• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Map Rating/Review Thread

Status
Not open for further replies.
There's a border error at the signpost.
my rating is 7/10.
It's pretty nice and playable.
 
It is two maps put together. The city and a park with three 'objectives.' What tile errors are you referring to? I made the map, so I probably can't even see them. I didn't want required grass in the first area so I could keep the paths in tact, but I will probably change it now.

As I said, I'm not an artist, so how can I get better?
Thanks for your feedback.
 
[PokeCommunity.com] Map Rating/Review Thread


Kinsbaile Town.

If you play MTG...

Shh!

Yes, I was trying for the symmetry.
 
[PokeCommunity.com] Map Rating/Review Thread


Kinsbaile Town.

If you play MTG...

Shh!

Yes, I was trying for the symmetry.

If you want it to be simple and beautiful i'd ditch the symmetry, make the left house normal and put it up one tile, then your map is perfect.

But atm 7.5/10.

Fix the door please.
 
If you want it to be simple and beautiful i'd ditch the symmetry, make the left house normal and put it up one tile, then your map is perfect.

But atm 7.5/10.

Fix the door please.

Oh, pssh.

I was thinking of fixing up the symmetry too, because it suddenly doesn't look right.

Spoiler:


Fixed it up a bit.
 
Oh, pssh.

I was thinking of fixing up the symmetry too, because it suddenly doesn't look right.

Spoiler:


Fixed it up a bit.

Now that deserves a 10/10.
 
Okay, I tried to improve the map, so here is the result.
"image removed"
 
I tried to improve my map too, though it was pretty tough to improve it without actually knowing what needs to be fixed.
I put grass in the players way, which was the only constructive criticism I actually got.
 
Map Name: Palmcoast Lagoon
ROM: Fire Red BPRE
Credits: kyledove, Wesley FG, zein
Comments: I thought I'd try my hand at water route mapping, since I've heard it's difficult to make them interesting to play.

Spoiler:
 
Map Name: Palmcoast Lagoon
ROM: Fire Red BPRE
Credits: kyledove, Wesley FG, zein
Comments: I thought I'd try my hand at water route mapping, since I've heard it's difficult to make them interesting to play.

Spoiler:

It looks great but what I'm really interested in is how you managed to create this block:
[PokeCommunity.com] Map Rating/Review Thread

It seems to me that you would need either three layers or an entire palette dedicated to only that block.
 
It looks great but what I'm really interested in is how you managed to create this block:
[PokeCommunity.com] Map Rating/Review Thread

It seems to me that you would need either three layers or an entire palette dedicated to only that block.
It has an entire palette for that block. I couldn't find a way around it and I'm only making this map for fun/practice, so it won't be in game.
 
That's a great map, but I don't get it. Is the west side going to be filled with Trainers or what?
Also I disagree with the width of the map. It could be 2 tiles less wide, to save space.
That is why I am giving you a 8.5/10.
Oh, I forgot. You don't have a Pokemon the first time you go through this map.

Repost!

Viridian Meadows.

You don't have a Pokemon when you first go into this route, thus the path.
Spoiler:
 
Rom: Gold and HMM, I WONDER (FireRed)
Map name: Loosestrife City
Hack name: Gold: Pineapple, FireRed: none (yet?)
Comments: Here are two versions of a port city in Pineapple. The FireRed version is the same city but after a few years in the future. It's also my first Gen III map.
 
Oops. Somehow I managed to post an older version. Here is the correct one.

Ah, I see.

Uh, just want to point out that you can use one of the Sevii Island tilesets and get an actual port thing in your FR map.
 
Ah, I see.

Uh, just want to point out that you can use one of the Sevii Island tilesets and get an actual port thing.
The port is like in GSC, so there is a short tunnel before the actual port area.

And besides, I already have the normal and Cerulean tilesets in use so I don't really know how I could add a Sevii tileset.
 
Last edited:
Status
Not open for further replies.
Back
Top