Review: Overall I like it!:) The tiles used are very nice. However one slight thing that's bothering me are the shadows of the grassy ledges near the front, it just seems so eye catching it takes away from the map, the grassy tiles as well seem a little random to the beach, aka they don't compliment as well. IMO, I would try something like slateport city, it goes from beach, to a Stoney area, to a grassy area. S I'd smooth out that transition. As well the grass between the trees are weird as well. Everything else looks good though!
Rate: 8.5/10
Thank you! If you look below, I did change it a bit, not exactly as you suggested, but changed nonetheless. No map from you? The town is on a peninsula, and that is why there is water on both sides from this map.
I like this map!
The idea of grass between tress is pretty cool, but you should take care not to make them walkable (there are some near the signpost on the right). I'm not a fan of the random placement of the sand paths in the middle, they just make the map confusing. You should try to connect them, because (from my point of view) they guide the player through the town.
If there are more things to the right of the map, you should keep it clear, and make the upper beach bigger (unless it's a hidden hotel or something).
aaaand you inserted the lamp post tile and used it only once. Lamp posts are great! They light up things ^_^
Use more of them, maybe near the pokecenter.
Be careful with the saturated palettes from your tree/grass and this town's house. They do not match at all. Great map! :pink_love:
And I agree with you! This is an amazing topic, and shouldn't be dying. I'll help!
Map Name: Nameless, yet
Map Game: FireRed
Comments: It's your first "town", and when you leave the house you already have a poke. The wildgrass palette is not correct, it's too dark. That's it ^_^
Spoiler:![]()
Spoiler:
Thank you for the advice! I'm really glad you like the grass behind the trees. I try to make everything seem a bit more wild, but realistically, if you were looking through the top of any wooded area, you'd see grass.
I did end up trying out your advice on the sandy path...and I liked it!
I have most of my game's storyline and sidelines, and non-linear actions planned out, but I decided to scratch the entire hotel idea as it really didn't add anything to the game, and I reduced the front beach, see below.
It took me some convincing to myself that the starting town really doesn't need a pokecenter if you have your bed at home.
In the updated picture, I added the next portion of the map, the other side of Sprinkle Woods where you must go to pick up your pokedex.
I also attached the entire map for your first area to traverse through, Sprinkle Woods. There is an event in the woods at the lower portion that leads to a grotto. I'm still trying to decide whether to keep the event with the current map or change that up a bit.
I like your map. I like how simple and straightforward it is. The graphics are B&W inspired? I like the grass tiles, I was going to use those tiles (I know the creator) but I decided to go with my own. I like the diverge to the sea and the route. The only thing I dislike is the linear way the trees are placed, but I think that is just my bias of having 4 different trees and each mixing up in my hack.
My Maps:
This is the redone version of my starting town, which is also attached to the next small area where the player receives their pokedex.
I am free for suggestions to a name for the starting town!!
Spoiler:
![[PokeCommunity.com] Map Rating/Review Thread [PokeCommunity.com] Map Rating/Review Thread](https://i1189.photobucket.com/albums/z433/tyman5717/EntireMap_zps736edf3b.jpg)
This next one is Sprinkle Woods, the first area you traverse with pokemon, and later on, trainers. There is an event in it at the bottom, although I am debating going through with the event in this fashion an that is why the image does not show below.
Spoiler:
![[PokeCommunity.com] Map Rating/Review Thread [PokeCommunity.com] Map Rating/Review Thread](https://i1189.photobucket.com/albums/z433/tyman5717/bbb16e37-1caf-45da-b364-558d5d405861_zpsdfc08c1b.png)
Lets keep this thread going!