of meaning, but it shouldn't be an important point as to what the story is telling. Yes, I absolutely adore, say, Takeshi Obata's art, but I'm not going to watch Bakuman because it's his pretty pictures, I'm going to watch it because I know it's going to be awesome sauce. Obata's art is nothing more than a bonus.