Sorry for another one of these threads, but I couldn't find one for X and Y. Don't suggest übers, unless specifically stated by the person posting their team, and please don't just suggest Greninja and Talonflame for every team. Anyway, let's get started!
I am going for a miscellaneous weather team. I know it needs work, but I don't know how.
Hydreigon, Dark/Dragon - SpAtk/Spd
-Flash Cannon STEEL
-Dragon Pulse DRAGON
-Dark Pulse DARK
-Earthquake GROUND
Swanna, Water/Flying - SpAtk/Spd
-Rain Dance SUPPORT
-Surf WATER
-Hurricane FLYING
-Defog SUPPORT
Lucario, Fighting/Steel - Atk/Spd
-Stone Edge ROCK
-Swords Dance SUPPORT
-Close Combat FIGHTING
-ExtremeSpeed NORMAL
Gardevoir, Psychic/Fairy - SpAtk/Spd
-Moonblast FAIRY
-Psychic PSYCHIC
-Thunderbolt ELECTRIC
-Thunder Wave STATUS
Victreebel, Grass/Poison - SpAtk/Spd
-Sleep Powder STATUS
-Sunny Day SUPPORT
-Solar Beam GRASS
-Sludge Bomb POISON
Volcarona, Bug/Fire - SpAtk/Spd
-Fly FLYING
-Fiery Dance FIRE
-Bug Buzz BUG
-Quiver Dance SUPPORT
Pick a weather and stick with it; two or more weathers means the team has no overall strategy. No need to say types of moves, Pokemon or the like; this should be common knowledge for competitive battlers.
Mixed Hydreigon should look like this:
-Draco Meteor
-Dark Pulse
-Iron Tail/Superpower/Flash Cannon
-Fire Blast/Roost
Nature: Rash/Mild/Modest
EVs: 40 Atk/236 SAtk/232 Spe
Item: Life Orb
or
-Draco Meteor
-Dark Pulse
-Flash Cannon
-Fire Blast/Earth Power
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Specs
Kingdra is one of the best rain abusers out there, outclassing Swanna at the role. Swanna's offenses are mediocre, tbh:
-Hydro Pump
-Draco Meteor
-Surf/Waterfall
-Rain Dance/Dragon Pulse
Nature: Modest/Rash/Naive
EVs: 4 HP/252 SAtk/252 Spe
Item: Damp Rock/Life Orb
Ability: Swift Swim
Stone Edge doesn't give Lucario noteworthy coverage. The other options it should be bothering with are Crunch, Shadow Claw (both useful for Darks and Ghosts) and Ice Punch (useful for Dragons, Gliscor and Landorus).
Thunder Wave is best used on support Gardevoir. Offensive Gardevoir should use:
-Hyper Voice
-Psyshock
-Shadow Ball
-Focus Blast
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Gardevoirite
Ability: Trace (becomes Pixilate upon Mega Evolution)
or
-Substitute
-Moonblast
-Focus Blast
-Psyshock/Will-o-Wisp/Shadow Ball
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb/Leftovers
Ability: Trace
or
-Moonblast
-Shadow Ball/Psyshock
-Focus Blast
-Trick/Healing Wish
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Scarf
Ability: Trace
Defensive Gardevoir should use:
-Wish
-Protect
-Moonblast
-Will-o-Wisp/Heal Bell
Nature: Calm
EVs: 252 HP/4 Def/252 SDef
Item: Leftovers
Ability: Trace
Victreebel is lackluster without sun support. In its place, a Rapid Spinner is preferred, due to Volcarona's Stealth Rock weakness:
Starmie:
-Hydro Pump/Surf
-Psyshock/Thunderbolt
-Ice Beam
-Rapid Spin
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life Orb/Leftovers
Ability: Natural Cure
or
-Scald
-Rapid Spin
-Psyshock/Ice Beam/Thunderbolt
-Recover
Nature: Timid
EVs: 248 HP/32 Def/4 SAtk/224 Spe
Item: Leftovers
Ability: Natural Cure
Excadrill:
-Earthquake
-Rock Slide/Iron Head
-Rapid Spin
-Stealth Rock/Swords Dance
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Chople Berry/Air Balloon
Ability: Mold Breaker
or
-Earthquake
-Iron Head
-Rock Slide/X-Scissor/Shadow Claw
-Rapid Spin
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Scarf
Ability: Mold Breaker
or
-Earthquake
-Iron Head
-Rock Slide/Shadow Claw
-Rapid Spin
Nature: Adamant
EVs: 248 HP/136 Atk/24 SDef/100 Spe
Item: Assault Vest
Ability: Mold Breaker
Speaking of Volcarona, Fly is a bad option for it; not only is it weak coming off of 60 Attack, but it's easily played around. Use Giga Drain for healing, Hidden Power (Ground) for Heatran or Hurricane to benefit from the possible rain that you have.
Melonfrog said:
I'm scared to rate other teams, since people might disagree, jump down my thoat and rip me up for being new to Pokemon.
But... I would say good team! However I think there needs to be a Pokemon with high defence. Maybe swap Lucario or Mega Aggron?
But ignore me, my knowledge is thin.
But my team is:
Omastar (Special attacker):
ShellSmash
Surf
Ice Beam
Aceint(?) Power
Drapion (Defence wall and T Spikes):
Toxic Spikes
Roar
Knock Off
Poison Fist...? Poison something :/
Goodra (SURPRISE, PYSICAL GOODRA):
Earthquake
Dragon Tail
Grass Whip? Is that right?
Aqua Tail
Ditto(He is a Imposter badass)
Transform
Pinsir (MEGA)
Quick attack
Earthquake
Swords dance
Close Combat
Sableye:
Recover
Confuse Ray
Wil-o-wisp
Taunt
EV spreads are needed, Melonfrog.
Omastar should use:
-Shell Smash
-Hydro Pump/Surf
-Ice Beam
-Hidden Power (Grass)/Ancient Power
Nature: Timid/Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: White Herb
Ability: Swift Swim/Weak Armor
Also consider Barbaracle on the physical end of Shell Smashing:
-Shell Smash
-Stone Edge
-Razor Shell
-Cross Chop/Earthquake
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: White Herb/Lum Berry
Ability: Tough Claws
Specially defensive Drapion should look like this:
-Toxic Spikes
-Whirlwind (Roar is acceptable if you didn't breed)
-Knock Off
-Taunt
Nature: Careful
EVs: 248 HP/244 SDef/16 Spe
Item: Black Sludge
Ability: Battle Armor
Physical Goodra is weaker compared to its special counterpart. Either use special Goodra or use a better, more able physically-oriented Dragon like Dragonite or Garchomp:
-Draco Meteor
-Fire Blast
-Sludge Bomb/Thunderbolt
-Focus Blast/Dragon Tail
Nature: Modest/Quiet/Sassy
EVs: 248 HP/252 SAtk/8 SDef
Item: Choice Specs/Leftovers/Assault Vest
Ability: Gooey/Sap Sipper
or
-Dragon Pulse
-Flamethrower
-Focus Blast/Thunderbolt
-Toxic/Dragon Tail
Nature: Calm/Sassy
EVs: 248 HP/8 Def/252 SDef
Item: Leftovers
Ability: Gooey/Sap Sipper
Dragonite:
-Dragon Dance
-Dragon Claw/Outrage
-Extreme Speed
-Fire Punch/Thunder Punch/Earthquake
Nature: Adamant/Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Lum Berry/Weakness Policy
Ability: Multiscale
Garchomp:
-Swords Dance
-Outrage/Dragon Claw
-Earthquake
-Fire Fang/Stone Edge
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Lum Berry/Yache Berry
or
-Stealth Rock
-Earthquake
-Outrage/Dragon Claw
-Fire Blast/Swords Dance
Nature: Naive/Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Lum Berry/Focus Sash
or
-Outrage
-Earthquake
-Stone Edge/Fire Fang/Fire Blast
-Dragon Claw/Dual Chop
Nature: Jolly/Naive
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band/Choice Scarf
Mega Pinsir needs STAB Return so that it doesn't have to rely on unSTABed coverage moves to sweep.:
-Swords Dance
-Return
-Earthquake
-Quick Attack
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Pinsirite
Sableye is complete Taunt bait currently. Confusion is an unreliable status to inflict:
-Taunt
-Will-o-Wisp
-Recover
-Foul Play/Knock Off
Nature: Calm/Careful
EVs: 252 HP/4 Def/252 SDef
Item: Leftovers
Ability: Prankster