Sasquatch: (sorry, I don't know how to quote messages :S) Really love the idea of having the 'sunken' area in your map, however where the grass meets the cliff edge tile it doesn't blend, its just a hard line, if you get what I mean?
i like your new styleMap name: Nesia Village
Hack name: Sentra Journeys
Comments: As you may have seen in this map, i have changed my mapping style, well i hope you'll like it.;)
Map:
Nintendo mappers would be all green if they saw this...i like your new style
it somehow reminds me of the johto mapping style...
but there could be some more highlights in the map like rocks
also the trees dont look natural
i dont have the time to go more into detail
so just a quick rating... 6/10
you have tile errors at the house parts where the mailbox is in front of the house
just to show you how to make trees look more natural ill post a new map of mine for rating:
Spoiler:![]()
its very likely to be changed, but you can rate it nevertheless
the top part is a bit empty, im aware of that
Map name: Nesia Village
Hack name: Sentra Journeys
Comments: As you may have seen in this map, i have changed my mapping style, well i hope you'll like it.;)
Map:
Oh, I beg to differ. First of all, you've got no tree shadows which I consider to be even more important in "Nintendo" mapping. Nintendo maps are empty and boring compared to more natural maps but the way you've done it, it just doesn't look right. The vegetation palette doesn't look very good in my opinion, the pond looks weird, the path is terrible, the flowers (and bushes) are placed poorly. I also see a tile error on the top of the mailbox outside the northernmost and easternmost houses. Overall, this map would not be very fun or visually stimulating to play through which is the ultimate goal in Nintendo mapping.Nintendo mappers would be all green if they saw this...
Phenomenal. This is definitely your best map. I have a copy of your map with all the errors circled, or things that just look funny, or things that shouldn't be there.Oh, I beg to differ. First of all, you've got no tree shadows which I consider to be even more important in "Nintendo" mapping. Nintendo maps are empty and boring compared to more natural maps but the way you've done it, it just doesn't look right. The vegetation palette doesn't look very good in my opinion, the pond looks weird, the path is terrible, the flowers (and bushes) are placed poorly. I also see a tile error on the top of the mailbox outside the northernmost and easternmost houses. Overall, this map would not be very fun or visually stimulating to play through which is the ultimate goal in Nintendo mapping.
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Map Name: N/A
Map Game: Pokémon Ruby
Comments: Just to help you see that Nintendo maps don't have to be incredibly empty and dull.
Mapshot:Spoiler:![]()
putting both maps into one post wasnt a really good idea, cause youre right: that map of colcolstyles is really very good! and it makes your map look worse than it actually is xDPhenomenal. This is definitely your best map. I have a copy of your map with all the errors circled, or things that just look funny, or things that shouldn't be there.
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I think the flowers and bushes can also use better placement, and the fence looks a bit weird on the bottom :\
9.3/10
Now, incase you folks skipped my map...
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Map name: Route 2 (original eh?)
Purpose: Second route of game
Pic: (Page burner)
Spoiler:![]()
Map name: Route 2 (original eh?)
Purpose: Second route of game
Pic: (Page burner)
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I'm tempted to inquire as to the identity of the other two maps but I'm afraid doing so would only create trouble.A-W-E-S-O-M-E
10/10
Tthis is like the most natural ive ever seen and definitely in the top 3 of the best maps ive ever seen!
Would you tell me how long it took you to make it and espacially how much fun you had doing the walking permissions?^^
You could have taken more advantadge of the size of the map, but it deserves a 10/10 nevertheless cause space usage is not so important in my eyes
I really need to grill this map, because it isn't NEARLY as good as people are saying. Okay, everything but the mountains would take me, a mere 15 minutes, tops. The mountains, I couldn't estimate. I bet you just went crazy with the grosser block, and this is similar to how it turned out. Then you just added a couple more trees to make one or two designated pathways. Also, the trees themselves are placed unprofessionally. They start out in rows on the bottom, and go crazy... then resume the rows at the top. The playability is so bad, words cannot describe it. Sure the map looks natural, but playability is ALWAYS the most important thing in mapping when the map itself is going to be in a hack. This is so off balance, and there really isn't anything special about it. Let's take a closer look at the flowers... HORRIBLE. They are abundant at the top of this map, and scarce on the bottom. On top of that, their overall placement is sickening. Grass placement isn't nice at all. If you were aiming for natural, you didn't make the cut, I'm afraid. The top of the mountain looks bad, you should have added maybe just another level, instead of the countless boulders and rocks...Map name: Route 2 (original eh?)
Purpose: Second route of game
Pic: (Page burner)
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Okay, I have a few and i'm wondering how they're rated.
1
Map name: Stravros Town
Purpose: Starting town for Pokemon Rise of the Legendaries. (replaced Littleroot)
imageSpoiler:![]()
2:
Map name: Baletown
purpose: second town for Pokemon Rise of the Legendaries (replaces Oldale)
imageSpoiler:![]()
3:
map name: Miresburg
Purpose: Third town of Pokemon Rise of the Legendaries (replaces Petalburg)
image:Spoiler:![]()