Full Metal
C(++) Developer.
- 810
- Posts
- 17
- Years
- In my mind.
- Seen Aug 19, 2018
@-Dark-that would require asm if i'm not an idiot.
@shuckle
Make sure that
(A) The warp is on a tile with movement permission 0
(B) The warp is set to warp to correct map/bank and warpnumber
(C) The block that the warp is on is set to use a warp(in block editor behavior bytes)
@shuckle
Make sure that
(A) The warp is on a tile with movement permission 0
(B) The warp is set to warp to correct map/bank and warpnumber
(C) The block that the warp is on is set to use a warp(in block editor behavior bytes)