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Report bugs and errors in unmodified Essentials version 21

23
Posts
8
Years
    • Seen Sep 1, 2015
    I found the source of this bug. It's an AI miscalculation, and happens only to wild Pokémon about half the time (regardless of which moves it knows). It'll be fixed soon enough.

    has this been fixxed? v15.1 is doing this for me, and yet v12.2 didnt lol
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,285
    Posts
    16
    Years
  • It was fixed in v15.1. If it's still happening for you, you aren't using v15.1.
     
    1,224
    Posts
    10
    Years
  • The text used in bug contests does not use _INTL or equivalent, so it won't be extracted for people wanting to translate their game.
     
    42
    Posts
    8
    Years
    • Seen Mar 1, 2021
    As it stands right now; move descriptions are not being displayed properly. It shows "cool, tough, etc." instead of "blahblahblah, may cause paralysis"
     
    6
    Posts
    8
    Years
    • Seen Jan 29, 2016
    I got this error
    Exception: TypeError
    Message: no implicit conversion from nil to integer
    PField_Map:417:in `[]'
    PField_Map:417:in `pbGetMetadata'
    PField_RoamingPokemon:188
    PField_RoamingPokemon:182:in `each'
    PField_RoamingPokemon:182
    PField_RoamingPokemon:173:in `call'
    PField_Field:316:in `trigger'
    PField_Field:315:in `each'
    PField_Field:315:in `trigger'
    PField_Field:1431:in `pbBattleOnStepTaken'
     
    1
    Posts
    13
    Years
    • Seen Jun 5, 2015
    I've been having a bug lately where wild pokemon will randomly not attack. When I logged one of the battles, I realized that apparently the attack is registered, but the animation does not occur and no damage comes through. Here is the log:
    ***Round 1***
    [The wild Pidgey: Tackle=100]
    ***Round 2***
    [The wild Pidgey: Tackle=100]
    [Coyopip lost 5 HP, now has 15 HP]
    ***Round 3***
    [The wild Pidgey: Tackle=100]
    ***Round 4***
    [The wild Pidgey: Tackle=100]
    [Coyopip lost 3 HP, now has 12 HP]
    ***Round 5***
    [The wild Pidgey: Tackle=100]
    [Coyopip lost 8 HP, now has 4 HP]
    ***Round 6***
    [The wild Pidgey: Tackle=100]
    ***Round 7***
    [The wild Pidgey: Tackle=100]
    [Coyopip lost 3 HP, now has 1 HP]
    ***Round 8***
    [The wild Pidgey: Tackle=100]
    [The wild Pidgey lost 14 HP, now has 0 HP]
    [The wild Pidgey fainted]

    As you can see, it seems to arbitrarily decide whether or not Pidgey's tackle will have an animation or do damage. (All the rounds where pidgey takes no damage were my pokemon using tail whip).
     

    SoulfulLex

    Empiricist-at-Large
    10
    Posts
    10
    Years
    • Seen Aug 19, 2019
    There's a bug in the vanilla release regarding Pokemon Storage (PokemonStorage in versions prior to 15; PScreen_Storage in version 15 / 15.1), where if you use the Move function and you're holding a Pokemon, Pressing Cancel on the menu where you Move/Place the Pokemon will close the box while you're holding it, permanently deleting it. (Doesn't go in the box. Doesn't go back in the party. It's just straight-up eaten.)

    Fixing said bug is quite simple, though. First, look for this section in PScreen_Storage (PokemonStorage in versions prior to 15):
    Code:
              command=pbShowCommands(helptext,commands)
              case command
                when 0 # Move/Shift/Place
                  if @heldpkmn && pokemon
                    pbSwap(selected)
                  elsif @heldpkmn
                    pbPlace(selected)
                  else
                    pbHold(selected)
                  end
                when 1 # Summary
                  pbSummary(selected,@heldpkmn)
                when 2 # Withdraw
                  if selected[0]==-1
                    pbStore(selected,@heldpkmn)
                  else
                    pbWithdraw(selected,@heldpkmn)
                  end
                when 3 # Item
                  pbItem(selected,@heldpkmn)
                when 4 # Mark
                  pbMark(selected,@heldpkmn)
                when 5 # Release
                  pbRelease(selected,@heldpkmn)
                when 6
                  if $DEBUG
                    pkmn=@heldpkmn ? @heldpkmn : pokemon
                    debugMenu(selected,pkmn,heldpoke)
                  else
                    break
                  end
              end
    It should be around line 666 or so. In the last part of the code:

    Code:
        when 6
          if $DEBUG
            pkmn=@heldpkmn ? @heldpkmn : pokemon
            debugMenu(selected,pkmn,heldpoke)
          else
            break
          end
        end
    Replace that instance of break with next. That's it.
     

    KillerMapper

    Helix Follower
    200
    Posts
    9
    Years
  • Noticed something while playing with Pokémon levels above 100 for the fun. When they get exp, the HP values (current and max) can vary. It doesn't happen every time. In my case, the Pokémon gained HPs with the exp without increasing to the next level.
     
    78
    Posts
    10
    Years
    • Seen Sep 7, 2015
    Getting weird error message when using conversion or conversion 2:
    Exception: ArgumentError
    Message: wrong number of arguments(0 for 3)
    PokeBattle_MoveEffects:2590:in `pbType'
    PokeBattle_MoveEffects:2590:in `pbEffect'
    PokeBattle_MoveEffects:2588:in `each'
    PokeBattle_MoveEffects:2588:in `pbEffect'
    PokeBattle_Battler:3128:in `pbProcessMoveAgainstTarget'
    PokeBattle_Battler:3086:in `each'
    PokeBattle_Battler:3086:in `pbProcessMoveAgainstTarget'
    PokeBattle_Battler:3499:in `pbUseMove'
    PokeBattle_Battler:3473:in `loop'
    PokeBattle_Battler:3502:in `pbUseMove'
    Thanks in advance for the help.
     

    Florio

    Pokemon Crimson Skies Owner
    391
    Posts
    15
    Years
  • Idk if this is problem with Gen 6 or EBS or just Essentials, but there is a problem with the backgrounds. When you make a special area (example: a Tropical area) and you make the new battleback and battle bases, it works. Example: I would name it battlebgTropical, enemybaseTropical, playerbaseTropical. That works fine. However, when you try to make the water areas it doesn't work but only for the battleback. Example: battlebgTropicalWater wouldn't work, but enemybaseTropicalWater and playerbaseTropicalWater would.
     
    824
    Posts
    8
    Years
  • Not sure if Tinted Lens was coded by Maruno or by the Gen VI Pack, but it's been coded backwards. In the damage calculation subroutine in PokeBattle_Move, it should be if attacker.hasWorkingAbility(:TINTEDLENS), not opponent.hasWorkingAbility
     
    Last edited by a moderator:
    84
    Posts
    10
    Years
    • Seen Jun 11, 2022
    Essential 16 bug:

    Using multi-turn attacks such as fly or bounce locks the user into using that move continuously, even without opportunity to run, switch party members, or use an item. Tested with tutorial Pidgeotto.
     

    oldsnake90

    Creator Pokemon Glacial Freeze
    61
    Posts
    14
    Years
  • I'm having a issue with Repel. this is my error message.
    Code:
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError
    
    Message: undefined method `-' for "Repels":String
    
    Editor2 #####:118:in `format'
    
    Editor:2053:in `pbPropertyList'
    
    Editor:2051:in `each'
    
    Editor:2051:in `pbPropertyList'
    
    Editor2 #####:187:in `pbItemEditor'
    
    Editor2 #####:153:in `pbListScreenBlock'
    
    Editor:1274:in `loop'
    
    Editor:1299:in `pbListScreenBlock'
    
    Editor2 #####:153:in `pbItemEditor'
    
    EditorMain #####:104:in `pbEditorMenu'
    
    
    
    This exception was logged in 
    ---------------------------
    OK   
    ---------------------------

    I also get this too.
    Spoiler:

    And i have the Version 16 items and PBS files in too and haven't changed the Items file.
    Code:
    1,REPEL,Repel,Repels,1,350,"An item that prevents weak wild Pokémon from appearing for 100 steps after its use.",2,0,0,
     
    Last edited:

    Maruno

    Lead Dev of Pokémon Essentials
    5,285
    Posts
    16
    Years
  • I also get this too.
    Spoiler:
    Given those line numbers don't match up with the code in v16, that isn't an error from v16 and shouldn't have been mentioned in this thread.

    It would have been nice if you'd mentioned that your first error appeared when using the Editor rather than the main game. Provide all information.
     

    oldsnake90

    Creator Pokemon Glacial Freeze
    61
    Posts
    14
    Years
  • Given those line numbers don't match up with the code in v16, that isn't an error from v16 and shouldn't have been mentioned in this thread.

    It would have been nice if you'd mentioned that your first error appeared when using the Editor rather than the main game. Provide all information.

    Yeah sorry about that. but for some reason i copy and paste the item PBS from Version 16 and all the files necessary and the script but i cant find out what i did wrong. ill download a fresh one and see if it fixes my issue.
     
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