• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Completed] Pokémon Empyrean [v1.1] (~! Final Arc Released !~)

Well to fight Mr Stochastic, you will need a prism key which I assume you have. But be warned, please save your game before you fight him, you will risk losing your pokemon forever. Only for battle 1
For battle 2 it's much more fairer.

To see battle 1's team please see the spoiler below.
Spoiler:

I tried to use Prism Key but how does it work?
 
Is it possible to come back to the Sukuyomi Mansion after the events related to it? I missed the Dark Amplifier because I didn't have a Ball Key, and I'd like to get it.
 
Is it possible to come back to the Sukuyomi Mansion after the events related to it? I missed the Dark Amplifier because I didn't have a Ball Key, and I'd like to get it.

Yes, it is. Where are you exactly?
_______________________________________

EV training all my Pokemon till max EVs atm before heading to Future 1 - Should I switch out Mega Gallade for Dark Aura-Ursaring w/ Dark Amplifier and instead give the Mega to Primarina?
 
I tried to use Prism Key but how does it work?

I think you just go through the door
Also for battle 1 you must have alot of ether if you wanna pp stall it
It also has matrix compression, Hard crash drive, and freeze bug
 
_______________________________________

EV training all my Pokemon till max EVs atm before heading to Future 1 - Should I switch out Mega Gallade for Dark Aura-Ursaring w/ Dark Amplifier and instead give the Mega to Primarina?

If you are near future 1 then I suggest bring firepower for many and many data types along the way, yes there may be a few light and dark and other types but most of the time data types
 
A question regarding the auction, is the auction predetermined? Or is it you can soft reset before the 24 hour mark and get a different item or pokemon?
 
If you are near future 1 then I suggest bring firepower for many and many data types along the way, yes there may be a few light and dark and other types but most of the time data types

Then I suppose Dark-Aura Ursaring w/ Dark Amplifier and the moves Crunch + X-Scissor should suffice right?

One more question - What exactly does watering / not watering Apriplums do? Does it decrease the amount of Apriplums you get or the rate at which they grow?
 
Then I suppose Dark-Aura Ursaring w/ Dark Amplifier and the moves Crunch + X-Scissor should suffice right?

One more question - What exactly does watering / not watering Apriplums do? Does it decrease the amount of Apriplums you get or the rate at which they grow?

Well X-scissor may not help as much but for the final battle it will help IMMENSELY but only if you have good RNG only the dark type moves not the x-scissor
Spoiler:

If you don't water it then you cant get any because you didnt water it but i have heard that you may get a weaker apriplum for something you didnt do for the apriplums
 
Last edited:
Loving this fangame since I started just two days ago, but I can't help but notice one game design choice that sticks out like a sore thumb amidst a sprawling, content-packed game that is one of the best I've played.

The nullifier items. They're awful. And if I ever gain access to them, I'd feel dirty giving one of 'em to my pokemon. They're extremely unfair, ruining balance kept in check by typing. Certain pokemon are balanced by the fact they have a single, glaring weakness. Remove that, and they are such a hassle to deal with. I haven't encountered one yet, but Salamence with Ice Nullifier seems like an absolute monster.

But the fact that they are there, in all honesty, I feel as though is not the biggest problem. After all, Air Balloon exists. And whether a Nullifier is permanent instead of a one-and-done is also not the main issue as once you find out there is a Ground Nullifier, you won't use another Ground move anyways, like you'd behave against an Air Balloon. The problem is you have to discover a nullifier is being held, whereas an Air Balloon announces itself. This part is the cancerous bit. It doesn't involve thinking, it doesn't involve any strategy. You see a pokemon, you pick an effective move against it, it doesn't work at all, and you just gave your opponent a free turn. That's really annoying.
 
Loving this fangame since I started just two days ago, but I can't help but notice one game design choice that sticks out like a sore thumb amidst a sprawling, content-packed game that is one of the best I've played.

The nullifier items. They're awful. And if I ever gain access to them, I'd feel dirty giving one of 'em to my pokemon. They're extremely unfair, ruining balance kept in check by typing. Certain pokemon are balanced by the fact they have a single, glaring weakness. Remove that, and they are such a hassle to deal with. I haven't encountered one yet, but Salamence with Ice Nullifier seems like an absolute monster.

But the fact that they are there, in all honesty, I feel as though is not the biggest problem. After all, Air Balloon exists. And whether a Nullifier is permanent instead of a one-and-done is also not the main issue as once you find out there is a Ground Nullifier, you won't use another Ground move anyways, like you'd behave against an Air Balloon. The problem is you have to discover a nullifier is being held, whereas an Air Balloon announces itself. This part is the cancerous bit. It doesn't involve thinking, it doesn't involve any strategy. You see a pokemon, you pick an effective move against it, it doesn't work at all, and you just gave your opponent a free turn. That's really annoying.

Yeah, I share your view. The nullifiers are very annoying (Partly, IMO, because they're massively over-used). I shouldn't be punished for being able to take advantage of an opponents weaknesses.

As I said in my post on the last page - I'd hate them less if they were saved for certain boss trainers ace Pokemon (with a warning "POKEMON is ready to absorb Grass attacks with its Gaia Nullifier!" or similiar, but as they stand they were the lowlight of the game for me.
 
Hi, I read that some evolutions are affected by day-night cycles. However it is constantly day time in my game. Is this normal? Am I meant to see a change? If this is not working in game I imagine I must be missing out on a lot.
 
I apologize for asking the same question but, whenever i try to use Prism Key it just shows [Cancel]. Do you need to complete other side quests first?
 
I apologize for asking the same question but, whenever i try to use Prism Key it just shows [Cancel]. Do you need to complete other side quests first?

Again, if you have it, you cant "use" it. You can only use it by having it in your bag, so all you have to do is walk through the door. (that requires prism key)

Edit: do you know where the cafe in the rift is? becuz thats where mr Stochastic is
 
Last edited:
Again, if you have it, you cant "use" it. You can only use it by having it in your bag, so all you have to do is walk through the door. (that requires prism key)

Edit: do you know where the cafe in the rift is? becuz thats where mr Stochastic is

beside the pokemon league u need to climb a waterfall
 
Back
Top