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Hey great list, apparently game freak took note since wind rider has now been added to the game.
Here are some ideas I had for new abilities :
Focused : increase damage if the opponent didn't use an offensive move
Provident : increase either defence or special defence depending on the opponent's highest attacking stat
Distract : decrease the special attack of the target upon switching in
Hopeful : makes a wish if the Pokemon survives a hit
Juge : increase the damage against a Pokémon that previously KOed an ally
Avenger : increase attack upon switching in to replace a fainted ally (doesn't activate if the ally fainted because of self damage or passive damage)
Mirage : increase evasion under the sun and harsh sun
Generalist : gets stab on every attacking type
Dream Catcher : prevent ghost, psychic and fairy type from switching out as well as the pokémon currently asleep or with the abilities comatose or bad dreams
Bug catcher : prevent bug types from switching out
Bad omen : allow the Pokémon and its allies to dodge spread moves
Sulphureous : contact moves have a 30% chance to burn the target
Locked in : increase the damage if the opponent doesn't switch out