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NFC - Nintendo Fan Club

Question. What the heck was Nintendo thinking when they designed the classic controller with the remote dangling from a wire? That's gonna be terrible having that remote flopping everywhere when you're trying to play a game. -_-

And they seriously need to make the controller rechargeable. It's gonna really drain batteries with a rumble AND a motion sensor. =/
 
Morkula said:
Anyone else really disappointed with the way D/P look? I mean, they look almost exactly like R/S/E/FR/LG, except for the semi-3D overworld. =/

And the overworld is fugly o_o;
You were expecting too much then. I wasn't even expecting what we got, I was expecting worse. Oo
 
Morkula said:
Question. What the heck was Nintendo thinking when they designed the classic controller with the remote dangling from a wire? That's gonna be terrible having that remote flopping everywhere when you're trying to play a game. -_-

And they seriously need to make the controller rechargeable. It's gonna really drain batteries with a rumble AND a motion sensor. =/
It happens :3

But once I look at this:
[PokeCommunity.com] NFC - Nintendo Fan Club
all my fears go away =)
 
Morkula said:
Anyone else really disappointed with the way D/P look? I mean, they look almost exactly like R/S/E/FR/LG, except for the semi-3D overworld. =/

And the overworld is fugly o_o;
All Pokemon games look more or less the same. And that's what's good about them, I never wanted full 3D Pokemon handheld games.
And they look better then I thought that would.

Shenlong said:
Is there any chance that Konami might make a Metal Gear Solid or DDR game for Wii?
Well Konami is making a game for the Wii, it's not MGS but it's still a Konami game.
And after seeing the MGS4 trailer I'm not sure if they will make anymore MGS games. XD

Revo said:
it IS connection to the remote, and the remote runs on two AA batteries. The wiimote is also NON CHARGABLE at this time.

And another image...


You can now see the Wii logo on the bottom ;P

And....


The color vartions of the wiimote :P
And....


TEH SENSOR :D

Image Credits: Kotaku.com
I'll reply to the connected and battery part when I get to Robo's quote.

I like the blue controller, It should be one of the four we (me and my brother) get, yes we're getting four controllers. XD

I saw the sensor the other day, at least it's slim so it won't take up all that much space.

Nice pics Blaze.

Morkula said:
Question. What the heck was Nintendo thinking when they designed the classic controller with the remote dangling from a wire? That's gonna be terrible having that remote flopping everywhere when you're trying to play a game. -_-

And they seriously need to make the controller rechargeable. It's gonna really drain batteries with a rumble AND a motion sensor. =/
They weren't thinking when they came up with that shell. I don't mind the shell itself, but having the remote hang down like that is like tying the DS on your GC controller cable and playing like that. It's not a good idea, they should have made the shell wireless as well (I hope they rethink their shell idea and make it wirelss).

And I'm betting that the batteries will be rechargeable. The SP is rechargeable, the DS is rechargeable, everyone was wanting rechargeable batteries on their handheld. And now Nintendo comes out with a wireless controller yet it's not rechargeable? Doesn't sound like something they'd do.

Revo said:
It happens :3

But once I look at this:
[PokeCommunity.com] NFC - Nintendo Fan Club
all my fears go away =)
OH OH One of the best Wii pics I've seen. That's go good in a banner. XD






Ok guys, I took some time yesterday to do up a new head banner for the club. The old one was sort of dull, no pics and all that. So it needed a new banner to replace it. And that's what I did, infact I redid most of the first post (only thing that's the same is the usergroup thing). Banners/buttons are off the first page (I put them in a site so no one has to wait for loading times on the first page), and I did up a new info thing for the club. Also I did a few new banners for the club (ones you put in your sig), they're in the site as well.
So it's all on the first page, I'm happy with my new banner. XD
 
Morkula said:
Anyone else really disappointed with the way D/P look? I mean, they look almost exactly like R/S/E/FR/LG, except for the semi-3D overworld. =/

And the overworld is fugly o_o;

I'm not really dissapointed, I was expecting the same graphics but just with more polish so I was impressed with the screens. Remember that this is a scan so it doesn't look nearly as good as it really is and the fact that it was printed in a magazine in the first place brings the quality down even more. I think it looks awesome, they will polish things out before it releases so it will look even better. I agree with Arcanine, the 3D Pokemon games that have released have nowhere near the quality as 2D ones so I'm glad they're sticking with slick looking 2D with only a touch of 3D.


Arcanine said:
Ok guys, I took some time yesterday to do up a new head banner for the club. The old one was sort of dull, no pics and all that. So it needed a new banner to replace it. And that's what I did, infact I redid most of the first post (only thing that's the same is the usergroup thing). Banners/buttons are off the first page (I put them in a site so no one has to wait for loading times on the first page), and I did up a new info thing for the club. Also I did a few new banners for the club (ones you put in your sig), they're in the site as well.
So it's all on the first page, I'm happy with my new banner. XD

Man, that banner is sweet Arcanine, good job on that.
 
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Andy said:
Well we also got nothing on a Pokemon title for the Wii.


Oh, and SPP and PPN has some news on the new Pokemon D/P games as well as a screen or two (a little something on D/P).

>: Right. But we'll prolly get a Stadium'like RPG though, which'll suck.

PE2k's got CoroCoro magazine scans of the E3 released DP stuff. =3 And the pictures of the two main characters. I love Nintendo, the new female character is the cutest thing ever! |points at his theme| See? I've got a theme of her right there!

I <3 those pictures of the Wii. The Wiimote looks spiffy. =3
 
Samurai X said:
Man, that banner is sweet Arcanine, good job on that.
Thank you, I take pride in my work if it's good (now if it turns out sappy then I'll say "Don't look at it" XD).

Revo said:
Whoa Andy, did you make that by yourself ;O

*is impressed*
Yea Blaze I made it, I make all my banners XD. I'm not all that useless. XD

Thanks.



Lets see, me I got sucky Dual-up so I had to wait to see the Press Conference so I DLed it last night. It was a pretty good Press Conference when watched. I liked some of the things shown there.

But now E3 is over, at least we got lots of things to talk about. I guess I'll start it off with what did you like best about this year's E3 (games, the controller, new info and anything else)? I know most of us are going to say "There's only one thing, and that's Super Smash Bros. Brawl" and we all loved the trailer that was put out. So if you can think of something else other then SSBB XD. Mainly because all of us will say SSBB was the highlight. XD
 
Naw, I've got nothing else to say other than stuff about Brawl. XD Well, I didn't get to find out anything about what Capcom did at the E3, and if any Megaman things were revealed ..
 
For me, the highlight was anything that had to do with Twilight Princess.

16:9 Widescreen format makes me very happy. Also, the graphics have been stepped up since it's last showing. I'm glad that we got to see a demo of how it will owrk on the Wii, even if Nate was awful at it. XD During some of the interviews we also learned that it's being designed for the hardcore ZeldaFan (^__^;) unlike TWW. They repeatedly called it the greatest Zelda game, so I now have big expectations. And...they just might be met. Apparently it's already bigger than Ocarina of Time, with reports that 25 dungeons are already completed!

I'm glad that the Wii version will be graphically superior to the GCN version (even if slightly). I was worried it'd just be a port, but seeing how they have put effort into the control scheme, removes me worry.

I want the game, really really badly.

I also like how Super Mario Galaxy is being so well received.
 
Yes indeed Arcanine, SSBB was the hilight of the show for me but even more importantly was the fact that people actually got to play the Wii and most of the first impressions on the web were positive so I like that. I was also really excited about Twilight Princess, Super Mario Galaxy, and Metroid Prime Corruption and since I'm a big Sonic fan I was excited about Sonic Wildfire. Even though Capcom didn't show any games for the Wii at E3 they did reveal that they are bringing Resident Evil to the Wii so that's also good for me since I love Resident Evil and Resident Evil 4 might be my favorite game this generation but Metroid Prime was way too awesome to not get #1, also on that list is SSBM. I also want to say that I liked what is being developed for the DS, I was excited about Yoshi's Island 2, New Super Mario Bros, Phantom Hourglass, Starfox DS, Diddy Kong Racing, Final Fantasy II and the new Kirby game.

After seeing all the pictures of the long lines waiting to play the Wii I am starting to feel good with the support it is getting from thye people so that's always a good thing.
 
You all know my feelings on SSBB so I'll go with something else.

What I liked about this year's E3 was the remote. We all knew how it was going to work on FPS, Sports, Sword fighting and so on. Not only did we get the new Zapper Shell but we got the Shell for the old gaming and for games like SSBB. I don't think having the remote hang down like that is the best of ideas but we'll see what they (Nintendo) say about it or even if they make it wireless. But some new great stuff came from this year's E3 with the remote. We got to see how good the gameplay was, we got to see how good the reaction was with remote (reaction as in how it doesn't skip, I got an old Sega gamegun, if you move it too fast it'll lose it's spot and you're screwed over. The Wii isn't like that, that's what I mean by reaction), we also got some new info on it (for sure it's going to have a rumble pack, we got the new mic/speaker in the remote, we found out how the speaker works), and we found out that you'll be able to use the left nunchaku as a controller itself (maybe in some sword games you'll be able to use the remote and the nunchaku as two swords).
We had some great games come out of E3 like Super Smash Bros. Brawl, Twilight Princess, Starfox DS, Sonic Wildfire, Diddy Kong Racing and others I can't wait to play.
But to me, the highlight was the Wii Controller (and SSBB, I had to throw that in there), mainly because it'll change the way we look at gaming. I know it was let out at last year's TGS, but the shock of how good that controller will be is still here with me.
 
I love the Wiired. That's why my banner's devouted to it. Absolutely fantastic! Great design, much better than the 360/PS3 controllers. Even without wireless.

Morkula has a point, I think the wiimote should definitely be rechargeable. I know they cut the rumble from the wavebird because it takes so much power. Hate to see how fast it drains on rumble + gyro.
 
I posted some of my E3 impressions at my LJ:

Nintendo Classic Shell: It's ugly and too generic. I thought the whole point of how the Wii Remote looks was because they wanted something that could play all of the old games (via the Virtual Console). Even the Wii Remote looks a bit like a NES Controller. Why does this shell have two analog sticks? Out of all the system that are to be emulated on the Virtual Console, only the N64 used one. I said, "one". Not two. Why does it have two? None of the games used two! O_o Nintendo is probably including this whole Virtual Console idea because they are so against piracy. But the controller is just so darn generic! You could download all the emulators and ROMs you need for free (because we all know we're going to have to pay for these games. I really hope if you can prove that you already own the games you'll get it for free or at a cheaper price) and buy an equally generic contoller. @@ I hope we can use the GCN controller instead.

Wii Remote: Based on what I've read, they've got to work on this. It's too sensitive. Red Steel apparently is awful to play, something to do with everything being off-centre because of wheere the sensor is located. People were complaining that it was too sensitive with Metroid Prime 3 and Twilight Princess as well. However, there were those who were singing the praises of Metroid Prime 3 and TSA was also at E3. According to him, everyone basically sucks. He noticed people having difficulty playing, but it was a breeze for him. He also pointed out that in the Twilight Princess demo there was a locked door, and nobody could figure out how to open it. They tried blowing it up, attacking it, and almost everything under the sun. Then he walks up and tries it and succeeds. Apparently nobody thought of walking up to the door, or if they did they didn't notice how the A Button said "Open". @@ So, it's quite possible that the people who were playing, just plain suck. So, Twilight Princess and Metroid Prime 3 probably have some issues, but it's with Red Steel where the major ones are. Ubisfot has some work to do.

Super Mario Galaxy: I wanted a new Mario game, and I got it. I still can't figure out why Mario's in space, but whatever. Everything I've read about this game is raving. Several people commented that they had to be dragged away from the game. And best of all - no F.L.U.D.D. Yay~

Twilight Princess: The bow and arrow aiming is supposed to be that sensitive. Apparently, it was like this, and then they made it easier, and then they switched it again. O_o They want it to be realistic. But, this aiming issue will be a Wii thing, should work fine on the GCN. Anyway... looks like the graphics have been improved since the last time we saw it. Huge areas, which is good. We've also been told that the game is already bigger than OoT. I read somewhere that currently the dungeon count is at 25! :o Hopefully Miyamoto won't have to apologize for this game like he did for TWW (he actually did). Unlike MM and TWW, which were lacking due to time constraitns (which is also why they put the three-day cycle into MM), this game has had several delays already. So, it should be good. Miyamoto also said that TWW was designed to appeal to everyone, but TP is designed to the hardcore ZeldaFans. w00t I can't wait. SPOLIER: The level on display is called Goron Mines. TSA's been giving away lots of other TP info, but I won't mention it here.

Metroid Prime 3: Corruption: I loved Metroid Prime, but I didn't like Echoes too much. The environments were lacking. With Corruption the environments appear to be much bigger than the last two games. And I don't know if that's a good thing. I liked the cavernous feeling. I had worries that it would just look like Echoes (because the Prime 3 demo last year was just a modified version of Echoes), but it's not. It looks much better. Things are sharper, nicer textures, etc. So, looks like Wii will be graphically superior to the GCN, even if it not as much as the 360 or PS3 - it's still good.

Super Smash Bros. Brwal: I don't like the name, but meh. I don't know what was game play footage and what was video from that trailer. I have some pretty good guesses, but not too sure. It all seemed to flow pretty well anyway. The graphics look great. A more robust single player mode is promised, and I think online play too! Yay! I just hope Wario's attacks aren't all fart based. And I feel better about Snake being it. I had worries that Nintendo was selling out, so to speak, and that nay third party character could end up in the series. Apparently, Kojima (Metal Gear Solid creator) and Sakurai (Smash creator) are friends. During the development of Melee, Kojima asked if Snake could be a character. Unfortuanelty it was too late in the development to include him. So, as a favour, Sakurai put him in this time. Snake being in the game is from a friendship level, not a business level. However, this opens the door for other third party characters - but at a business level. It'll use the GCN controller, which I think is good, but at the same time, I think that's kind of weird. The GCN has a lot of controllers (the GCN controller, the WaveBird, DK Bongs, Dance Mat, Microphone, GameBoy Advance systems), but that was over the course of the system's life span. During these three days alone we've already seen the Wii Remote, the nunchuck attachment, the Classic Controller Shell, the Zapper Shell, promised functionality with the DS, and the GCN controller. Dude, that's a lot of controllers! And more are promised!

Super Paper Mario: I want this game. It's a side scroller with some 3D and RPG elements. Plus, it has Paper Mario graphics.

Yoshi's Island 2: Why can't Yoshi look good on the DS? In Yoshi Touch N' Go, he looked poofy or fuzzy or something, and this time he looks a lot better, but just a bit mishapen. They should've kept the original YI's graphics, maybe even used the YS's models. Anyway, Yoshi's Island is one of the greatest platformers ever. This has a lot to live up to. I am looking forward to it.

So, I mostly just wrote about the games I'm looking forward to (except Red Steel, I just threw that in). Lots of other DS and Wii games were shown. GCN and GBA games were listed, but not on display. @@ Apparently there are 70-something Wii games in development, and hopefully around 20 at launch. I would've liked a release date, better spec information, a price range, some more detail on the Virtual Console. But oh well. I still got game info, Zelda, Wii WiFi info, and new games and a new console to look forward to by the year's end. Overall, I think this was a good E3 for Nintendo. Much better than last year's. There's some small tweaks they need to do (especially you Ubisoft), but pretty good.


Huge lines, lots of positive feedback, almost everyone loves the controller, the games are fun, people are hyped about the Virtual Console. Everything's coming up Nintendo. Honestly, Sony showed nothing special at all, they were broing except fro Final Fantasy XIII and MGS4. And Microsoft once again is betting on Halo. Nintendo walked out a winner here. Really, they may not become number one again just yet. But they've restored lots of faith into people, and'll probably top in the generation after this upcoming one (the one Miyamoto said they would use HD with).
 
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Just as a quick note, it's not the wiimote that's too sensitive. Each developer sets how the game reacts to tilts/movement. If it wasn't really sensitive, it'd be hard to do precise things with it. Games can set how much sensitivity they actually want.

So blame the game makers ;<
 
I think that the controller actually worked great but I think that you need more time for getting used to it since playing at E3 is limited in time. I am happy that the Wiimote worked for most games out there, I heard Red Steel was a let down but I think Ubisoft has enough time to tweak it a bit more. According to Matt from IGN, the controller was too sensitive because it actually works too good, it's "pixel perfect" in sensitivty and reaction but he said a little sensitivity tweaking and practice will make it perfect. I think the VC controller is OK, it's not the best in design but I like how it's SNES/Genesis controller in shape, I just hope that it's comfortable.
 
Time for Max's two cents .. or a few more than that.

Wii r Us! No matter how corny that line sounds .. and no matter how weird "Wii" sounds .. Wii has really fulfilled my expectations. =3 Its really is the definatation of the New Gen consoles. 360's Graphics is beat, and PS3's now been postponed so Sony could copy some Wii features.

Pearl is KAWAII! <3 Nintendo's FINALLY revealed the awesome most thing I've been waiting for, Diamond and Pearl. And we can even trade back and forth between Hoenn, Kanto and the new region which's name I've forgotten. ^^; And plus, the cutest female character's Pearl. E3's been the most perfect place for her to grab hearts of animegirl perverts like me animegirl fans.

Annnd.. that's it. I can't write any more than this. >:
 
Wii owns :3

All I know is this, Sony also said if consumers were to get any other console ontop or other than their product. They should get Nintendo Wii XD

I find it hilarious how both competitors are trying to use Nintendo to be #1
 
TRIFORCE89 said:
Nintendo Classic Shell: It's ugly and too generic. I thought the whole point of how the Wii Remote looks was because they wanted something that could play all of the old games (via the Virtual Console). Even the Wii Remote looks a bit like a NES Controller. Why does this shell have two analog sticks? Out of all the system that are to be emulated on the Virtual Console, only the N64 used one. I said, "one". Not two. Why does it have two? None of the games used two! O_o Nintendo is probably including this whole Virtual Console idea because they are so against piracy. But the controller is just so darn generic! You could download all the emulators and ROMs you need for free (because we all know we're going to have to pay for these games. I really hope if you can prove that you already own the games you'll get it for free or at a cheaper price) and buy an equally generic contoller. @@ I hope we can use the GCN controller instead.
The two analog sticks are likely for games like SSBB. They said it'll likely not be played with the new remote. And I don't think Nintendo will be shipping out GC controllers years down the road. So I'm guessing that shell might be used for games like SSBB and might even be used for SNES/N64 games.
TRIFORCE89 said:
Twilight Princess: The bow and arrow aiming is supposed to be that sensitive. Apparently, it was like this, and then they made it easier, and then they switched it again. O_o They want it to be realistic. But, this aiming issue will be a Wii thing, should work fine on the GCN. Anyway... looks like the graphics have been improved since the last time we saw it. Huge areas, which is good. We've also been told that the game is already bigger than OoT. I read somewhere that currently the dungeon count is at 25! :o Hopefully Miyamoto won't have to apologize for this game like he did for TWW (he actually did). Unlike MM and TWW, which were lacking due to time constraitns (which is also why they put the three-day cycle into MM), this game has had several delays already. So, it should be good. Miyamoto also said that TWW was designed to appeal to everyone, but TP is designed to the hardcore ZeldaFans. w00t I can't wait. SPOLIER: The level on display is called Goron Mines. TSA's been giving away lots of other TP info, but I won't mention it here.
25 dungeons? Wow... O_o;;
That's going to be great (really, I love long games).
If they want to make it realistic then by all means they should. One of the reasons why I want the Wii so much is because I want it to be real, I want to feel like I'm there shooting that arrow and slashing that sword.


Samurai X said:
I think that the controller actually worked great but I think that you need more time for getting used to it since playing at E3 is limited in time. I am happy that the Wiimote worked for most games out there, I heard Red Steel was a let down but I think Ubisoft has enough time to tweak it a bit more. According to Matt from IGN, the controller was too sensitive because it actually works too good, it's "pixel perfect" in sensitivty and reaction but he said a little sensitivity tweaking and practice will make it perfect. I think the VC controller is OK, it's not the best in design but I like how it's SNES/Genesis controller in shape, I just hope that it's comfortable.
From what I've read from some of the GS people that played it they also said it has a few things they need to work out.
And I think Nintendo will work out the things, not only because they are changing the way of gaming. But if they flunk out (a few things here and there won't kill anyone) Nintendo will have a very hard time getting back on it's feet. Nintendo hasn't let us down yet so I'll keep my trust in them. When the 360/XBox and PS2 came out it had things wrong with them. I got my GC 4 days after it came out, I got my DS the day it came out, they both never had anything wrong with them. I think the Wii will be the same when it comes to launch (that's one of the reasons I gave when I talked my cousin into getting a Wii when I talked to him yesterday).

Supreme Edgeboy Max said:
Time for Max's two cents .. or a few more than that.

Wii r Us! No matter how corny that line sounds .. and no matter how weird "Wii" sounds .. Wii has really fulfilled my expectations. =3 Its really is the definatation of the New Gen consoles. 360's Graphics is beat, and PS3's now been postponed so Sony could copy some Wii features.
I think that's the same way with many of us. When I first saw the system at E3 05 I said "That looks stupid, it looks like a removable harddrive" now I love it, when the controller came out at the TGS 05 I was like "WTF?!!!!!!" then I read up on it and found out it'll be great, and when I heard the name "Wii" I was like "Come on, think of a better name. I'll sleep on it and see what I think later." now I'm fine with it.
Nintendo did fulfill many many of expectations with the Wii. It's very very hard for me to change and get on new things but the Wii will be a change for the better.

Revo said:
Wii owns :3

All I know is this, Sony also said if consumers were to get any other console ontop or other than their product. They should get Nintendo Wii XD

I find it hilarious how both competitors are trying to use Nintendo to be #1
I find this so dang shocking. Because someone from Microsoft said "The PS3 is going to have a $600 dollar price tag. So with that price you should buy a 360 and a Wii.". And then Sony comes out and says more or less the same thing. If both your competition comes out and says you should buy a Wii then it must be good. O_O
For the longest time I've said that the Wii will likely be a second system for everyone. Everyone will buy one of them pricey systems and go with the Wii for a second system. It's just so freaken strange because both Sony and Microsoft says they should buy a Wii. O_o
 

Arcanine said:
The two analog sticks are likely for games like SSBB. They said it'll likely not be played with the new remote. And I don't think Nintendo will be shipping out GC controllers years down the road. So I'm guessing that shell might be used for games like SSBB and might even be used for SNES/N64 games.
25 dungeons? Wow... O_o;;
That's going to be great (really, I love long games).
If they want to make it realistic then by all means they should. One of the reasons why I want the Wii so much is because I want it to be real, I want to feel like I'm there shooting that arrow and slashing that sword.
Was the C Stick on the GCN analog? I honestly have no idea. It always felt different to me when I would use it compared to the Control Stick. Not as natural, for a lack of a better word. Yeah, so I never quite understood what the C Stick was.

Hopefully that's not 25 Ice Cavern length dungeons.
 
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