light_trainer921
Flamethrower Helper
- 137
- Posts
- 18
- Years
- Treasure Town at the human world
- Seen Dec 30, 2008
I'm having trouble of the rematch by using VS Seeker because they don't fight even they wanted to.
Hm... In R/S/E, the rematches are listed as separate trainers. When I go into PET, I find that the trainers that normally battle you multiple times are listed several times in the list, and each has the same class and name, but different settings for the Pokémon and items. It should be the same with FR/LG, but I don't know... By the way, do you think you might be able to recreate the cell phone? If you need help with the script, you could try studying the phone scripts from Emerald and see if you can make sense of it.
kool this game just seems so awesome hey zel about the puzzles in the ruins of alph will u be able to actually do them yourself or will the game just do it for you again?
where can i get that treecko ??
in shiny gold ofcourse ;)
I hate the fact that Grovyle doesn't learn Leaf Blade as early in this game, though v.v;
The Headbutt Demo Leads to Kurt's Script Part 2 ^^;
can u get pikachu yet in shinygold? if so, how?
ok zel, i found 2 more glitches for you
Dont know if this was already said once,but when you enter Ilex Forest,the shrubs seems to be gone until you step on them,once you move they dissappear again.
I'm having trouble of the rematch by using VS Seeker because they don't fight even they wanted to.
changing the whole overworld...wow great idea,but that will cost ya lot of time,but of course to make a good job u need lots of time.
This may become the greatest hack ever,continue so Treecko
Hmmm... I'll see what I can do about your posts with the little time I have, so sorry if the answers are a bit short (and I have to take care of those PMs, but I dont have much time... :()
Yes, I know about that D.L., that's what I've been editing, but still I keep using the VS Seeker, but the leveled-up rematches don't happen. I've read that the level-up happens mainly after defeating the E4, so I'll see if I can figure out something there...
I don't consider the puzzle important (it's just a time and brain(mine) waster), so probably all of them will be like the one you mention.
Argh! Why do you ask for spoilers? (This goes to the rest of the people who pointed clues to the way of get it, too) Giving spoilers in an in-progress game makes me rethink that I shouldn't add secrets, else they'll all be found by the time the game is finished.
If someone wants to give a spoiler to another person, at least tell him/her: "send me a PM, and I'll tell you" (so you won't play with people's anxieties)
Huh? I haven't done anything to the moves of the pokes... Or is it that it learns it more early in R/S/E?
Thank you very much for pointing that out!
Well, as it was said, Pika will only be found in Route2. But... how about Pichu? (you never know what I could do...)
First, you should read my Glitches Section in my first post (because I don't think I just wasted my time by writing that long list). If something you want to post is not there, then go ahead and post it.
to Niwa: the grass has that effect intentionally and I won't change it (because Illex's always giving me problems, and right now, it seems to work ok). And about Silver's battle, some people has the problem you say, but some (including me) don't. And, since I don't have that problem, I don't know what to do. I think I'll make his event a little longer (I mean more slow), to see if it fixes the problem.
Sometimes, trainers will just seem to want a battle, but they wont. You'll only rebattle the trainers you could rebattle in the original Gold.
Uhhh... Wrong thread, Treecko, this is yours...! :laugh:
Well, that sounds like a good idea, but you've gotten so far already. I like the idea with the mixed graphics, though. And, I believe the scripts are pretty much the same for all GBA Pokémon RPGs, except that the free space is at different hex locations. KUTAW, Zel!About Pichu, I don't know... I'll decide what's best, since this should not be a hack made for a single person.
And, Blackandy, I've fixed the link (I couldn't do it before because when I wanted to, the server went down, and I had so many other things to do) Don't remember if I said this before, but you'll need a poke with Headbutt, so the guy in Illex will give you a Zigzagoon Lv10 (which just happens to know Headbutt, how convenient!)
Well, I have a thing to say. Right now I'm doing a few tests on Emerald to see if it would not be much bother to switch SG to Emerald, because there are so many cool things there. Of course, since I hate most Emerald's graphics, I plan to reconvert them to FR (Christos proved that it's possible). But, since I'm not just happy with putting the whole FR graphics, I may use some tiles from D/P as well, mixing with a few from the original Gold. It should be a pretty good mix. Changing the OW wouldn't be much problem.
The real deal, the scripts, probably I'd have to rewrite or fix most of them. So I'll keep on testing, I'd like to switch to Emerald, though.
Anyway, blame Christos and Treecko, for they have tempted me...! :laugh:
Well, I have a thing to say. Right now I'm doing a few tests on Emerald to see if it would not be much bother to switch SG to Emerald, because there are so many cool things there. Of course, since I hate most Emerald's graphics, I plan to reconvert them to FR (Christos proved that it's possible). But, since I'm not just happy with putting the whole FR graphics, I may use some tiles from D/P as well, mixing with a few from the original Gold. It should be a pretty good mix. Changing the OW wouldn't be much problem.
The real deal, the scripts, probably I'd have to rewrite or fix most of them. So I'll keep on testing, I'd like to switch to Emerald, though.
Anyway, blame Christos and Treecko, for they have tempted me...! :laugh: