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Pokemon: Hidden Depths

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PKMN_Sage said:
For some reason, I can't get the file to open for the game. The extra files worked fine, but the game didn't. It says "CRC failed in Pokemon. File is corrupt." Could you upload it using winzip instead of winrar?

Worked fine for me, what program are you using? WinACE?
 
After several tries, I finally got the download to work. I'm going to play it and give you my evaluation later. :)
 
PatsRule1223 said:
I got an error: PokeRuby1 cannot be opened.

I think it's in RM2k3kids and Darkmage's game, if not then its in my game, just copy the system file and rename it to PokeRuby1
 
I can honestly say that this is easily one of the best demos out so far! A couple of bugs and errors, but everything is great. Has a very Pokemon feel to it and as Avatar has said, great mapping skills phoenix. One thing this demo has than most, is length. It is a game that can easily take up 20-30 minutes of your time. It also has a couple of things you could actually do in the game. I really can't complain about anything. Great job phoenix!
 
I can't download it :( It comes up to a text file, maybe I should use IE. This really looks like a good game, I have to check this out ^^.
 
Dizzy said:
I can't download it :( It comes up to a text file, maybe I should use IE. This really looks like a good game, I have to check this out ^^.

Do you have WinACE, or WinRAR?
Because if you dont I could upload it in .zip on my website, just let me know.
 
Man there's so many problems for people just trying to download. PKMN Sage thanks for the great comments n_n. Just out of curiousity did anyone play the maze minigame and did anyone find all 10 Pokeballs? The demo would have actually been longer but when I played it myself I found it rather boring and not entertaining. I'm going on vacation on Monday for 2 weeks so I wont be able to work on the game at all and after that I start college so I wont have much time for about a week then. However I wont stop work being made completely. I will work up until Monday fixing all the bugs in this demo and adding in the rest of the features that were missing like the clock, calendar, map, good/bad system and the real time events. And when I return from vacation I will continue working on map designing on paper like I have for the other towns as well as adding more detail to the storyline and events.
 
Avatar said:
Do you have WinACE, or WinRAR?
Because if you dont I could upload it in .zip on my website, just let me know.

I don't have either, I have that compressed ZIP folder that came with the computer.
 
Oh I see, well I use WinRAR so I can open .rars and any other compressed archives, such as .lzh

EDIT: Well it seems I can't log onto my webserver right now, so I can't put it up right now.
 
evaluation

1. the character isn't transparent at the start of the game.
2. when you pick your pokemon and say "no" the events don't
carry on properly
3. wild pokemon battle doesn't start properly.
-or is this another one of my computer problems?
4. more on the way.
5. it's really annoying when you're mum blocks the way out of your room.
Make the path a bit bigger.
6. when you enter to get your pokemon, if you don't enter in the middle,
you face left or right when the event starts.
7. unless you pick bulbasaur, the other kids don't pick anything.
8. unless you pick bulbasaur, you can pick every pokemon.
9. once i got the pokegear and went back to the lab, the two pokeballs
that I hadn't picked are on the table.
10. after the pokegear, I can pick another pokemon.
11. even if I say no, sometimes, I get the pokemon.
12. it rains inside
13. stopped again by yet another pokemon battle..wish I could save.

end of evaluation due to PKMN battles.
 
Last edited:
Thanks Daegon, I was waiting for this post.
1, My mistake when I was checking the cave events and forgot to change the charset in the database.
2, this was the big problem in the demo. I've sorted it now and you can pick any Pokemon and say no and all of the events carry on as normal.
3, why doesn't it start properly? Did anybody else have this problem?
4, ?
5, For some reason when I made your mom walk she took a step and then stopped and then took another step. I've changed it now so she just stands there and when you return from the lab she is seated at the table.
6, Sorted this. As soon as you enter the lab the event autostarts and you automatically walk up to the right position and the events continues as normal.
7, See No.2
8, See No.2
9, See No.2
10, See No.2
11, See No.2
12, which building(s)
13, I don't know what the problem is. I'll make it possible to go through the demo without walking through grass.

If anybody noticed any other errors that were'nt listed already just let me know so I can fix them and upload it with no errors in.
 
The battle system worked fine for me, didnt really notice any bugs in it.

The bugs Daegon posted was really the ones I noticed too, but they're nothing that can't be fixed.
 
12, which building(s)

Well, I saw raining in the first gateway house you have to go through.
I guess the battle's got something to do with my comp.
 
Daegon_Kimeron said:
Well, I saw raining in the first gateway house you have to go through.
I guess the battle's got something to do with my comp.

What kind of bug do you mean in the battle system?
 
Well, the events don't progress and the game freezes.
Some times it freezes when all the options are out and sometimes
it freezes right after the pokemon comes out of the pokeball.
 
Daegon_Kimeron said:
Well, the events don't progress and the game freezes.
Some times it freezes when all the options are out and sometimes
it freezes right after the pokemon comes out of the pokeball.

Hm, I didn't have those problems, it seemed to work good enough for me.
 
Hmmm... Guess it's got something to do with my computer then.
By the way Avatar, I played your game in full screen and it did work.
 
more evaluation:

in the guy who gives you pokegear's house, there's a tile you step on that
teleports you to a girl's house in Farebloom.
 
Hey guys, I'm back from sunny Ibiza and I've got a load of stuff planned out. I've mapped out quite a few towns and routes on paper so I can just quickly convert them into real maps. I've also added more detail to the story as well as writing a prologue for the game. On top of that, I've also been drawing some new pokemon and working on new features. And I did all that while nursing a hangover in the mornings!
 
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