Sierraffinity
Desperately trying to retire from ROM hacking
- 1,069
- Posts
- 17
- Years
- Age 28
- she/her
- Somewhere the rains of Africa can be blessed
- Seen Jan 21, 2025
Nice update!
I just wanted to now, though, why a 32x32 sprite I insert always seems to face down, even when it's supposed to be moving or facing different directions.
Yes, I did change the animation type, from Standard, to Biker, to even HoHo (which should REALLY be Ho-Oh), but it ALWAYS FACES DOWN AND DOESN'T MOVE. What's wrong here?
EDIT: I just checked something. I repointed a sprite (which had normal animations). Then, I inserted my own over it, and it screwed up like the first one. O.o
What is going on?
EDIT 2: Never mind, the second bug was fixed.
But what about the first one?
I just wanted to now, though, why a 32x32 sprite I insert always seems to face down, even when it's supposed to be moving or facing different directions.
Yes, I did change the animation type, from Standard, to Biker, to even HoHo (which should REALLY be Ho-Oh), but it ALWAYS FACES DOWN AND DOESN'T MOVE. What's wrong here?
EDIT: I just checked something. I repointed a sprite (which had normal animations). Then, I inserted my own over it, and it screwed up like the first one. O.o
What is going on?
EDIT 2: Never mind, the second bug was fixed.
But what about the first one?
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