Gunner's Major Queue Overhaul Idea
So we can all agree that the queue needs a major overhaul, because the current system isn't just really working. I have put forth my idea for the queue overhaul, and I hope you guys could understand where I'm going with this. Btw I posted this separate just so it gets noticed.
Before anything else, we currently have 1-2 large games, and 2-3 small games as our queue system, making it 4-5 overall games on the Underground. What I'm thinking is that instead of 2 queues, we have 4 queues which is separated by the kind of game, instead of the size of the game.
Sample Games: Back to the Basics; Beginner's Game
Number of alloted active slots: 1 - 2 (if there is a Beginner's Game)
So this queue is strictly vanilla, no twists, no themes, NADA. No size limit either. The format of all of the games is structured, which means, the format on what you see in Back to the Basics Season 1 should be the same (or similar) to Back to the Basics Season 20 or something.
Unlike the other queues, this queue is special, because GMs do not get to reserve the rights to host one game. This is to prevent having a monopoly over the queue, having the same GMs over and over, and ensures that the GMs are cycled fairly.
My plan for this system is that at the end of a game, 2 players who aspire to become the next host should PM the current host (first come first serve)
These 2 players + the current hosts choice (ofc with permission or something) will be polled among the players. Whoever wins the poll becomes the next host. Of course this needs fleshing out so any ideas is welcome
Sample Games: Basically every themed game that is basically vanilla in nature, or somewhat vanilla
Number of alloted active slots: 2-4
This queue is basically what we have now, but it is not hindered by game size, so we could have all small games, all large games, a mix of sizes, but only 2-4 active games. Twists are allowed but they should be very minimal in the sense that you can still tell it's a mafia game very clearly
One Night Ultimate Werewolf
Sample Games: SCP Foundation
Number of alloted active slots: 1
This queue is specifically for One Night Ultimate Werewolf, which is a Mafia variant where you only have one night phase, and one day phase. Basically its role hijinx, and serves as a very fast game.
This queue should be limited to 10-15 players, and 1 game should only last 1-3 rounds.
Sample Games: Every damage based game, Snailvivor, Every Gunner game ever
Number of alloted active slots: 1
This queue is specifically for games that makes you question if this is even mafia or not. These games introduce tons of twists, and is basically for those people who are tired of vanilla and want some crazy twists.