@sarah241847: The black outline of that Staryu needs to be reshaded so it blends in properly with the Beldom's anatomy, it tends to stand out a wee bit from the outline almost being completely black, I also see left over orange coloured pixels from how it originally was before you recoloured it. I say you should work on it a bit more and tweak it so it blends in more with the body, try not to make the Staryu completely black outlined, add some lighter shades of blue to the outline where the lightsource is facing it.
@~Dragon~Master~: Nice, but quite symmetrical. The shading style you used made it seem flat. You might also want to redo the anatomy of the feet and the tail, since the feet both seem rather flat and flipper like, and the tail looks as if it's internally bent. I'd recommend, if you're a little rusty at making curves with the Line Tool, try making curves with the Curve tool, it should help you make certain areas of your Fakemon look less symmetrical and more realistic. I'm also not too sure about the face anatomy, it seems to similarise to the state of the feet, flat and flipper like, so that's something else you might want to tweak, again, use the Curve tool if you're a little uneasy with the line tool. But that's a nice attempt at a Fakemon, keep at it :)