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[Showcase] Mariomon

  • 2,138
    Posts
    12
    Years
    Expanding upon a previous idea I had to do a Mario (Nintendo) crossover with pokemon. The battle sprite style is much different but utilizes the same parameters (64x64 + 16 colors). I include more environmental features like auras, stars, plants, trees, and flames to help give the sprite more pop. I am going for a color pop style to capture the colorful style of the mario universe.

    Mariomon Sample

    Toadjin (psychic), Ultroad(psychic/flying), Majestoad (psychic/flying)
    Glowdette (fairy), Healdette(fairy/flying, Dreamdette (fairy/flying)
    [PokeCommunity.com] Mariomon
     
    These are really adorable. An inventive idea and excellently executed. I love the high saturation, high contrast style you're using, it really lends to the overall playful feel of how I imagine a pokemon/mario crossover game being. Any idea of what creatures you're going to make next?
     
    These are really adorable. An inventive idea and excellently executed. I love the high saturation, high contrast style you're using, it really lends to the overall playful feel of how I imagine a pokemon/mario crossover game being. Any idea of what creatures you're going to make next?

    Thank you :)

    I actually made a few yesterday night. A bob-omb and plant line.

    The Red Bob-omb is a fire/fairy type named Celebomb. It evolves into Paraiden .
    The Blue Bob-omb is a water/steel type named Bombrig . It evolves into Hooliganon.
    The Plant is a split evolution from a hybrid plant that is both a crazy daisy and piranha plant, named Daisahna, a pure grass type. This evolution is a dragonsnapper, with grass/dragon typing named Daiserp. The other evolution is Terrahna, which will resemble more of a parahna plant dragon, with grass/dragon typing as well.

    [PokeCommunity.com] Mariomon
     
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