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Post Your Yu-Gi-Oh! Deck: Rate and Fix

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Have a go at this deck.

Theme: Earth/Beatdown
Total Cards: 45
Record: W5-L6

Tribute Monsters (3):
2x Dark Driceratops
1x Jinzo


Non-Tribute Monsters (20):
3x Gemini Elf
3x Beserk Gorilla
2x Maruading Captain
2x Enraged Battle Ox
2x Giant Rat
2x Goblin Attack Force
2x Hayabusa Knight
1x Injection Fairy Lily
1x Fiber Jar
1x Exiled Force
1x Tribe-Infecting Virus


Magic/Spell (14):
2x Gaia Power
2x Nobleman of Crossout
2x Axe of Despair
1x Swords of Revealing Light
1x Pot of Greed
1x Mystical Space Typhoon
1x Premature Burial
1x Change of Heart
1x Snatch Steal
1x Giant Trunade
1x Heavy Storm


Trap (8):
3x Compulsory Evacuation Device
2x Draining Shield
1x Magic Cylinder
1x Raigeki Break
1x Spell Shield Type-8
 
I rate it a 4/10.(indicated by MiNuN*'s rating scoring post above!)
 
Surely a Beatdown deck. I give it 7/10.
Nice deck, though i don't have time to say anything about it since its time to get to uni.
I'll come back later to post.
 
That could have gone under the new member section saying your back under a new name. I've seen others do it. :\

In terms of that last deck, the only thing I see that is pretty much pointless is Gaia Power. That's a rather small boost considering it can only be attached to specific types. :\
 
Well... see, Gaia Power is kinda in there because, oh I don't know... maybe it's a deck based around the EARTH attribute? Jeez, read the deck type, I specified "EARTH" in it... oi.

And yes, I do realize TIV and Jinzo (and Breaker if can get my hands on one) don't get the boost, but the purpose they serve doesn't require them to have boosted attack, now DOES it?
 
And you must also realize that just because it focuses on a specific type does not mean the magic cards do too. Malevolent Nuzzler happens to be better than Gaia power all on it's own, not to mention the variety of other powerful equip magic cards out there.

So don't be getting so sarcastic. By posting your deck up here you put it out for discussion and constructive criticism, and if you can't take it without being sardonic then it's best to not say anything at all.
 
Here's my deck. --I'm hoping to get a Buster Blader for Christmas so I can use my Dark Paladin in the deck, so if anyone could help me figure out how to squeeze Buster Blader in, it would be deeply appreciated (I have 2 polymerizations, how many should I use?).--

42 cards total (40, but Sorcer of DM and Theinen can't be regularly summoned, anyway


--Monsters--
-Paladin of White Dragon
-Opticlops
-Harpie's Brother
-Master Kyonshee
-Summoned Skull
-Darkfire Soldier #1
-Neo Aqua Madoor
-Chaos Sorcerer
-Theinen the Great Sphinx
-Dark Blade
-Garuda the Wind Spirit
-Sorcerer of Dark Magic
-Blue-Eyes White Dragon (x2)
-Dark Magician
-Sphinx Teleia
-Manju of the Ten Thousand Hands
-Kaiser Sea Horse
-La Jinn the Mystical Genie of the Lamp
-Zolga
-Spirit of Flames
-Andro Sphinx

--Spells--
-White Dragon Ritual
-Hammer Shot
-Malevolent Nuzzler (x2)
-Monster Reborn
-Mystical Space Typhoon (x2)
-Premature Burial
-Swords of Revealing Light
-Banner of Courage

--Traps--
-Shadow Spell
-Waboku
-Bottomless Trap Hole
-Skull Lair
-Enchanted Javelin
-Light of Intervention
-Magic Jammer
-Pyramid of Light
-Fiend's Hand Mirror
-Raigeki Break
 
The most prominent error I see in this deck is that there are no effect monsters aside from Zolga and Spirit of Flame that are level 4 or lower. you need more effect monsters as well as monsters with higher attack that are at most level 4, otherwise you're opponent will whipe away all your monsters before you get a chance to pull out something stronger.
 
Pogiforce - I apologize for being sarcastic, but I still stand by what I said earlier, and I also have to say: how exactly does an Equip Magic Card trump a Field Card that works on multiple monsters? I don't get it...

Dsaerno - Lemme see here... like Pogiforce said, you need more attacking monsters to hold your opponent off until you can get Dark Paladin out.

Monsters
I suggest having 2 of these in 3s: Gemini Elf, Archfiend Soldier, Mad Dog of Darkness, or that 1850 Water monster, whatever he's called. Breaker/TIV/Exiled would be a huge help. I'm not too big a fan of BEWD, I've heard Tyrant Dragon is better. A Cyber Jar might also help.

Spell
2 MSTs is illegal, ditch one and replace it with Heavy Storm or Giant Trunade. If you want to play by banlist, replace Monster Reborn with something else, get a Nobleman of Crossout or two, Smashing Ground > Hammer Shot, Axe of Despair > Nuzzler, a second Smashing Ground over Banner of Courage, a couple of Polymerizations for your Dark Paladin (in case you lose one), Pot of Greed is a must. long sentence eh?

Trap
I cannot speak highly enough of Compulsory Evacuation Device, get three of them over Skull Lair, Light of Intervention and Fiend's Hand Mirror. 2 Draining Shields over Enchanted Javelin and Shadow Spell, get a Magic Cylinder, rest is fine.

Hope that helped.
 
I personally find it better to use a card that boosts few by many than many by few. A banner of courage could easily duplicate that without the need for just earth monsters. And to be honest, I was under the impression that Gaia Power was an equip and not a field.
 
Holy monkeys I posted outside of the hack area of the forum...O_o..

Anyway...I feel the need to spread my mastery of this game. You see, the few by many can trump the many by few b/c many by few often gets smackled by cards that are now commonly run b/c of ban list such as COMPULSORY EVACUATION DEVICE, Offerings to the Doomed, even little Tribe Infecting Virus. However, you cant just go sticking fields all over willy-nilly.
 
True. But Offerings > Fissure for 2 reasons.

1. Offerings takes out ANY monster of your choice
2. Offerings can be sprung on your opponents turn if you set it on the field.
 
Here's the warrior deck I have made. Been awhile since I've been in a Tournament though.

Monsters
Celtic Guardian x2
Gaia the Fierce Knight
Blindly Loyal Goblin
Zombyra the Dark
Gearfried The Iron Knight x2
Amazon Archer
Amazoness Paladin
Little Winguard
Warrior Dai Grepher x2
Dark Blade x2
Judge Man

Magic
Remove Trap x2
Horn of Light x2
Monster Reborn
The Reliable Guardian
Horn of the Unicorn
Sword of Deep-Seated
Dian Keto The Cure Master
Fissure
Lightning Blade

Trap
A Hero Emerges
Ultimate Offering
Enchanted Javelin x3
Trap Hole x2
Reinforcements
Light of Intervention
Shift
Raigeki Break
Magic Jammer

Any help would be appreciated.
 
I can power him up with the right cards. I have him attack my opponents monster or LP. Then, switch him back to defense mode at the end of my turn.
 
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