- 4,917
- Posts
- 11
- Years
- Seen yesterday
(yes, the titles were on purpose :P)
A lot of games offer choices and decisions you can make that alter your character's alignment, reputation with other characters or morality - sometimes this is done more subtly, sometimes it's quite obvious which options put you on the "good" or "bad" path.
What are some games you think have a good/bad morality system? Do you think you have a tendency to pick one or the other, or do you tend to walk a more of a neutral path? Does it depend on the game? Would you sometimes play the game again just to see what the outcomes would be on the other side?
A lot of games offer choices and decisions you can make that alter your character's alignment, reputation with other characters or morality - sometimes this is done more subtly, sometimes it's quite obvious which options put you on the "good" or "bad" path.
What are some games you think have a good/bad morality system? Do you think you have a tendency to pick one or the other, or do you tend to walk a more of a neutral path? Does it depend on the game? Would you sometimes play the game again just to see what the outcomes would be on the other side?