scolari
spriter god (yes me)
- 781
- Posts
- 20
- Years
- Age 36
- sydney australia
- Seen Mar 27, 2007
i will only play it if its a rpg thats all i want hahha btw 3d
rins said:i am kinda iffy on cellshading. i LOVED windwaker's cell shaded graphics, but for a lot of new games it seems like cell shading is a cheap attempt to make the game look good. a lot of it seems just like a gimmick or something... anyway my fave style will always be sprites all the way (though any style can be great depending on the amount of time put into it; likewise sprites can look terrible (like thousand arms >.>))...
and i agree that the feeling of pokemon cant ever really be captured on a non-handheld system, but other feelings can be shown better i think... for example on a gamecube with its graphics capacity, you could really make each town and dungeon look fantastic. i think colloseum came close, but didnt fully use the gamecube's graphical potential.... i want to see huge expansive forests with detail and hidden items and stuff, deep ocean dives, and all kinds of cities from metropolises (metropoli? O_O) to tiny towns. thats something you cant get from a handheld pokemon game at least.
also they could probably add some optional mini games maybe?