• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Pokemon: Hidden Depths

Status
Not open for further replies.
An updated version of the battle system. I've just got to display both Pokemon's Lvl and a few more attacks. There are a few bugs in the enemy's HP bat to work out as well.
[PokeCommunity.com] Pokemon: Hidden Depths
 
Screens look great! I think that the "What should Squirtle do"
line should be a little lower though.
 
yea......totally awesome though!!!!oh,and feel free to use my avatar........
 
freakboy said:
do you still need a new hero sprite?

you can use mine if you want it :)
thanks to Avatar for making it 256c.

I also made a change to the cap, not sure if you'll need it though, just PM me if you want it.
 
i think that it would look better if all the pokemon and grass were about 2 times bigger.
 
Sorry for the lack of updates guys. I decided to take a break from working on the game because I lost all my inspiration and motivation. But during that time I did a lot of work on paper and came up with a new world map, more detailed towns and events and generally fine tuning how it will play out. And now that I've started working on the game again I decided to improve my chipsets. I'm not going to do anymore work on the CBS because I want to release a demo before I go on vacation on August 16th.
 
I agree. Take your time phoenix.

I am glad that the demo will be coming out as planned. I really want to see what you've been doing all this time.
 
Just some info on the demo. The battle system is still very buggy. I've put it in on Route 001 so you have a small idea of how I intend to adapt it fully. The intro looks a bit messed up because I've had to remove a few parts because it was causing weird problems. There a few little bugs that don't affect the gameplay but just affectic the cosmetic side slightly. Other than that everything else should work properly. There will be 3 (maybe 4) Towns, 2 (maybe 3) Routes, a Forest, a Cave and a minigame.
 
phoenix316 said:
The demo is now ready...hopefully. It works fine on my comp but when i download it, it is missing some a system file. Demo and here's the files if you need them. Extra Files. You'll have to open the game in RM2K3 and then import them to the system folder. I hope it works.

Cool, i'm downloading it right now, ill edit my post when im done playing the demo :)

EDIT:
Pretty cool, though there were a few bugs here in there.

Mapping was really nice, reminded me of Pokemon.
Some Events were buggy, like when you have to choose a Pokemon, if you select YES the rivals dont pick a Pokemon, and if you choose no the rivals pick a Pokemon, and you dont have one.
Some of the chipsets was really good, did you make the buildings?

And when I tried opening your game in RPG Maker some of your maps were filled with water, and the hero's house and stuff didnt look like they did ingame, did you do something to the game or is it just my RPG maker?

By the way I noticed you used some names and stuff from some of the other Pokemon games, like Prof Pine, is that just a coincidence or was it meant to be like that?
 
Last edited:
Well I'm glad it worked. I forgot to mention that you have to pick the first Pokeball otherwise none of the other events work. I will fix that to make it work properly but I just didn't have the time. I did make the buildings, however not from scratch. I just took bits from original buildings to create my own unique(ish) style. The maps are like that when you open it in RM2K because I've edited the .exe file to stop people from seeing the stuff that I have done but plan to release in the next demo. Prof Pine just seemed like an obvious choice of name.
 
phoenix316 said:
Well I'm glad it worked. I forgot to mention that you have to pick the first Pokeball otherwise none of the other events work. I will fix that to make it work properly but I just didn't have the time. I did make the buildings, however not from scratch. I just took bits from original buildings to create my own unique(ish) style. The maps are like that when you open it in RM2K because I've edited the .exe file to stop people from seeing the stuff that I have done but plan to release in the next demo. Prof Pine just seemed like an obvious choice of name.

Oh I see, well the music changing system from town to route, seems to work exactly like how mine does :)

Well I dont really see the point in editing the RPG_RT.exe so people can't see it however its your choice.

By the way when a battle ends the music doesn't change back from the battle theme.
 
For some reason, I can't get the file to open for the game. The extra files worked fine, but the game didn't. It says "CRC failed in Pokemon. File is corrupt." Could you upload it using winzip instead of winrar?
 
Status
Not open for further replies.
Back
Top