- 11
- Posts
- 183
- Days
- Seen today
Hey everyone, shuckleSubordinate here! Exciting news – the second and final beta demo for the game is now available! Just a quick rundown of the game's core idea and some of the features you can expect:
Premise
You are an ex-gangster from the region of Fellmoor, who unfortunately lost his family due to the betrayal of other gang leaders, who are called "Kings", and vow to take revenge on those who're responsible for it. Track down the kings who betrayed you, fight through underworld turf, and build new alliances in a region where survival means bending the rules.
Pokemon AGR - (A Gangster's Revenge)
Most of the music taken is from ENLS's Pre-Lopped Music Library : https://www.enls.eu/prelooped/
some extra music and sound effects are provided by my friend "NTUK", his Youtube channel can be found here : https://www.youtube.com/@WitcherStones
Premise
You are an ex-gangster from the region of Fellmoor, who unfortunately lost his family due to the betrayal of other gang leaders, who are called "Kings", and vow to take revenge on those who're responsible for it. Track down the kings who betrayed you, fight through underworld turf, and build new alliances in a region where survival means bending the rules.
Pokemon AGR - (A Gangster's Revenge)
![[PokeCommunity.com] Pokemon AGR (A Gangster's Revenge) - Demo v2 [PokeCommunity.com] Pokemon AGR (A Gangster's Revenge) - Demo v2](https://i.ibb.co/h65GWBy/title.png)
Features (until end of this demo)
A mix of FRLG/Emerald style gameplay.
Pokemon only till Gen-3, with Gen-4 style battle UI.
No gym leaders, instead player needs to face each of the gang leaders.
No access to Pokemarts, instead player needs to rely on strategic thinking and dropped/hidden items.
Buying information to learn more about lore and secret details through your journey.
Mostly a story based game, but with tons of NPC interactions and Pokemon battles.
Secret events to be found by players who.
Might encounter known characters from the real anime/game.
Choice Based Outcomes.
A mix of FRLG/Emerald style gameplay.
Pokemon only till Gen-3, with Gen-4 style battle UI.
No gym leaders, instead player needs to face each of the gang leaders.
No access to Pokemarts, instead player needs to rely on strategic thinking and dropped/hidden items.
Buying information to learn more about lore and secret details through your journey.
Mostly a story based game, but with tons of NPC interactions and Pokemon battles.
Secret events to be found by players who.
Might encounter known characters from the real anime/game.
Choice Based Outcomes.
Features (until end of this demo)
7 cities/towns and the routes between them to explore.
Battle upto 4th gang leader.
Tons of NPC interactions and quests with newly made items.
Around 10-13 hours worth of content if you're really invested.
Slight difficulty due to scarcely available resources.
Updated graphics and events compared to previous beta demo.
Updated NPC dialogues and rewards.
Updated encounters.
7 cities/towns and the routes between them to explore.
Battle upto 4th gang leader.
Tons of NPC interactions and quests with newly made items.
Around 10-13 hours worth of content if you're really invested.
Slight difficulty due to scarcely available resources.
Updated graphics and events compared to previous beta demo.
Updated NPC dialogues and rewards.
Updated encounters.
Notes
- This is "NOT" the final version of the game, things WILL change to accommodate new events, storylines, etc.. this also includes changing maps.
- There might be some bugs such as "Moves getting stuck while playing" or "Overworld graphic issues", which might arise from wrong compilation, extraction, etc.. They're not really common and wouldn't occur 90% of the time, but do keep saving progress to avoid any crashes.
- The "Fishing sprite" of the player has to be custom made, hence they won't be there in this demo. (Sorry for that)
Edit - The battle back and running sprite of the player has been made and added to the new demo. - Please do provide feedback on your experience on what could be improved, and also do recommend the game to others if you like it.
- If you have downloaded the previous beta demo, please delete it and download the new one as the previous saved file will clash with the new file. Also the previous saved data might not work as new events/scenes are added in the previous routes/locations, hence a new game must be started.
Credits
Plugins :
Tilesets :
pinkscales
dirtywiggles
Ekat's Public Tilesets
j_treecko_252
aveontrainer
chaoticcherrycake
Interior assets from the "Pokemon Reborn" Team
Lucasbrill
Graphics/Art :
Most NPC sprites are from default essentials resource, rest used are from FRLG NPC Megapack and few others whose credits are listed :
1. Maribel Hearn and Renko Usami sprites courtesy of Hemoglobin_A1C
2. aveontrainer (for few sprites like morty,juan and bronius)
3. Spriter's resource for townmap, trainer sprites, mugshots.
4. Route battle backgrounds by carchagui
5. Officer Jenny sprite by briocheee
6. Custom statues by neffertity
7. Fireplace autotile by prodigal96
8. Route battle backgrounds by Lucrian
Music :
Plugins :
StCooler (Original PLA Expansion script for Gen 8 Project in v18 and Status sprites)
V21.1 Hotfixes -
https://eeveeexpo.com/resources/1376/V21.1 Hotfixes -
by Maruno
Voltseon's Pause Menu
Random item generator by Pnuma -
https://eeveeexpo.com/resources/1718/Voltseon's Pause Menu
Random item generator by Pnuma -
Tilesets :
pinkscales
dirtywiggles
Ekat's Public Tilesets
j_treecko_252
aveontrainer
chaoticcherrycake
Interior assets from the "Pokemon Reborn" Team
Lucasbrill
Graphics/Art :
Most NPC sprites are from default essentials resource, rest used are from FRLG NPC Megapack and few others whose credits are listed :
1. Maribel Hearn and Renko Usami sprites courtesy of Hemoglobin_A1C
2. aveontrainer (for few sprites like morty,juan and bronius)
3. Spriter's resource for townmap, trainer sprites, mugshots.
4. Route battle backgrounds by carchagui
5. Officer Jenny sprite by briocheee
6. Custom statues by neffertity
7. Fireplace autotile by prodigal96
8. Route battle backgrounds by Lucrian
Music :
Most of the music taken is from ENLS's Pre-Lopped Music Library : https://www.enls.eu/prelooped/
some extra music and sound effects are provided by my friend "NTUK", his Youtube channel can be found here : https://www.youtube.com/@WitcherStones
Attachments
-
title.png155.2 KB · Views: 2
-
Screenshot 2025-06-28 163220.png60.5 KB · Views: 2
-
Screenshot 2025-06-28 163343.png83.3 KB · Views: 2
-
Screenshot 2025-06-28 163714.png58 KB · Views: 2
-
Screenshot 2025-06-28 163919.png59.8 KB · Views: 2
-
Screenshot 2025-06-28 164023.png48 KB · Views: 2
-
Screenshot 2025-06-28 164104.png45.8 KB · Views: 2
-
Screenshot 2025-06-28 164224.png301.6 KB · Views: 2
-
Screenshot 2025-06-28 164340.png46.8 KB · Views: 2
-
Screenshot 2025-06-28 164836.png28 KB · Views: 2
-
Screenshot 2025-06-28 163639.png64.9 KB · Views: 2
-
Screenshot 2025-06-28 163220.png60.5 KB · Views: 2
-
Screenshot 2025-06-28 163343.png83.3 KB · Views: 2
-
Screenshot 2025-06-28 163639.png64.9 KB · Views: 2
-
Screenshot 2025-06-28 163714.png58 KB · Views: 2