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RaiRai-kun's XSE Tutorial [Updated Big-Time!]

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T_T well i have a girl here that i cant talk to and when i walk infront of her, she executes the part of the script where it holds you, but not the whole talking part
 
okay this is really getting on my nerves.

I do everything according to tutorial, and make a few correctiosn like the msgbox @text 0x6
but it doesnt work! >=O IT MAKES ME WANT TO KILL 1708979868795 CHIMCHARS! well...usually i do want to do that....BUT I WANT TO KILL THESE ONES WITH THERE INTESTINES!

um anyway....ya...also ive been studying and....from what the game already has in there for people, the scripts look more like this

'---------------
#org 0x1E802B
msgbox 0x81E8B25 MSG_FACE '"PROF. BIRCH spends days in his LAB..."
end

'---------
' Strings
'---------
#org 0x1E8B25
= PROF. BIRCH spends days in his LAB\nstudying, then he'll suddenly go out in\lthe wild to do more research[.]\pWhen does PROF. BIRCH spend time\nat home?

ugh...im tired......need to solve this problem though...
 
okay this is really getting on my nerves.

I do everything according to tutorial, and make a few correctiosn like the msgbox @text 0x6
but it doesnt work! >=O IT MAKES ME WANT TO KILL 1708979868795 CHIMCHARS! well...usually i do want to do that....BUT I WANT TO KILL THESE ONES WITH THERE INTESTINES!

um anyway....ya...also ive been studying and....from what the game already has in there for people, the scripts look more like this

'---------------
#org 0x1E802B
msgbox 0x81E8B25 MSG_FACE '"PROF. BIRCH spends days in his LAB..."
end

'---------
' Strings
'---------
#org 0x1E8B25
= PROF. BIRCH spends days in his LAB\nstudying, then he'll suddenly go out in\lthe wild to do more research[.]\pWhen does PROF. BIRCH spend time\nat home?

ugh...im tired......need to solve this problem though...

When you mess with compiled scripts such as these using uncompiled commands, they don't work.

If you want to redo these scripts, you must completely change the commands to uncompiled, then recompile the script.

Or, you can rescript it in compiled. Your chioce.
 
could any one answer this question.
Is this for XSE 2 or is it just version 2 of your old XSE tut?

Thank You, and Sorry for not reading throughh replies to find it.
 
could any one answer this question.
Is this for XSE 2 or is it just version 2 of your old XSE tut?

Thank You, and Sorry for not reading throughh replies to find it.

It's not called XSE 2 it's XSE 1.1
And yes RaiRai has done this for version two
RaiRai would you like me to write more that you can add to the tutorial?
 
It's not called XSE 2 it's XSE 1.1
And yes RaiRai has done this for version two
RaiRai would you like me to write more that you can add to the tutorial?

Correct me if im wrong but its the 2ND RELEASE. besides I know somewhere I read HackMew call it XSE 2 not its 'specific version like XSE 1.1.00.8674.22.21 Aplha...."
and anyways what I meant was still obviously clear.
lol sorry for the rant and ty for answering the question.
 
Correct me if im wrong but its the 2ND RELEASE. besides I know somewhere I read HackMew call it XSE 2 not its 'specific version like XSE 1.1.00.8674.22.21 Aplha...."
and anyways what I meant was still obviously clear.
lol sorry for the rant and ty for answering the question.
You are wrong. It is XSE 1.1. The tut is pretty much the same, except the message commands and what not.
 
You are wrong. It is XSE 1.1. The tut is pretty much the same, except the message commands and what not.

Wuppdy friggin' do like a give a..Its not like I had it written in stone.
 
ok this is gettin on my nerves
i do the msgbox @text 0x6 and it used to work, but now it says error, type mismatch. explaination anyone> ive been trying so hard to learn this thing bc my cousin and I and some other people are planning on making a ruby hack.......but yes this problem is a big hurdle to jump, so please can anyone help me with my scripting?
 
@Shaymew: Hmm... you did add the pointer

"#org @text
= 'Text here'"

to the script, correct?

@HentaiHentai: The version of the tutorial is version 2 (Because of the big update) and it's for the latest release of XSE, which I guess you could say 2nd Release. :\

@Mac_Mini: Sure. Of Course. I need to add more to the tutorial, anyways. I'll go do some research.
 
i dont know if its just me, but this supposedly is for the newest version of XSE however, most of it still seems incorrect or outdated?

EX:
message @msg
boxset 6

new:
msgbox @msg 0x2

And correct me if im wrong but the warp command requires X, Y positions.
Warp (MapBank), (Map#) (Warp#) (X) (Y)

Am I wrong?

Oh, boy! With this as a guide, I might be able to script, and if I can script, I'll take 1 scripter spot off my needed list!
fe

No offense to Rai-Kuns tut. But I would recomend starting with HackMews GUIDE that comes with XSE then go to this guide and others to fill in the gaps.

No better place to get a tut then the creator. XD
 
Last edited:
You have to fix some of the stuff in the tut
Yes\no is wrong for XSE
the real comand is

Code:
#dynamic 0x800000
#org @start
lock
faceplayer
msgbox @talk 0x5
compare LASTRESULT 0x1
if 0x1 goto @yes
msgbox @no 0x6
release
end

#org @yes
msgbox @yes1 0x6
release
end

#org @no
= No

#org @yes1
= Yes
 
hi, can someone help me with a script.
I'm looking for a script that's needed for my hack.
I need to change the hatching from only 1 egg from hatching by steps, to hatching by clearing an event.

Does someone know a script for that????
 
How can i make trainer battles? :(
 
How come my script won't work?
This is the final:
'-----------------------
#org 0x2E98DD
lock
faceplayer
msgbox 0x82E9900 '"Squirtle!"
cry 0x7 0x0
wildbattle 0x7 0x0 0x64 0x0
fadescreen 0x1
fadescreen 0x0
hidesprite LASTTALKED
setflag 0x200
release
end

'---------
' Strings
'---------
#org 0x2E9900
= Squirtle!
 
well, it can be me, but is this even an XSE script???
I haven't been scripting for a long time, but don't you need @start and such??
 
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