Will Hisuian pokémon be in the version 2.0?
No. I've explained why a few posts back, will add this to the FAQ!
Also, I would like the less verbose leveling up and other important Quality of Life changes coming from Pokémon Legends Arceus. Do you think is it possible?
It's possible, but it's a lot of work for little pay off and even more work when updating the battle engine. I would like to have the move relearner and evolution options in the party menu though!
Eg.:
- Symbols for confusion, paralysis, poisoning rather than every turn saying "the Pokémon is confused. It tries to xxx. Pokémon hurt itself..." I'm not a fan of this as text messages are still needed for when animations are turned off, and making them always on would be worse than the text!
- Change the name and equipped moves from the party itself (with a fast list to do so, rather than choosing move by move to change)
- Easy change the first pokemon from the party from the map
- When leveling up or gaining a new move after a battle, the game just shows a small window showing who gained level/new moves/etc. (and you don't be prompted to immediately change the moves, as you can do it from the party menu at any time)
- Super effective, ineffective and not very effective moves being represented as symbols in the battle rather than generic phrases (ok, PLA unfortunately doesn't have it, but that's something that I ever dreamed of and surely would improve the battle dynamics together with the other QoL listed) Temtem does this, and you're right, it is a really nice change. A little 2x 1/2x etc. icon pops up for moves that aren't neutral instead of a message, which speeds things up.
I'm very sure that these QoL improvements will be in the Scarlet/Violet too, then makes even more sense from the project main goal of modernize emerald with most recent mechanics and QoL improvements.
Thank you very much!