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Red hack: Pokémon Tri-Color Nostalgia Series

Those who choose Charmander, be sure to use Metal Claw often in v1.1, because I've just made an attempt to get stat increasing in as a side effect. Also, try to catch a Mankey and get it up to where it learns Swagger, so as to help me work out any bugs that may be associated with its effect, it's the first effect I've ever had to write from scratch, so a little feedback on that would be nice, so that I'll know where, if at all, I might have gone wrong at any given point.

Oh, and when you play v1.1, you'll notice that Brock now hands out TM39, Rock Tomb, instead of TM34, Bide.
 
Here it is, made available on 14 September at 7:04 PM EDT.

Feel free to let me know of any issues you encounter during playthrough, and I'll take your queries into account in future updates.
 
v2.0, set for release next week, will include a few features from the Yellow Version, plus several additional enhancements. There will also be a text fix that I had failed to notice earlier.
 
It looks a lot less likely. Ever since I started the process of adding the printer, the last two lines of main.asm always return a getsectid: Unknown section error no matter what I try, and I haven't been able to find any documentation whatsoever on this type of build error, even outside of the ROM hacking community.
 
All I can say is, I'll have v2.0 out when I'm able to, and I'll notify everyone as soon as I fix that getsectid problem. Until then, just pass along your downloaded copies of v1.1 to anyone who requests it. For my part, I hope to get past this current roadblock sooner rather than later.
 
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