well kinda, you cant get them in the game but if your pokemon has them you can view it, so the data is in the game.
WTF?! That's the same scenario as the Apricorn Balls! ARRRGH!!! :cer_pissed: Honestly, I'd go back to the days of RBY's completely static sprites just for Apricorn Balls, Seals, and Ribbons to be re-incorporated into the games. Further evidence IMO that
Black and
White were unjustly rushed...
Well they could just remake emerald, which is what I'd prefer over having ruby/sapphire remade. Best of both worlds then.
It might be the case, sort of. In HGSS they incorporated a lot of the Crystal storyline, with Eusine and Suicune, so they might do the same thing here and incorporate Emerald.
That's what I'm really hoping that Game Freak does. The Battle Frontier, Trainer Hill, Gym Leader rematches, and the upgraded PokeNav could all be brought back from
Emerald. The main thing causing the problem is the dual storyline in terms of the crime syndicate involved.
Emerald combined the teams, while
Ruby and Sapphire each had the player allying with one team while opposing the other (both dependent on version). And there's the problem with the exclusivity of the version mascots - FRLG and HGSS didn't have a problem with the mascots because both mascots were available in each game anyway.
Ruby and Sapphire introduced the whole "legendary mascot exclusivity" concept that the subsequent paired versions utilize, while the two "third versions" after
Ruby and Sapphire retained GSC's concepts of "all mascots available in one game".
Regarding the plot and mascot exclusivity, Game Freak could still use
Emerald's plot with Rayquaza intervening in the conflict amidst the embittered Groudon and Kyogre. They could cut down on the Rayquaza mentions (i.e., at Mt. Pyre, the old lady guarding the Orbs could recite the original legends that RS both had, rather than Emerald's revision). As soon as Rayquaza uses Hyper Voice and forces Groudon and Kyogre to descend to their respective domains, Rayquaza flies back to Sky Pillar. The sky clears.
If the player tries to visit Sky Pillar following the end of the weather trio conflict, a message could say at the door that "
The instability of Sky Pillar has caused rocks to impede the entrance. Try as you might, the rocks won't budge." This obstacle would serve to prevent entry in Sky Pillar until the player succeeds in beating the Elite 4 and the Champion. Upon completion of the Elite 4, the rocks mysteriously vanish and Rayquaza would become accessible in a similar vein as in
Ruby/Sapphire. The Sky Pillar would also have those cracks from RS that necessitate the Mach Bike. Alternatively, Game Freak could use HGSS's method, requiring the player to have the counterpart mascot in the PokeDex in order to access Rayquaza. I, however, prefer the original RS method of encountering Rayquaza.
In the middle of speaking with Steven and Wallace in the front of Sootopolis post-conflict with clear skies overhead, another weather condition could arise (this would match the weather condition that the version mascot causes with its ability; i.e., in
Sapphire's remake, only heavy rain would interrupt the conversation). Steven and Wallace will notice the weather anomaly, puzzled as to why the disturbance has resurged. Wallace will instruct the player to survey the Cave of Origin and determine if the source of the irrational weather could be present in there.
Entering the Cave of Origin once more, you would happen upon the legendary mascot of your game, either catching it, defeating it, or fleeing from it. If you flee, it continues to reappear in Cave of Origin after you exit and re-enter the cave (just like Terra Cave and Marine Cave did in
Emerald).
Now I believe the only thing left to address regarding
Emerald's imbalance is the Magma Emblem and the absence of Magma Admin Courtney:
-As for an "Aqua Emblem", Aqua Admin Shelly or an Aqua Grunt could drop this item on the floor in the Weather Institute as Team Aqua hastily makes an escape. A Weather Institute employee could notice it on the floor and give it to the player, mentioning that it might come in handy in the near future. This Aqua Emblem would then be used later on to gain entry to Team Aqua's headquarters on the shore of Lilycove City. I know it's completely unnecessary when compared to the original RS's method of entering Team Aqua's HQ, but otherwise having only a Magma Emblem in the game kind of makes the teams seem unequal.
-As for Magma Admin Courtney, either have her stall the player in Team Magma's Mt. Chimney HQ in place of Tabitha, or have her team up with Maxie during the Mossdeep Space Center double battle (again, in place of Tabitha). Tabitha had one more appearance than Shelly/Isabel in
Emerald, so letting Courtney take over one of his battles wouldn't do too much harm, IMO.
And there, you have RS remakes with
Emerald's plot while still retaining RS "exclusivity" elements! :D
Question: What Gen IV and V Pokémon would you like to see implemented into the Hoenn wild in the remakes, if any?
Hmm...I guess Mamenbou being located where Luvdisc are found, with some Unova Pokemon making their way to the Safari Zone. The developers could create rare wild encounters for any Sinnoh Pokemon related to Gen 3 Pokemon, and have such Sinnoh-Pokemon-evo encounters located in the proximity of their Hoenn relatives. The rosters of the Gym Leaders and Elite 4 could be updated (i.e., one of Phoebe's Dusclops evolving into Dusknoir; Drake replacing Kingdra with Crimgan or Ononokusu; one of Glacia's Glalie getting replaced with a Froslass; Flannery gaining an Ulgamoth on her team ;)). And for Pete's sake,
replace Wally's male Gardevoir with a Gallade! T_T