It would be cool if you added an IV perfecter and Nature changer to the battle frontier. Nice hack btw
Sounds interesting, though unfortunately I have no plans to add those right now. That may change in the future, and thank you for the compliment!
Are new features still being added to this game? Or is it just bug fixes/updates?
If new features are being added, id like to see legendary pokemon available for multiple catches. Along with ways to modify IV's, and mass increase EVs like in gen 7. Battle frontier is based on competitive pokemon after all.
Most of what I'm doing now is fixing the problems people have mentioned, but the possibility of new features is still on the table.
I did have the idea of making it so that most (if not all) Legendaries return again after maybe a couple of months, I'll have to figure out how to implement it properly first.
As for IVs and EVs, at the moment I don't know of a way to modify those in-game other than what is normally available. Though I imagine allowing direct changing of IVs would take away the fun of searching/breeding for Pokémon with competitive stats. A big problem that bugs me though is how the Battle Frontier has way too many maxed IV/EV Pokémon, it should be a little more random. Unfortunately that's another one I don't know how to fix, and another reason why I'll have to practice on using the Emerald disassembly.
Hello! Forgive me if there are typo in this post of mine, I'm typing using mobile.
I do have a question, not sure if you'll reply but I noticed something odd, start of my playthrough I seem to run into National Dex pokemons, so I decided to catch all available ones that I could before I battled the E4, and in the Hoenn Dex, no. 131 & 132 were blank, even though I already caught them and they're in my PC (If I'm not mistaken, its Baltoy & Claydol.) Is that normal? Or did I bug the game by catching them National Dex mons early in game?
Also, just a tiny thought - I forgot how the fishing in game was really annoying since I'm using mobile emulator and I often miss bites (screen sometimes doesn't respond to the button) Maybe have it set like FR/LG style?
Overall though, I just want to say I love this hack, esp the Night/Day cycles and replaced the annoying trade to evolve feature with the stone. Thank you very much for this :D IMO, its more improved and enjoyable than the regular Emerald
The PokéDex thing is weird, I've not had that problem when I tested it. I left the PokéDex data structure exactly the same as the normal game, from what I understand the it might have switched PokéDex modes automatically and what you are seeing are the National Dex numbers for Lapras and Ditto. You can switch it back in the menu, I think you have to press either Select or Start while viewing the Dex to see the options for it.
About the fishing system, yeah one of the things I've wanted to do was change it to the simpler one from the other games. I tried this a long time ago but ended up running into the problem described in this thread here:
https://www.pokecommunity.com/threads/410590
I have no idea if it's been fixed now. EDIT: Actually, I did a little more reading into the thread and Struedelmuffin says it works if implemented properly, maybe something else I was testing at the time was causing problems. I'll definitely be trying again, this would be a very nice feature.
Also thank you for the kind words! I went into making this with the intention of turning it more into the game I really wanted it to be, and shared it because I knew others out there would have wanted it.