J-Rad
In ur comp h4xing ur interwebz
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- Posts
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- Age 31
- reading a good book
- Seen Oct 31, 2016
So here's a team I've been running on Shoddy for the past couple of a days. It works very well for the most part, but it has a couple of fatal flaws. I hope to iron these flaws out and make a better team.
At a glance:
*pokemonelite2000 image removed*"image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*
In Depth:
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Pheonix (Moltres) @ Choice Scarf
Ability: Pressure
EVs: 40 Def/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Overheat
- Will-o-whisp
- U-turn
My lead, pretty straightforward. Scarfed it out runs most other leads. Air Slash/Overheat can OHKO Infernape, Jolteon, Azelf, Yanmega, Bronzong, Metagross, Roserade, Forretress, Crobat, Ninjask, Ambipom, Alakazam, Celebi, Skarmory, Weavile, Abomasnow and a couple of other pokemon. Will-O-Whisp can cripple leads I can't OHKO. U-Turn is for enemies that don't care about status/OHKO Moltres even when burned. Main weakness is Stealth Rock
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"image removed"
Squidward (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Surf
- Ice Beam
- Rapid Spin
- Haze
Again pretty straightforward. Rapid Spin makes sure Moltres doesn't get raped by Stealth Rock. Ice Beam takes care of dragons/Gliscor. Surf is a nice STAB move and Haze stops enemies from setting up curse/dragon dance who enjoy ripping this team to shreds.
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*pokemonelite2000 image removed*
Chuck Norris (Heracross) (M) @ Choice Band
Ability: Guts
EVs: 96 HP/252 Atk/160 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Pursuit
- Stone Edge
CBhera just tears through the enemy if Gliscor isn't on the team/dead. Megahorn and Close Combat are amazing when STAB'ed and with Hera's HUGE attack is a combo as epic and powerful as Chuck Norris's roundhouse kick, and that disproved Newton's 3rd law of motion. :p
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*pokemonelite2000 image removed*
Godzilla (Dragonite) (M) @ Yache Berry
Ability: Inner Focus
EVs: 252 HP/60 Atk/196 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Roost
- Light Screen
Late game sweeper. With yache berry I can set up light screen and lol at any bulky water trying to ice beam me. I can dragon dace behind the light screen then proceed to rip the opponent to shreds. Roost for when my HP drops low.
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*pokemonelite2000 image removed*
Mr. Roboto (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP/86 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Charge Beam
- Earthquake
- Gyro Ball
- Hypnosis
Wall, sleep is win and charge beam takes care of most bulky waters. Gyro ball is nice when STAB'ed at max power. Earthquake has nice power and coverage.
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*pokemonelite2000 image removed*
Mr. T (Gallade) (M) @ Leftovers
Ability: Steadfast
EVs: 252 HP/152 Atk/52 Spd/52 SDef
Lonely nature (+Atk, -Def)
- Thunder Wave
- Ice Punch
- Leaf Blade
- Close Combat
Meet Mr.T, he pities the fool who switches into his thunder wave. Close Combat hits hard. Ice punch is for dragons and Leaf Blade is for Swampert. Also doubles as a special wall.
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My Review:
This team works pretty well on Shoddy. When Stealth Rock isn't present Moltes packs a nice punch. Heracross runs around like a bulldozer once Gliscor is removed from play and Dragonite is a nice backup if Hera dies. Tentacruel is a nice support and really helps with Rapid Spin and Haze. Gallade with paralysis helps a lot.
Problems that I see:
If Tentacruel dies, 80% of the time I lose.
Status cripples me a lot
Without Moltres eliminating the more speedier enemies I lose.
so rate away!
At a glance:
*pokemonelite2000 image removed*"image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*
In Depth:
*pokemonelite2000 image removed*
Pheonix (Moltres) @ Choice Scarf
Ability: Pressure
EVs: 40 Def/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Overheat
- Will-o-whisp
- U-turn
My lead, pretty straightforward. Scarfed it out runs most other leads. Air Slash/Overheat can OHKO Infernape, Jolteon, Azelf, Yanmega, Bronzong, Metagross, Roserade, Forretress, Crobat, Ninjask, Ambipom, Alakazam, Celebi, Skarmory, Weavile, Abomasnow and a couple of other pokemon. Will-O-Whisp can cripple leads I can't OHKO. U-Turn is for enemies that don't care about status/OHKO Moltres even when burned. Main weakness is Stealth Rock
---
"image removed"
Squidward (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Surf
- Ice Beam
- Rapid Spin
- Haze
Again pretty straightforward. Rapid Spin makes sure Moltres doesn't get raped by Stealth Rock. Ice Beam takes care of dragons/Gliscor. Surf is a nice STAB move and Haze stops enemies from setting up curse/dragon dance who enjoy ripping this team to shreds.
---
*pokemonelite2000 image removed*
Chuck Norris (Heracross) (M) @ Choice Band
Ability: Guts
EVs: 96 HP/252 Atk/160 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Pursuit
- Stone Edge
CBhera just tears through the enemy if Gliscor isn't on the team/dead. Megahorn and Close Combat are amazing when STAB'ed and with Hera's HUGE attack is a combo as epic and powerful as Chuck Norris's roundhouse kick, and that disproved Newton's 3rd law of motion. :p
---
*pokemonelite2000 image removed*
Godzilla (Dragonite) (M) @ Yache Berry
Ability: Inner Focus
EVs: 252 HP/60 Atk/196 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Roost
- Light Screen
Late game sweeper. With yache berry I can set up light screen and lol at any bulky water trying to ice beam me. I can dragon dace behind the light screen then proceed to rip the opponent to shreds. Roost for when my HP drops low.
---
*pokemonelite2000 image removed*
Mr. Roboto (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP/86 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Charge Beam
- Earthquake
- Gyro Ball
- Hypnosis
Wall, sleep is win and charge beam takes care of most bulky waters. Gyro ball is nice when STAB'ed at max power. Earthquake has nice power and coverage.
---
*pokemonelite2000 image removed*
Mr. T (Gallade) (M) @ Leftovers
Ability: Steadfast
EVs: 252 HP/152 Atk/52 Spd/52 SDef
Lonely nature (+Atk, -Def)
- Thunder Wave
- Ice Punch
- Leaf Blade
- Close Combat
Meet Mr.T, he pities the fool who switches into his thunder wave. Close Combat hits hard. Ice punch is for dragons and Leaf Blade is for Swampert. Also doubles as a special wall.
---
My Review:
This team works pretty well on Shoddy. When Stealth Rock isn't present Moltes packs a nice punch. Heracross runs around like a bulldozer once Gliscor is removed from play and Dragonite is a nice backup if Hera dies. Tentacruel is a nice support and really helps with Rapid Spin and Haze. Gallade with paralysis helps a lot.
Problems that I see:
If Tentacruel dies, 80% of the time I lose.
Status cripples me a lot
Without Moltres eliminating the more speedier enemies I lose.
so rate away!
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