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Most Important Hack Feature?

  • 8
    Posts
    13
    Years
    Pretty much what the title states, what do you personally believe is the most important feature in a hack, or in any Pokemon game in general? Game play? Graphics? Story Plot? maybe something else? let us all know here!
     
    I don't know, everything you listed is crucial, but whatever it is, it has to be original, make sure no-one has done it before, that would be best in a hack.
     
    In my opinion, it's all about story and graphic appeal.
     
    1.Story
    2.ASM features
    3.Scripting
    4. graphics
    _________
    everything else....
     
    Being a game that's actually fun to play.

    This is a funny thing because it really combines most elements of the game - presentation, story, general level of polish although most important, well designed battles that don't pit the player against Pokémon too weak or too strong.
     
    I wouldn't say graphics would be that important because unless you're using all customized sprites,tiles,etc then it's something we've all seen before. Story and a decent difficulty curve. I love it when I can get into several difficult battles that aren't deemed impossible because I don't have to go and grind in the wild for half an hour
     
    To add on to the others, I think overall buginess at the first beta should be at least 50/50 (some 2 game breaking glitches is all I expect, but if you're a beginner hacker like me, I would expect a lot more glitches).
     
    If it catches my attention, and the storyline makes me think and remember, then it's good (enough) for me.

    Example: Pokémon Explorers of Sky. It sucked, but the story made me think about it, and so it's a good game anyways. (You got me there, Chun Soft)
     
    If it's a pokemon hack we're talking about, I'm not a fan of deep and mushy storylines involving pokemon, instead efficient gameplay matters a lot more. However, 'gameplay' is quite general a definition for me. It has to do with how the hack is carried out in its whole, without focusing on a single aspect of the gameplay. For example, pokemon hacks that focus solely on a good base plot and have great scripts to show it on, then wither out on the way as the battling is set aside, aren't so good. (always imo)

    Eye candy can come later, or last, for all I care.
     
    Storyline is most important, I'd say. You can have a good hack even without changing maps at all, you can even have a hack set in Kanto (if you're hacking FR/LG) or Hoenn (if you're hacking R/S/E) and just have a completely different storyline.
     
    Flawless grammar and awesome scripting are what make a hack good, in my opinion. I just wish I knew how to script...
     
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