• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Which Pokémon Masters protagonist do you like most? Let us know by casting a vote in our Masters favorite protagonist poll here!
  • Red, Hilda, Paxton, or Kellyn - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Patch: Pokémon Patch Firered 807pokes + All Megas Completed And MOre Updated

My starter had struggle and his didn't that's weird and also I fixed the link battle issue you have to take out the Dns system and if u want day and night u need to use Day and night tool and link will work

Ooo thats good, thanks for say that, I think many people need that, Im personally never play by link but I know most of you do.
Thanks bro
 
Hello guys. I'm currently working on the PGE .ini file for this patch. Some values were easy to find within the G3HS .ini but others are harder to find. PGE programs and how well they work with my .ini:
Spoiler:

So, looking at the .ini itself, it seems that the offsets I got wrong are:
NationalDexTable=737f1c
SecondDexTable=251CB8
PokedexData=738654

From the 3 above, one must be right, since the Pokedex Data Editor is working but the Pokedex Order Editor isn't.

PokemonData=726058

I don't have a clue why some Pokemon work with Pokemon Editor and others don't, so I'm not sure if this offset is actually wrong.

CryTable=74ca68
CryConversionTable=2539D4

The G3HS .ini contained just 1 offset related to cries, so I used it for CryConversionTable and left the other as in a vanilla FireRed. I'm not sure which of these two correspond to the hoenncryauxtable offset contained on the G3HS .ini or what to use on the other one.

NumberOfEvolutionsPerPokemon=5
NumberOfEvolutionTypes=15

Again, evolution doesn't work because I'm too lazy to type all the evolution parameters on PGE format. Easy to solve or simply use G3HS.

EggMoveTable=045C50
EggMoveTableLimiter=45CC4

These ones I'm not sure either.

Here's the PGE .ini I've been working on. It only contains the [BPRE] parameters, so be sure to copy paste it over the ones on your .ini.
 

Attachments

  • roms.ini
    4.6 KB · Views: 70
Hi !
I've to report a quite important bug. I've caught a Drilbur with Sand Force (so Sandstorm at the begining of the battle) and everytime i want to use it in battle, the game crash. The text says "Drilbur, go !" and nothing. I thought it was because of the rain bug. But i've download the last version and same problem.

And i've a question. I'm not asking to change YOUR game but is there any way to disable the DNS by hex editoring ? Because really, I find this not confortable for my eyes. I'm gonna play a lot (Shiny Hunting etc) and I really can't deal with this (even if i like the idea i've to admit, but i'm playing right now in the morning and this yellow is wow i really don't like, my taste ofc)

Thanks o/
 
Is it possible for you to make an INI. file for Hopeless trainer editor please ?
 
I commend the effort, but the icon sprites don't exactly look good. I know around here somewhere there's a set of animated sprites for the gen 4-6 pokemon.
 
I commend the effort, but the icon sprites don't exactly look good. I know around here somewhere there's a set of animated sprites for the gen 4-6 pokemon.

try fanart section and quick resource thread i know theres a bundle of icons sprites there.
 
Hi !
I've to report a quite important bug. I've caught a Drilbur with Sand Force (so Sandstorm at the begining of the battle) and everytime i want to use it in battle, the game crash. The text says "Drilbur, go !" and nothing. I thought it was because of the rain bug. But i've download the last version and same problem.

And i've a question. I'm not asking to change YOUR game but is there any way to disable the DNS by hex editoring ? Because really, I find this not confortable for my eyes. I'm gonna play a lot (Shiny Hunting etc) and I really can't deal with this (even if i like the idea i've to admit, but i'm playing right now in the morning and this yellow is wow i really don't like, my taste ofc)

Thanks o/

i think u go to mrds and decap patch and theres a solution how to fix the sand force and other bugs thru hex
 
While testing this out I picked Squirtle but it had no moves...
 
It is in the video description

I think because I'm a new member perhaps I weren't able to view the link, however I did find it in youtube and im impressed on how well it's integrated, i love it! I know it has a few gripes like rattata being ahown whenever i catch something past gold and silver also the pokedex being in spanish (i presume) but thank you for the work you've put in so far! I had a little trouble using geh3 tool though it was saying something about the number of moves is wrong and failed to open, but im a complete newb to hacking so I'll figure out what I have to do.

Does anybody have a good direction i can be shoved into to a hacking and scripting guide, i learn relatively quickly so i imagine i shouldn't struggle too much.

Also are there any android based hacking tools where i can mod on the go?
 
I don't mean to spam, but would anyone know where i can get the english pokedex entries for all 721 pokemon and how i would implement them into this patch...bearing in mind I have very VERY little hacking experience. Would it entail editing each entry individually or is there a file that would simply overwrite all entries quickly?
 
Thanks i successful download it
but i see some bug
the gen6 Pokemon cannot evolution and i cannot mega (I can confirm that I carry the need the items)
 
Thanks i successful download it
but i see some bug
the gen6 Pokemon cannot evolution and i cannot mega (I can confirm that I carry the need the items)

Well, for the evolution of gen 6 you need to active the natinal pokedex talking with the fat guy in the first town (alabastia town) and for the mega you need the gold teeth in your bag, the potion holding by your pokemon, and active the script in the post on route one
 
Back
Top