Guest123_x1
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I've said it before elsewhere and I'll say it again here-virtually all media franchises eventually peak and go downhill from there (and no, I'm not saying this because I'm a Genwunner. I'm saying this because it's the truth.)
As for gyms being "removed" in Sun/Moon, I have this fear that the change could permanently break the franchise as we know it. Then again, I'm sure Game Freak feels this change is necessary to keep the main series fresh and innovative, especially in the face of competition such as Yo-Kai Watch.
By the same token, I have to wonder how the Super Mario series is hanging in there, given that the majority of its entries have essentially the same gameplay and plot-stomp on Goombas and Koopa Troopas and jump over bottomless pits through several "worlds" to rescue Princess Peach from Bowser. Probably explains why the gaming press is pushing Nintendo as a whole into irrelevancy, especially because of the Wii U.
Major changes to any popular media franchise are difficult to accept. Just ask viewers of the American version of The Price is Right, some of who got very sore over the 2008 firing of longtime producer Roger Dobkowitz, (who had been with that show since the current CBS version premiered in 1972), which was done in order to "take the show in a new direction".
In hindsight, though, the Island Challenges strike me as bearing some resemblance to what Ash had to do in the anime's Orange Islands saga.
As for gyms being "removed" in Sun/Moon, I have this fear that the change could permanently break the franchise as we know it. Then again, I'm sure Game Freak feels this change is necessary to keep the main series fresh and innovative, especially in the face of competition such as Yo-Kai Watch.
By the same token, I have to wonder how the Super Mario series is hanging in there, given that the majority of its entries have essentially the same gameplay and plot-stomp on Goombas and Koopa Troopas and jump over bottomless pits through several "worlds" to rescue Princess Peach from Bowser. Probably explains why the gaming press is pushing Nintendo as a whole into irrelevancy, especially because of the Wii U.
Major changes to any popular media franchise are difficult to accept. Just ask viewers of the American version of The Price is Right, some of who got very sore over the 2008 firing of longtime producer Roger Dobkowitz, (who had been with that show since the current CBS version premiered in 1972), which was done in order to "take the show in a new direction".
In hindsight, though, the Island Challenges strike me as bearing some resemblance to what Ash had to do in the anime's Orange Islands saga.
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