K guys, easy question, possibly complicated answer, here goes:
What's going on here? This is a screenshot of the Town Map when I am in identical maps, a modified version of Mt. Moon's top floor. When the map "type" is set to "underground" under the header options in A-Map, it works properly, as it is on the left. But when set to any other map type, it instead displays the player's head in the top-left corner. The exception is "secret base" which places the player head on the Route 4 tile to the immediate left.
Why is that? I'm trying to convert the map into a warehouse and would like to use the "inside" map type for the proper battle background, and (probably) to prevent digging to escape.