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Emerald hack: Pokémon Blazing Emerald Version

I'm playing it and it's pretty awesome! But there's a problem at least in my emulator, i don't know if this is the right place to say it but, in mGBA the RTC it's just stuck in night time but when i tested the rom in VBA-M the RTC works perfectly fine, is there a way to fix this problem? For example, in Pok?mon Adventure Red there's a patch that solves this problem for mGBA specifically for that rom, anyways great work :)
 
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This hack seems amazing but it seems to miss out on a few features fairy type is now a days a must and mega evolution in battle would defenly send this hack to the next level and maybe a hand full of new pokemon like rockruff etc but great work amazing.

I've chosen to omit Fairy type on the grounds that it does not fit in properly as a type in gen 3 IMO. Though I have added in some later generation moves, In vanilla Emerald the Fairy type would change the typing of 0 attacking moves and only a small handful of Pokemon. Fairy type was added in as a balancing mechanic for many Pokemon and moves that were added in gens 5 and 6 and I feel without all of those things present it actually creates a lot of balance issues and becomes a very overpowered and poorly distributed type. Mega Evolution is also a very cool concept that I'm open to exploring though! I am glad you are liking the hack :D
 
Is it normal for Trainers' Pokemon to be shiny? I was fighting Team Aqua in the Weather Institute and the grunt sends out a shiny Poochyena
 
Is it normal for Trainers' Pokemon to be shiny? I was fighting Team Aqua in the Weather Institute and the grunt sends out a shiny Poochyena

The shiny odds match the later gens shiny odds of 1/4096. It's possible a side effect of this change is enemy trainers also having a chance to have shiny pokemon. I think that's pretty cool though
 
Is it possible to remove the 510 EV limit on both player and NPC teams? I hate keeping track of the growth system. I know it would take some ASM skills, but something like this was done on MindCrystal, it took away so much guess work and stress. And it?s fun having all Pok?mon teach their full BST potential.
 
The use of shockwave makes your game to crash or is it just me that's having this problem.
 
I'm actually playing with "My Boy!" emulator on Android 7 and Shockwave is not causing any problem (tested both with a wild pokemon and in a trainer battle).
I noticed that Treecko learns Pursuit as part of its normal moveset, but it is incompatible with TM08 Pursuit. Is this a bug?

Oh, just out of curiosity:
Spoiler:
 
I'm actually playing with "My Boy!" emulator on Android 7 and Shockwave is not causing any problem (tested both with a wild pokemon and in a trainer battle).
I noticed that Treecko learns Pursuit as part of its normal moveset, but it is incompatible with TM08 Pursuit. Is this a bug?

Oh, just out of curiosity:
Spoiler:

Yes, I did not realize Treecko learned Pursuit naturally so I will update the tms for it. Thank you for telling me!

Also,
Spoiler:
 
The use of shockwave makes your game to crash or is it just me that's having this problem.

I have never had a report of this so I think it might be something on your end. I tested on GBA4IOS and VBA just now and shockwave is working normally.
 
Yes, I did not realize Treecko learned Pursuit naturally so I will update the tms for it. Thank you for telling me!

Also,
Spoiler:

Thanks to you for the information and for your efforts on this hack, that I'm liking a lot! If I find any oddity, I will report it here.

Spoiler:
 
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I've noticed that Electroburst seems to never reduce the foe's accuracy, even though it is stated that sometimes it can do so.. Am I particularly unlucky or is it a bug? Its animation in battle seems a bit out of place too, having little to do with electricity... don't know, however, how easy it could be to replace the battle animation!
 
I've noticed that Electroburst seems to never reduce the foe's accuracy, even though it is stated that sometimes it can do so.. Am I particularly unlucky or is it a bug? Its animation in battle seems a bit out of place too, having little to do with electricity... don't know, however, how easy it could be to replace the battle animation!

I will double check to make sure it's lowering accuracy properly. As for the animation, I'm pretty happy with it. It's the discharge animation ripped from DizzyEggs upgraded Battle Engine
 
I will double check to make sure it's lowering accuracy properly. As for the animation, I'm pretty happy with it. It's the discharge animation ripped from DizzyEggs upgraded Battle Engine

Thank you!!

Spoiler:
 
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