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RaiRai-kun's XSE Tutorial [Updated Big-Time!]

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HackMew

Mewtwo Strikes Back
1,314
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    • Seen Oct 26, 2011
    Like I said in the other thread, I suggest the author downloading latest XSE and adjusting the whole post to adjust or remove anything that's outdated, wrong or misleading. Thanks in advance.
     
    5
    Posts
    16
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    • Seen Apr 23, 2011
    Okay, so I'm trying to make the running shoes disappear after you collect them. I'm using this:

    '---------------
    #org 0x3B5D24
    lock
    faceplayer
    setflag 0x82F
    fanfare 0x13E
    msgbox 0x83B5C63 MSG_FACE '"You stole the running shoes \nfrom..."
    release
    checkflag 0x82F
    if 0x1 goto 0x83B5D3F
    '---------------
    #org 0x3B5D3F
    hidesprite LASTTALKED
    release
    end


    '---------
    ' Strings
    '---------
    #org 0x3B5C63
    = You stole the running shoes \nfrom Steven


    What am I doing wrong?
     
    Last edited:
    5
    Posts
    16
    Years
    • Seen Apr 23, 2011
    What's wrong with this?
    Fire Red
    Script:
    #Dynamic 0x31CEFA

    #org @start
    checkflag 0x82F
    if 0x0 goto @event
    if 0x1 goto @end
    end

    #org @event
    lock
    msgbox @1 MSG_FACE
    msgbox @2 msg_face
    fanfare 0x13E
    waitfanfare
    msgbox @3 msg_face
    setflag 0x82F
    applymovement 0x1 @move
    waitmovement 0x0
    release
    end

    #org @1
    = \nHey, good to see you're awake.\pGood called, he said that you're\nsupposed to meet him at his house.\p
    #org @2
    = I know you're in a hurry, too\nso have these:\p
    #org @3
    = [Player] received a pair of running\nshoes!\pThere's directions attached:\nTo run, press B while walking.\p

    #org @move

    #RAW 0x13
    #RAW 0x13
    #RAW 0x11
    #RAW 0xFE

    #org @end
    release
    end
     
    Last edited:

    TwiliteFriends

    Pialka vs Dipalka's Referrees
    4
    Posts
    15
    Years
    • Seen Sep 24, 2009
    Thnx this is great! Is awesome! 5 star!

    THNX It help alot!
    And yur tutorial is understandable~!
     
    Last edited:

    mattattack

    Huh, Son?
    184
    Posts
    16
    Years
  • Need help

    Hello Seth I need help is this script right?

    Spoiler:
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
    Years
  • What the heck? What's the point of this tutorial... Another scripting tutorial?

    @All Newbies - Theres a nice official XSE tutorial, no one knows XSE better than the creator so read that instead. If there's anything unclear notify HackMew.

    Work on the guide is in progress :)
     

    .Seth

    .explorer.
    1,644
    Posts
    15
    Years
  • @ZodiacDaGreat: It's not new. I updated it. And, what do you mean, what's the point? It's rather obvious. To teach about how to script using XSE. You're right when you say nobody knows better than the creator. But, did I say this was a tutorial about how to use the program? No, it's a tutorial that's about scripting for use with the program XSE.

    Anyways, I'm learning some new scripting stuff, so there should be an update soon. :)
     

    Binary

    え?
    3,977
    Posts
    16
    Years
    • Seen Apr 7, 2014
    Nice, the layout looks fantastic. I hope that you also add some more commands and stuff. But it's a spectacular tutorial. Nice job!
     
    2
    Posts
    15
    Years
    • Seen May 23, 2009
    I'm new to this whole scripting thing and need a little hand, is it okay for me to ask here?

    Anyway, here's my problem, why won't this script save?
    Spoiler:

    I put the script in, then I press Compile then I save usually putting the name as 1 then the Compile thing closes so then I press x on XSE and it then it asks to save again, so I do, again as 1 but when I reopen XSE (through Advancemap) it just has the original script there? I can edit scripts but I can't make my own, basically? Is it because I'm doing it through Advancemap?
     

    .Seth

    .explorer.
    1,644
    Posts
    15
    Years
  • @marbles the great: Yes, I'm pretty sure that's why. Because in Advance Map, you edit the script, not create new ones. You have to open XSE by itself to make new scripts.

    @Binary: Thanks. Spent a lot of time on it. I will be adding stuff soon.
     

    Ninja Caterpie

    AAAAAAAAAAAAA
    5,979
    Posts
    16
    Years
  • I put the script in, then I press Compile then I save usually putting the name as 1 then the Compile thing closes so then I press x on XSE and it then it asks to save again, so I do, again as 1 but when I reopen XSE (through Advancemap) it just has the original script there? I can edit scripts but I can't make my own, basically? Is it because I'm doing it through Advancemap?

    You need to put the offset of the @start (the number it gives) and put that into the A-Map thing saying "Script offset". Needs a $ in front though.
     

    Surf

    ...
    1,196
    Posts
    15
    Years
    • Age 29
    • Rust
    • Seen Jul 31, 2011
    Yo Rai Rai Kun heres a list of Firered Movement Permissons by christos
    Spoiler:
     

    Shaymew

    likes when Dunsparce Glares
    101
    Posts
    15
    Years
  • HI i am sorry if you already answered this question earlier in the topic but i dont have time to read it. I need help, bc everytime i follow the exact script, it says "too less parameters at line 6. the correct number is 2"
    do you no how to fix this?
     

    Shaymew

    likes when Dunsparce Glares
    101
    Posts
    15
    Years
  • If you use the newest XSE you dont need boxset.
    You should have it like:

    msgbox @text 0x6

    not msgbox @text
    boxset 0x6


    =O THANK YOU! I THINK IT WORKS! Now i just have to test it....wait for signs do u use this same script?
     
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