still nothing :/
In a clean FR ROM, it should have "97 28 14 DD" at 0xCE91A. If it says 00 00 14 E0, change it to that, then change the 97 to FB. If it says neither of those things... well, I don't know what to say. It should be there.
still nothing :/
In a clean FR ROM, it should have "97 28 14 DD" at 0xCE91A. If it says 00 00 14 E0, change it to that, then change the 97 to FB. If it says neither of those things... well, I don't know what to say. It should be there.
i changed as you told me to but still nothing happens thats what i meant sorry
Huh. It's worked for me before. Oh well.
It probably has to do with your evolution type, for which I have no solution. Sorry.
well i did edit it with g3hs .. so maybe its something wrong with that.. i should try it with other pokemons i changed evo's to stones and i will see if it happens to all or just eevee
i cant use stones for any pokemon which's evo was edited by me.. i can easily evolve nidorina to queen and so on but cant evolve roselia to roserade and eevee to other evo's and so on...
How do I remove an old scripters script on the hack I am using? I already removed the person he used for the script event but the script continues to happen. I went into A MAP to look for the script but there is no scripting tile on that map. Any suggestions as to what I should do?
Did you edit their evolution methods?
Its gotta be a bmp to be opened in CMP/
ok indexed the image with CMP but now my ROM crashes whenever I access it.
It may be because the sprite's width or height is not a multiple of 8 or the color depth is not 4bpp or 8bpp. I will soon release a tool which automatically reduces a sprites color depth, optionally with splitting the image into segments and cutting out double instances of each tile. You will be also able to edit the palette afterwards.Ok your doing smething weird cause I've never had any issues with inseting a trainer sprite.
What size is your sprite? Are you useing nse 2 or unlz to insert it?
Slowpoke13 said:Hey guys, I know this question has been asked quite a few times but since I'm too lazy to search for it happy this thread exists I wanted to ask you. Where is the offset of the intro sprites of Red, Leaf and Prof. Oak? If you know, I'd like to know the palettes too. Thanks!
Ok your doing smething weird cause I've never had any issues with inseting a trainer sprite.
What size is your sprite? Are you useing nse 2 or unlz to insert it?
So, it is really safe to do that? If you say so, I'll give it a try. Thanks! :)