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Map Rating/Review Thread

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Well, it's sorta hard to make the bottom mountains less empty...I dunno, I just find it hard :\

Well, to keep this ontopic, I gve your map an 8/10.
As Disturbed said, the tree's aren't meant to be on top of the rock like -that-.
Other than that, I like the shape of the mountains and...yeah. The paths look nice, although the irregularity of the stairs will be annoying.
Oh, there shouldn't be grass in towns, but that's just me.
 
Alright, these were the maps i made in my spare time. F.Y.I, everyone knows how capable i am of inserting tiles, i just used this tileset to test it out.

Map name: silon village(pending)
game: firered
comments: a small simple area.


Map name: Silon meadows(pending
Game: firered
comments: a nice simple map. The dead end is just there.


map name: almair city
Game: firered
comments: the first city i made with this tileset.It has a day care that will not open up until the fourth badge is acquired.


map name: almair ridges
Game:firered
comments: the route after almair city. It is a very rocky place, even though a lot of fauna grows there. The trees are mainly a stretch from almair city.


Credits to christos/semele, PHO, and peyi for the rombase.if there is any more, someone tell me so i can change it.
 
Alright, these were the maps i made in my spare time. F.Y.I, everyone knows how capable i am of inserting tiles, i just used this tileset to test it out.

Map name: silon village(pending)
game: firered
comments: a small simple area.
Spoiler:


Map name: Silon meadows(pending
Game: firered
comments: a nice simple map. The dead end is just there.
Spoiler:


map name: almair city
Game: firered
comments: the first city i made with this tileset.It has a day care that will not open up until the fourth badge is acquired.
Spoiler:


map name: almair ridges
Game:firered
comments: the route after almair city. It is a very rocky place, even though a lot of fauna grows there. The trees are mainly a stretch from almair city.
Spoiler:


Credits to christos/semele, PHO, and peyi for the rombase.if there is any more, someone tell me so i can change it.
Ok. The trees are really killing my eyes. It's just the yellow in them. They need to be darker.
Almair City:Actually it looks more of a town to me. The waterfall is wrong. You used the currents/rapids tile for it. It actually has it's own tile and a waterfall ending point tile that appears as water crashing up in the air.
The mart could be seperate from the day care and the day care's fencing is not complete. There needs to be some more fencing behind the mart so the mart should be moved more to the left. Overall a 4/10 due to the colors and the little things used improperly and the simplicity of it. Could use more things for a filler.
 
Ok. The trees are really killing my eyes. It's just the yellow in them. They need to be darker.
Almair City:Actually it looks more of a town to me. The waterfall is wrong. You used the currents/rapids tile for it. It actually has it's own tile and a waterfall ending point tile that appears as water crashing up in the air.
The mart could be seperate from the day care and the day care's fencing is not complete. There needs to be some more fencing behind the mart so the mart should be moved more to the left. Overall a 4/10 due to the colors and the little things used improperly and the simplicity of it. Could use more things for a filler.

It was supposed to be simple. And the tiles shouldn't count for the rating. It does look more town like, so i'll fix that. And i don't think you rated the routes.By the way, its supposed to be like that to prevent the player from screwing up the border. I didn't like the idea of rocks covering the exit when a boat is supposed to cross through that.
I also planned on moving the mart, but i was lazy.
 
[PokeCommunity.com] Map Rating/Review Thread

Basically just a minor edit, off a zeikkus rom base.


[PokeCommunity.com] Map Rating/Review Thread


Pure Scratch :D

These arent my best, they're alphas, and Im just making maps to get better.
 
[PokeCommunity.com] Map Rating/Review Thread

Basically just a minor edit, off a zeikkus rom base.


[PokeCommunity.com] Map Rating/Review Thread


Pure Scratch :D

These arent my best, they're alphas, and Im just making maps to get better.

Too heavy on the green in al of the plants, trees, and what not. I like the positioning of it all though. The blue in the water looks more like a painting rather than water/a pond. Both get 6/10's :D

*EDIT* @Inferno- Don't the tiles make the map? Really, I would change the waterfall.
 
Name: Pallet Town (revamped)

Base: Fire Red

Credits: Xiderwong and Kyledove for the rombase.

Map Shot:

[PokeCommunity.com] Map Rating/Review Thread
 
Name: Untitled
Game: Fire Red
Comments: My first map. No new tiles just a practice map.
[PokeCommunity.com] Map Rating/Review Thread
 
I'll give you 6/10 ..

[PokeCommunity.com] Map Rating/Review Thread

Here is mine .. no new tilesets .. and yeah .. please rate ..
 
Last edited:
Alright, these were the maps i made in my spare time. F.Y.I, everyone knows how capable i am of inserting tiles, i just used this tileset to test it out.

Map name: silon village(pending)
game: firered
comments: a small simple area.
Spoiler:


Map name: Silon meadows(pending
Game: firered
comments: a nice simple map. The dead end is just there.
Spoiler:


map name: almair city
Game: firered
comments: the first city i made with this tileset.It has a day care that will not open up until the fourth badge is acquired.
Spoiler:


map name: almair ridges
Game:firered
comments: the route after almair city. It is a very rocky place, even though a lot of fauna grows there. The trees are mainly a stretch from almair city.
Spoiler:


Credits to christos/semele, PHO, and peyi for the rombase.if there is any more, someone tell me so i can change it.

I like all the maps.
First one: Some empty space.
Rating: 8/10
Second map: Simply a great map!
Rating: 9.2/10
Third map: Also, a very goo map.
Rating: 9/10
Fourth map: I only don't like the shape of the mountain at the very bottom.
Rating: 8.5/10
:D
 
I have a few maps i would like to be rated.

All are on Leaf Green Version and credits go to Lu-ho poke for advance map and credits to me for designing the maps. All made from scratch.

Name: Shone Province
This one connects to Viridian city's right side and connects to another one of my maps at the top.
Spoiler:


Name: Auroros Cavern Entrance
Connects to Shone Province's top part.
Spoiler:


Name:Auroros Cavern
The Lugia CAN actually be challenged and fought just like in Navel Rock and like any other legendary, it will run if you kill it. Originally designed as a shrine for Suicune. The lines means connect the entrance with the place it goes to.
Spoiler:


Name: Quadrona Village
Still working on more houses but probably won;t add any more. The lines means connect the entrance with the place it goes to. The three Deoxys forms are only statues. The name of the cavern included is the Shigari Ruins.
Spoiler:


Name:Riverveil Stead
I keep seeing rivers in other maps so I decided to base one on a river. Very quaint village. No connections so far.
Spoiler:
 
Last edited:
Okay, I really don't want to sound too harsh, but all the maps are empty, square, and have tile errors. They were obviously not spent a lot of time on.
They all deserve a:
0/10~
 
Hey people do you want to rate on this map?
It's from My hack Pokémon Thunder emblem ^^
(Btw. please don't remake this map in one other hack (thnx for understanding ^^)

Map name: Rough Rock Valley

Game: Pokémon Thunder emblem

Commants: A great new map with some awesome new tiles ^^ (You people already know from who thise tiles are right?) (with creators) i hope so, that takes less time to say it ^^ (if you don't know who made them just look in me topic of my hack there you can find it ^^) Btw. that unown sign has made by me ^^ if you want to use it, you're free to use it but GIVE CREDITS!!!!

Spoiler:


Cya
~Mitchel1
 
Yeah the Auroros ones were made in a hurry so I understand that part. Riverveil isn;t really that bad though. And shone province I actually went back and filler it in before making anything else. Quadrona was one that I made in about 1 hour :D I haven't went back to work on it yet probably because of my time that I haven;t had.
 
Hey people do you want to rate on this map?
It's from My hack Pokémon Thunder emblem ^^
(Btw. please don't remake this map in one other hack (thnx for understanding ^^)

Map name: Rough Rock Valley

Game: Pokémon Thunder emblem

Commants: A great new map with some awesome new tiles ^^ (You people already know from who thise tiles are right?) (with creators) i hope so, that takes less time to say it ^^ (if you don't know who made them just look in me topic of my hack there you can find it ^^) Btw. that unown sign has made by me ^^ if you want to use it, you're free to use it but GIVE CREDITS!!!!

Spoiler:


Cya
~Mitchel1

Wow! this a great map. Well done and the trees are placed neatly.
Rating: 8.5/10
 
Here's a map for my hack Pokemon Ever Dark! [Found in The Scrapbox]
Map Name: CROOK HIDEOUT
Hack of: Fire Red
[PokeCommunity.com] Map Rating/Review Thread

Nice map as always by you Satoshi!
I love the night tiles so I give this one a...8.4/10
It looks very good.
^_^
But the cliffs at the top do look a bit straight(although you won't see this in game).
 
[PokeCommunity.com] Map Rating/Review Thread


Route 1 Final. Looks nothing like Route 2! or does it.
Rating: 6/10
Reason: Lots of empty space, and there are tile errors throughout the map, (the rock for instance)

Now, my starting town.

Comments: This is not being inserted anywhere, so anyone can have this. I think I perfected this with the shadows, and the accurate block edits (first time for me! ^_^) also, notice the slight palette changes.
[PokeCommunity.com] Map Rating/Review Thread
https://i244.photobucket.com/albums/gg19/Mecharatchet/Somestartertown.png
Please rate!
 
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