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Normal attacks doesn't affect Zigzagoon. I don't think that's intentional since you have no way to win if you can't use your only attack.
Normal attacks doesn't affect Zigzagoon. I don't think that's intentional since you have no way to win if you can't use your only attack.
Glad if I could help. I think you should also add screenshots of visual patches such as hp boxes, outfits etc.
Though I don't know if you added them already since imgur is banned in our country, thus can't see many of the screenshots in the website... If that's the case, then sorry in advance.
If we can find a way, I can take screenshots of every outfit combination and send them to you? Though that might take a while because I am too busy at work =/
Hello everyone, the next release is FINALLY here!
Many changes have been made, which are detailed in the ChangeLog in the main post. The main feature list is already updated as well and the goods are now available for download.
To briefly summarize, there are now tons more options for customization (including primary+secondary clothing colors for both the player and rival, and patches for Fairy Type and PS-Split, new music as well as changes in the way several events are handled).
Next I want to add even more new music, some extra events and do the 'expanded Pokédex' type of stuff I mentioned before.
EDIT: Just re-uploaded the attachment, had a last-second idea to put Deoxys at Level 80 instead of the 70 I had it at before. It's a lot more fitting actually, since you would be able to handle it after defeating Steven.
That'll work, I hope you enjoy it. I actually went for the best way I could of making it feel like a tribute to generations 1 to 3 but with 3's features.
They can be bought in the Game Corner, and there are a few thrown around the maps in the game (they mostly replace other items, so they won't be very hidden or anything).
Haha thanks! Yeah I know what you mean, I can hardly believe it's been so long since the last update. Even as far back as last year, I was thinking I was almost done with this one until I got a bunch more ideas and college/work started taking over my life again.
Not specifically for this game, at least I don't think so. There is one for this site as a whole though, the link to it can be found at the very top of the home page.
Can you make a seperate patch for disabling visual changes of Day/Night cycle. Only visual though. Since a great portion of your update is on visual aspects of the game, different palettes over screen makes these changes hard to keep up IMO. Personally I would like to be able to see Brendan/May's preffered colors all the time :)
I'm very sure I can do that, and it's actually a good idea for the reason you mentioned and the fact that the color changes may be hard on the eyes at times.
In fact, I'll make a patch for that if possible and include it with the next update, which I actually intend to release tomorrow since I've been fixing some more stuff. For example, there was some bad color blending I overlooked when I made the last update where I changed up the graphics. The Weather Institute's outside portion looked sloppy because of mismatching grass, and on the same Route (119) the Ninja Boys with the hiding props were, well, not very hidden anymore.
Wait did I just hear right sky mate u can goto the moon
Btw, do I have to apply add on patches after I upgrade the game or can I upgrade the game just like add on patches?
Yep, you can go to the moon. Though you have to catch enough Pokémon and do one or two other things first, more details are in the guide.
The best way to do it is to apply the latest CosmicEmerald patch to a normal Emerald ROM, and only then add the extra patches. I think if you were to do it the other way around it would remove the extra features from the game and/or cause glitches. If you have an earlier version of the hack, you'd need to redo the steps with a new Emerald ROM. It's a little inconvenient (especially if you've customized it all to your liking already), but I really don't know how to make it so you can toggle the same stuff in-game.
That's a bummer but totally understandable. Just wanted to try my luck anyways. Will there be any quick update after the one you plan to share tomorrow?
I don't have any others planned after that one, besides a fix for the Fairy Type glitch that was found the other day. Though I don't know how long it would take me to get that done since I'd need to test everything again to make sure it doesn't break the game anymore. Otherwise, down the line I may be adding more aesthetic things like music and weather changes, and maybe even an extended PokéDex version with a small/medium selection of new Pokémon.
Alright, I've posted the update I mentioned earlier. Here are the changes:
12/24/2019:: Minor graphics changes + another add-on patch- Fixed miscolorations for some grass and Trainer sprites on Route 119
- Recolored tall grass a bit and improved up its animation color change
- Fixed a map tile error in the Verdanturf Battle Tent
- Changed up the colors in the Elite Four and Champion rooms to more closely match their Battle Backgrounds
- Created two patches which allow turning on/off the screen color changes that happen during different times of day/night (thank you to qazmachuck for the suggestion)
- Also changed the name of the "Infinite" PokéBalls patch to "Re-Useable", since otherwise it would imply that they will never run out at all
Heeeyyy ummm, instead of updated Cosmic Emerald ROM, I accidentally patched my original Emerald ROM with disabling bike music (Upss). I frequently use that ROM to patch other games so I need it clean. So, if I patch it with enable bike music patch, will it work like nothing happened?
Btw thank you for mentioning my name! :)