Hello I have a very simple question
I have the essentials v17 and the following happens to me:
When I apply the stillwater and puddle terrain tags they are only visible when they are applied in the first layer in the rpg maker, if I put the tile in the second or third layer they are not seen in the game.
help me please :(
My script :(
I have the essentials v17 and the following happens to me:
When I apply the stillwater and puddle terrain tags they are only visible when they are applied in the first layer in the rpg maker, if I put the tile in the second or third layer they are not seen in the game.
help me please :(
![[PokeCommunity.com] Puddle/Stillwater Terrain tag, help :( [PokeCommunity.com] Puddle/Stillwater Terrain tag, help :(](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/3a47adcc-b798-4f7f-ba82-28c8e74bc5a8/de49er5-bde8e132-c519-4c6e-a244-0d36062c6a20.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvM2E0N2FkY2MtYjc5OC00ZjdmLWJhODItMjhjOGU3NGJjNWE4XC9kZTQ5ZXI1LWJkZThlMTMyLWM1MTktNGM2ZS1hMjQ0LTBkMzYwNjJjNmEyMC5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.w4sbaFtRvu6fP0ijDr8z9R-hZhur6_gb5XYtocLVdCw)
![[PokeCommunity.com] Puddle/Stillwater Terrain tag, help :( [PokeCommunity.com] Puddle/Stillwater Terrain tag, help :(](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/3a47adcc-b798-4f7f-ba82-28c8e74bc5a8/de49ere-1937bdb3-a770-44be-8a3a-e89c04c54faa.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvM2E0N2FkY2MtYjc5OC00ZjdmLWJhODItMjhjOGU3NGJjNWE4XC9kZTQ5ZXJlLTE5MzdiZGIzLWE3NzAtNDRiZS04YTNhLWU4OWMwNGM1NGZhYS5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.kPu-1yeWVJnrmtKsiwBQbQebJ7L06BbhM-_nzDkVq7U)
My script :(
Spoiler:
Code:
Terrain tag:
#===============================================================================
# Terrain tags
#===============================================================================
module PBTerrain
Ledge = 1
Grass = 2
Sand = 3
Rock = 4
DeepWater = 5
StillWater = 6
Water = 7
Waterfall = 8
WaterfallCrest = 9
TallGrass = 10
UnderwaterGrass = 11
Ice = 12
Neutral = 13
SootGrass = 14
Bridge = 15
Puddle = 16
def PBTerrain.isSurfable?(tag)
return PBTerrain.isWater?(tag)
end
def PBTerrain.isWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater ||
tag==PBTerrain::WaterfallCrest ||
tag==PBTerrain::Waterfall
end
def PBTerrain.isPassableWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater ||
tag==PBTerrain::WaterfallCrest
end
def PBTerrain.isJustWater?(tag)
return tag==PBTerrain::Water ||
tag==PBTerrain::StillWater ||
tag==PBTerrain::DeepWater
end
def PBTerrain.isDeepWater?(tag)
return tag==PBTerrain::DeepWater
end
def PBTerrain.isWaterfall?(tag)
return tag==PBTerrain::WaterfallCrest ||
tag==PBTerrain::Waterfall
end
def PBTerrain.isGrass?(tag)
return tag==PBTerrain::Grass ||
tag==PBTerrain::TallGrass ||
tag==PBTerrain::UnderwaterGrass ||
tag==PBTerrain::SootGrass
end
def PBTerrain.isJustGrass?(tag) # The Poké Radar only works in these tiles
return tag==PBTerrain::Grass ||
tag==PBTerrain::SootGrass
end
def PBTerrain.isLedge?(tag)
return tag==PBTerrain::Ledge
end
def PBTerrain.isIce?(tag)
return tag==PBTerrain::Ice
end
def PBTerrain.isBridge?(tag)
return tag==PBTerrain::Bridge
end
def PBTerrain.hasReflections?(tag)
return tag==PBTerrain::StillWater ||
tag==PBTerrain::Puddle
end
def PBTerrain.onlyWalk?(tag)
return tag==PBTerrain::TallGrass ||
tag==PBTerrain::Ice
end
def PBTerrain.isDoubleWildBattle?(tag)
return tag==PBTerrain::TallGrass
end
end