Atomic Reactor
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You can use DeviantArt to upload a huge image like that. I'd like to see it in it's entirety.
You can use DeviantArt to upload a huge image like that. I'd like to see it in it's entirety.
It's a great idea, really interesting and well done. I like the idea of the lost woods being sort of like a maze, like the one from LoZ, but as a map. It's all well done, but the town seems a bit too square, it's fine, but you may want to put all that space to better use. I would also call it a village, instead of a town.Spoiler:Here is a new map that I have been working on, it is called Lost Woods. It is a Ghost-type forest and has Pokemon such as Gastly, Shuppet, Duskull, Phantump, Honedge and Pumpkaboo.
Maps of Lost Woods:
Here is what they look like in game, with the fog-effect:
Here is a link to the video of a Lost Woods preview, I couldn't figure out how to embed properly.
https://www.youtube.com/watch?v=YBANOfFJgfY
Here is a Map of a small Town at the end of Lost Woods called MuskyFog Town (anyone got a better name? lol):
And what it looks like in-game:
Would appreciate all your thoughts and criticism on the above.
Took me around 20 minutes to make. Pretty simple.
Click here for image because it's real huge
E: Here's a second part of the map: img here :)
okMore of a map than a screenshot, actually, exactly like a map, and not at all like a screenshot.
It's not a cave for legendaries or an important scene; I wanted to make a small cave so yeah!! Yay!!Anyway, it's fine I guess, it's a pretty standard map for a legendary encounter, or important scene.
You mean the stalagmites in the second screenshot? I wanted to make them like, rise from the darkness but your idea sounds better. Will do!I would like to see those floating pillars flipped upside down - it would only require a small amount of editing, recolor, and copy/pasting.
Yep, man-made. It's the home of some crazy cultists.I also am not a fan of the statues, it makes it seem forced, it's more man-made instead of natural and eerie. Unless you were going for man-made, then it's fine, but still you should go with something else.
Took me around 20 minutes to make. Pretty simple.
Click here for image because it's real huge
E: Here's a second part of the map: img here :)
If you see something posted in the wrong place, report it rather than post about it. Come on, it's not rocket science.More of a map than a screenshot, actually, exactly like a map, and not at all like a screenshot.
Newest maps, mt ember
Spoiler:"image removed"
Spoiler:"image removed"
I love it, it's all great. Very well done, the only thing is that the swamp water is too boring. It would be cool if it looked more interesting instead of flat brown, but even that is fine.Here's a swamp route I've just finished. Came out surprisingly well, actually.
Spoiler:![]()
Here's a swamp route I've just finished. Came out surprisingly well, actually.
Spoiler:![]()
I love it, it's all great. Very well done, the only thing is that the swamp water is too boring. It would be cool if it looked more interesting instead of flat brown, but even that is fine.
Also I don't know a lot about swamps, but the white rocks seem a little out of place.
Also I love the mushrooms
Looks seriously good! I agree with above about the water, but I know that's not something easily done and it still looks great as is. The only other thing that comes to mind is that if the player already has surf it's going to be really easy to cut straight through the map. Not a problem if it's earlier in the game, but if it's later then maybe but in some obstacles like rocks or partially submerged mangroves in the water.
Is pretty.
Here's a swamp route I've just finished. Came out surprisingly well, actually.
Spoiler:![]()
Simple and nice map. It's decorated moderately and isn't boring.
The space is filled nicely and it isn't too cramped or too spacious.
I agree with Saving Raven that the muddy water is kind of boring as it is now. I suggest using a dark yellow-greenish color of water, to get the "swampy" feel to it. You could also use a darker shade of water to give the feeling of different depth, to make it more interesting. And some plants in the water (reeds, moss, lilypads) wouldn't be bad either IMO.
Lastly, since you are using Kyledove's tiles for almost everything, I suggest using his "Tall Swamp Grass" as well, as I think the one, without an outline, which you are using now, sticks out from the rest of the tiles, which do have outlines.
I give the map an 8/10 as is, but when you've finished the water, it's a potential 9/10.
Good luck with your game! :)