*sigh*
Here we go again.
I am sorry (even though I have no need to be), but these tiles are the finalized tiles. We wanted to keep up with the present style of the pokemon games. When I announced that we were changing to BW style, no one said anything about it being a bad thing, so I thought it'd be fine.
Now when the demo is out, I find that people dislike them. I do not know why, it's amazing. Like I have told Cilerba via VM, these tiles make our game a bit different from other fan-games because none have them at the moment (that I'm aware of). So I'm sorry, but they're staying. I really don't understand why people think that's such a bad thing. Instead of being squat tiles, they're more realistic and taller.
Personally, the game looks better this way. It fits.
This will also allow more freedom and creativity, from my perspective, because of the way the BW tiles are. Seeing as everything is taller, I can put more detail into things and get you the best graphics possible. That's my whole position on the game, the graphics. When people say they hate them, or dislike them, it really upsets me because I'm doing everything I can to get you the best graphics possible. I really am trying.
If it's variation you want, there will be loads of different tiles in the game. Just you wait! I think you'll all enjoy the finished product of the game and be happy we switched to BW graphics.
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Now about the winrar file/RTP. We were on a time crunch and wanted to get the game to the public on January 1st, 2010 and not a day later. So instead of researching the best way to do so, we just did it this way because it works, if you download the files like instructed. People are getting the RGSS104E.dll error, yes, but many have posted here in the thread how to fix that.
And it's really not that difficult.
So if you can bare with us and possibly settle for the BW style graphics, it would mean a lot to us because that's how they're staying and even though I really want to do what the public likes best, I feel that this is the best way to go with the game.
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Now, something I'd like to bring up. I've been thinking about the menu system and hate it, because it's default. So, I was wondering if anyone would like us to go to a dual screen, whether it be the standard on, a side screen, a half-screen at the bottom, etc. This might change some things in the game too, so you never know! It could be good for the game. We would also be introducing the mouse module (if we can get it scripted in)
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I've begun work on the game. I've started changing things, updating things, re-scripting things. We'll try to get the updated demo out within the next month. So look forward to early February.
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And that's all! Please respond accordingly. :P